Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Andrewk15
Ra
Level 24
God Stats
6W - 11L
1,408 SR
Queue Stats
407W - 437L
1,443 Elo+
Solo
Agni
Agni
SchiiZo
Agni
Level 16
God Stats
2W - 2L
1,581 SR
Queue Stats
206W - 199L
1,552 Elo+
Solo
Neith
Neith
St__1200
Neith
Level 27
God Stats
6W - 17L
1,290 SR
Queue Stats
178W - 218L
1,399 Elo+
Solo
Nemesis
Nemesis
jokerbr876
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,516 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,482 Elo+

VS

Team Averages
Level 21
1,500 SR
1,404 Elo+
Zhong Kui
Zhong Kui
Kayque01
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,385 Elo+
Solo
Aphrodite
Aphrodite
Maralzete
Aphrodite
Level 20
God Stats
1W - 0L
1,481 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 1
Gilgamesh
Gilgamesh
Rei_De_Zurigui
Gilgamesh
Level 24
God Stats
52W - 46L
1,478 SR
Queue Stats
109W - 122L
1,387 Elo+
Solo
Odin
Odin
ehtpomgo
Odin
Level 29
God Stats
21W - 24L
1,482 SR
Queue Stats
96W - 83L
1,494 Elo+
Solo
Neith
Neith
mariothelock
Neith
Level 8
God Stats
2W - 1L
1,556 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
14 / 5 / 2
12,516
569
22,305
27,173
10,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 7 / 2
9,824
447
4,756
13,162
4,957
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Agni
SchiiZo
Agni
16
4 / 9 / 3
10,478
476
17,388
16,602
7,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
St__1200
Neith
17
1 / 5 / 8
10,614
482
6,222
15,103
5,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
jokerbr876
Nemesis
12
0 / 9 / 2
8,015
364
1,611
14,372
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kayque01
Zhong Kui
16
2 / 5 / 7
10,819
492
9,605
13,811
8,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Maralzete
Aphrodite
16
6 / 5 / 7
10,438
474
6,623
13,050
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Rei_De_Zurigui
Gilgamesh
19
19 / 4 / 5
13,226
601
19,486
16,841
8,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
19
6 / 2 / 15
11,888
540
17,060
18,621
18,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 5 / 9
9,429
429
12,429
13,089
4,244
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
21
Kills
35
35
Deaths
21
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
14
5
2
3
L
2
7
2
0.43
W
Zhong Kui
Kayque01
Zhong Kui
2
5
7
1.1
W
Aphrodite
Maralzete
Aphrodite
6
5
7
1.9
W
Gilgamesh
Rei_De_Zurigui
Gilgamesh
19
4
5
5.38
L
Agni
SchiiZo
Agni
4
9
3
0.61
L
Neith
St__1200
Neith
1
5
8
1
W
Odin
6
2
15
6.75
L
Nemesis
jokerbr876
Nemesis
0
9
2
0.11
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,282
Damage
65,203
86,412
Taken
75,412
33,621
Mitigated
44,148
25,035
Healing
24,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
22,305
5,796
0
11,176
27,173
10,522
28
7,049
19,864
95,265
0
L
4,756
756
697
3,163
13,162
4,957
794
3,250
9,611
54,109
0
W
Zhong Kui
Kayque01
Zhong Kui
9,605
828
0
3,276
13,811
8,905
3,790
8,928
4,883
57,421
0
W
Aphrodite
Maralzete
Aphrodite
6,623
1,730
6,092
6,281
13,050
4,811
608
6,223
6,827
47,536
0
W
Gilgamesh
Rei_De_Zurigui
Gilgamesh
19,486
7,084
0
3,142
16,841
8,031
0
9,579
7,262
0
80,354
L
Agni
SchiiZo
Agni
17,388
1,410
221
3,695
16,602
7,201
104
813
15,117
58,951
0
L
Neith
St__1200
Neith
6,222
3,262
0
4,035
15,103
5,784
1,969
3,183
11,712
0
65,707
W
Odin
17,060
3,971
0
4,481
18,621
18,157
0
12,516
6,105
0
62,984
L
Nemesis
jokerbr876
Nemesis
1,611
211
0
2,048
14,372
5,157
331
1,933
12,304
0
21,087
W
12,429
5,470
0
908
13,089
4,244
1,504
7,203
5,886
0
46,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,447
Gold Earned
55,800
484
Minions Killed
482
0
Camps Cleared
0
1,927,645
Distance Traveled
2,002,452
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,516
569
132
6
0
406,742
0
L
Ra
9,824
447
102
5
0
374,399
13
W
Zhong Kui
10,819
492
118
5
0
318,494
2
W
Aphrodite
10,438
474
85
4
0
396,933
2
W
Gilgamesh
13,226
601
100
5
0
466,699
2
L
Agni
10,478
476
94
4
0
366,275
5
L
Neith
10,614
482
119
5
0
360,165
5
W
Odin
11,888
540
116
5
0
450,313
2
L
Nemesis
8,015
364
37
2
0
420,064
1
W
Neith
9,429
429
63
3
0
370,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role