Player Matchup

Ymir
Ymir
CocolaWeed78
Ymir
Level 69
God Stats
42W - 34L
1,500 SR
Queue Stats
57W - 65L
1,368 Elo+
Party 1
Raijin
Raijin
DimosPhronimos78
Raijin
Level 91
God Stats
8W - 8L
1,523 SR
Queue Stats
82W - 113L
1,408 Elo+
Party 1
Izanami
Izanami
Getball78
Izanami
Level 37
God Stats
14W - 13L
1,436 SR
Queue Stats
125W - 155L
1,354 Elo+
Party 1
Team Averages
Level 66
1,486 SR
1,377 Elo+

VS

Team Averages
Level 125
1,515 SR
1,409 Elo+
Achilles
Achilles
ArmyOfCorgis
Achilles
Level 128
God Stats
1W - 1L
1,532 SR
Queue Stats
235W - 261L
1,409 Elo+
Solo
Cabrakan
Cabrakan
IncognitoSchizo
Cabrakan
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
407W - 408L
1,414 Elo+
Solo
Anubis
Anubis
luxiidLeanerr
Anubis
Level 88
God Stats
11W - 11L
1,513 SR
Queue Stats
200W - 206L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 4
7,785
779
5,606
9,392
5,757
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 7
7,288
729
9,405
7,189
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Getball78
Izanami
11
3 / 3 / 4
7,756
776
7,597
6,021
1,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArmyOfCorgis
Achilles
10
2 / 3 / 6
7,025
703
6,788
13,235
7,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
9
3 / 2 / 4
6,973
697
4,523
8,238
9,907
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 3 / 3
7,482
748
7,162
7,515
3,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
8
Kills
8
8
Deaths
8
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
ArmyOfCorgis
Achilles
2
3
6
1.67
W
4
3
4
2
W
1
2
7
2.25
W
Izanami
Getball78
Izanami
3
3
4
1.67
L
Cabrakan
3
2
4
2.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
18,473
22,602
Taken
28,988
9,104
Mitigated
21,210
6,012
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ArmyOfCorgis
Achilles
6,788
1,718
258
3,010
13,235
7,673
0
5,712
7,523
0
16,676
W
5,606
1,482
637
2,303
9,392
5,757
0
5,087
4,305
14,643
0
W
9,405
1,861
341
1,603
7,189
2,122
129
2,952
4,237
25,941
0
W
Izanami
Getball78
Izanami
7,597
4,469
232
896
6,021
1,225
504
3,646
2,375
0
29,694
L
Cabrakan
4,523
821
262
1,849
8,238
9,907
0
3,754
4,484
11,593
0
L
7,162
382
185
2,621
7,515
3,630
0
5,545
1,970
32,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,829
Gold Earned
21,480
98
Minions Killed
88
0
Camps Cleared
0
544,317
Distance Traveled
533,122
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,025
703
16
2
0
184,439
4
W
Ymir
7,785
779
17
2
0
187,585
2
W
Raijin
7,288
729
34
3
0
178,545
4
W
Izanami
7,756
776
47
5
0
178,187
4
L
Cabrakan
6,973
697
18
2
0
152,130
1
L
Anubis
7,482
748
54
5
0
196,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role