Player Matchup

Ymir
Ymir
Dakuririsu
Ymir
Level 87
God Stats
18W - 24L
1,578 SR
Queue Stats
339W - 382L
1,538 Elo+
Party 2
Fenrir
Fenrir
GoblinMetalhead
Fenrir
Level 42
God Stats
0W - 7L
1,080 SR
Queue Stats
168W - 205L
1,466 Elo+
Party 2
Izanami
Izanami
Kraks21
Izanami
Level 24
God Stats
3W - 7L
1,887 SR
Queue Stats
138W - 174L
1,509 Elo+
Party 2
Cerberus
Cerberus
Skurdandiri
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,386 Elo+
Party 2
Sobek
Sobek
josue7777777
Sobek
Level 37
God Stats
6W - 13L
1,334 SR
Queue Stats
21W - 44L
1,274 Elo+
Party 2
Team Averages
Level 42
1,476 SR
1,435 Elo+

VS

Team Averages
Level 56
1,556 SR
1,483 Elo+
Yemoja
Yemoja
Far too dench
Yemoja
Level 104
God Stats
11W - 9L
1,474 SR
Queue Stats
262W - 253L
1,463 Elo+
Party 1
Bellona
Bellona
Julien2A
Bellona
Level 37
God Stats
5W - 9L
1,347 SR
Queue Stats
75W - 78L
1,489 Elo+
Solo
Anubis
Anubis
KinkyPreben
Anubis
Level 87
God Stats
8W - 4L
1,700 SR
Queue Stats
80W - 52L
1,590 Elo+
Party 3
Loki
Loki
LeFlipz
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,447 Elo+
Party 1
Hun Batz
Hun Batz
SteakOnSpear
Hun Batz
Level 27
God Stats
3W - 1L
1,759 SR
Queue Stats
52W - 48L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,062
506
2,587
8,526
2,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
4,896
490
1,900
8,157
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
Kraks21
Izanami
8
2 / 3 / 0
5,098
510
2,610
4,922
1,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Skurdandiri
Cerberus
7
0 / 9 / 0
4,065
407
1,327
9,925
3,334
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 0
4,198
420
1,390
6,795
2,667
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,337
534
4,126
2,982
2,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Julien2A
Bellona
11
1 / 0 / 2
6,361
636
3,393
5,198
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
12
11 / 0 / 4
7,684
768
11,958
5,267
2,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
LeFlipz
Loki
9
7 / 0 / 2
6,026
603
3,753
5,380
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
SteakOnSpear
Hun Batz
9
1 / 2 / 2
5,228
523
2,675
6,771
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
21
21
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
1
0
4
3
L
0
4
1
0.13
W
Bellona
Julien2A
Bellona
1
0
2
2
W
Anubis
11
0
4
13
L
Izanami
Kraks21
Izanami
2
3
0
0.67
W
Loki
LeFlipz
Loki
7
0
2
8
L
Cerberus
Skurdandiri
Cerberus
0
9
0
0
W
Hun Batz
SteakOnSpear
Hun Batz
1
2
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,814
Damage
25,905
38,325
Taken
25,598
11,848
Mitigated
11,744
7,456
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,587
622
0
1,350
8,526
2,960
0
2,794
5,229
19,558
0
W
4,126
420
540
1,441
2,982
2,393
196
242
2,740
21,872
0
L
1,900
281
0
2,958
8,157
1,818
0
4,347
3,660
0
22,570
W
Bellona
Julien2A
Bellona
3,393
935
0
2,655
5,198
3,481
136
1,308
3,890
0
38,736
W
Anubis
11,958
1,874
0
3,883
5,267
2,828
921
1,266
4,001
47,612
0
L
Izanami
Kraks21
Izanami
2,610
2,021
0
840
4,922
1,069
0
1,318
3,302
0
23,352
W
Loki
LeFlipz
Loki
3,753
931
0
1,841
5,380
1,319
0
557
4,823
0
20,814
L
Cerberus
Skurdandiri
Cerberus
1,327
524
0
980
9,925
3,334
0
6,082
3,796
11,921
0
W
Hun Batz
SteakOnSpear
Hun Batz
2,675
1,022
0
1,041
6,771
1,723
0
1,931
4,840
0
21,078
L
1,390
273
0
1,328
6,795
2,667
0
795
6,000
10,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,319
Gold Earned
30,636
171
Minions Killed
293
0
Camps Cleared
0
874,251
Distance Traveled
927,104
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,062
506
35
4
0
181,921
4
W
Yemoja
5,337
534
30
3
0
171,734
1
L
Fenrir
4,896
490
52
5
0
164,589
0
W
Bellona
6,361
636
91
9
0
171,534
3
W
Anubis
7,684
768
87
9
0
171,670
0
L
Izanami
5,098
510
45
5
0
170,155
4
W
Loki
6,026
603
37
4
0
223,052
0
L
Cerberus
4,065
407
25
3
0
163,480
0
W
Hun Batz
5,228
523
48
5
0
189,114
4
L
Sobek
4,198
420
14
1
0
194,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role