Player Matchup

Camazotz
Camazotz
MitKisaUndTuta
Camazotz
Level 18
God Stats
6W - 11L
1,301 SR
Queue Stats
95W - 105L
1,314 Elo+
Solo
Anubis
Anubis
Sw0o
Anubis
Level 8
God Stats
3W - 3L
1,612 SR
Queue Stats
5W - 11L
1,253 Elo+
Party 1
Danzaburou
Danzaburou
TOXIC-Wabik
Danzaburou
Level 31
God Stats
13W - 9L
1,775 SR
Queue Stats
101W - 108L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
kw1zi
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,102 Elo+
Solo
Ymir
Ymir
lphamudi
Ymir
Level 19
God Stats
1W - 3L
1,439 SR
Queue Stats
5W - 7L
1,410 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,297 Elo+

VS

Team Averages
Level 25
1,505 SR
1,344 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Imune2Fear
Sol
Level 25
God Stats
38W - 38L
1,424 SR
Queue Stats
135W - 163L
1,300 Elo+
Solo
Ne Zha
Ne Zha
Lsallysai
Ne Zha
Level 25
God Stats
3W - 3L
1,547 SR
Queue Stats
86W - 103L
1,321 Elo+
Solo
Ullr
Ullr
iiTzHardy
Ullr
Level 17
God Stats
8W - 6L
1,333 SR
Queue Stats
108W - 95L
1,319 Elo+
Solo
Mulan
Mulan
kostek3213
Mulan
Level 28
God Stats
2W - 1L
1,721 SR
Queue Stats
28W - 26L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
7 / 0 / 0
6,937
631
4,441
7,436
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Sw0o
Anubis
11
1 / 3 / 2
6,090
554
2,277
6,847
3,158
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
TOXIC-Wabik
Danzaburou
10
0 / 3 / 2
5,935
540
4,343
6,854
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
kw1zi
Guan Yu
7
0 / 9 / 1
4,976
452
4,022
9,130
5,222
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
2 / 7 / 0
5,161
469
3,332
9,740
5,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 2
6,070
552
3,376
6,384
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 5 / 1
6,091
554
3,467
6,703
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Lsallysai
Ne Zha
10
2 / 2 / 5
6,140
558
3,842
7,852
2,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
11
7 / 1 / 2
6,772
616
8,070
6,430
2,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
13
10 / 1 / 0
8,107
737
9,801
7,975
5,644
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
10
Kills
22
22
Deaths
10
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
2
2
W
2
5
1
0.5
W
Ne Zha
Lsallysai
Ne Zha
2
2
5
2.25
L
Camazotz
7
0
0
7
L
Anubis
Sw0o
Anubis
1
3
2
0.67
L
Danzaburou
TOXIC-Wabik
Danzaburou
0
3
2
0.33
W
Ullr
7
1
2
8
W
Mulan
10
1
0
10
L
Guan Yu
kw1zi
Guan Yu
0
9
1
0.06
L
Ymir
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,415
Damage
28,556
40,007
Taken
35,344
18,020
Mitigated
14,048
9,177
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,376
2,192
0
2,731
6,384
2,326
0
508
5,876
0
38,535
W
3,467
965
0
1,487
6,703
1,464
0
1,894
4,809
26,874
0
W
Ne Zha
Lsallysai
Ne Zha
3,842
1,105
0
1,509
7,852
2,591
0
1,772
6,080
0
21,125
L
Camazotz
4,441
983
0
3,620
7,436
2,303
0
288
7,118
0
27,662
L
Anubis
Sw0o
Anubis
2,277
380
0
3,208
6,847
3,158
150
2,805
3,698
27,181
0
L
Danzaburou
TOXIC-Wabik
Danzaburou
4,343
1,827
0
1,774
6,854
1,974
0
0
6,854
0
28,609
W
Ullr
8,070
4,961
0
2,097
6,430
2,023
182
1,435
4,995
0
27,152
W
Mulan
9,801
2,386
0
1,310
7,975
5,644
30
179
7,796
0
42,409
L
Guan Yu
kw1zi
Guan Yu
4,022
852
0
575
9,130
5,222
0
0
9,130
236
14,739
L
Ymir
3,332
1,179
0
0
9,740
5,363
0
0
9,740
10,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
33,180
212
Minions Killed
302
0
Camps Cleared
0
938,407
Distance Traveled
1,095,713
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,070
552
76
7
0
253,705
1
W
Sol
6,091
554
62
6
0
210,075
1
W
Ne Zha
6,140
558
22
2
0
228,635
2
L
Camazotz
6,937
631
53
5
0
228,942
1
L
Anubis
6,090
554
63
6
0
182,754
3
L
Danzaburou
5,935
540
58
5
0
159,060
3
W
Ullr
6,772
616
53
5
0
207,687
0
W
Mulan
8,107
737
89
8
0
195,611
0
L
Guan Yu
4,976
452
23
2
0
188,689
1
L
Ymir
5,161
469
15
1
0
178,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role