Player Matchup

Ah Puch
Ah Puch
Antesto
Ah Puch
Level 66
God Stats
10W - 11L
1,525 SR
Queue Stats
37W - 45L
1,399 Elo+
Party 3
Nu Wa
Nu Wa
Kirkea
Nu Wa
Level 43
God Stats
2W - 7L
1,273 SR
Queue Stats
9W - 26L
1,324 Elo+
Party 2
Izanami
Izanami
Thïlia
Izanami
Level 28
God Stats
16W - 13L
1,557 SR
Queue Stats
47W - 48L
1,404 Elo+
Party 2
King Arthur
King Arthur
zeonzen
King Arthur
Level 27
God Stats
0W - 2L
1,214 SR
Queue Stats
23W - 25L
1,369 Elo+
Party 3
Set
Set
Логрус
Set
Level 30
God Stats
16W - 15L
1,433 SR
Queue Stats
51W - 55L
1,427 Elo+
Party 3
Team Averages
Level 39
1,400 SR
1,384 Elo+

VS

Team Averages
Level 101
1,575 SR
1,509 Elo+
Nox
Nox
 
Nox
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Exiled_Pine
Ymir
Level 148
God Stats
8W - 6L
1,619 SR
Queue Stats
425W - 389L
1,544 Elo+
Party 1
Tiamat
Tiamat
neko_hario
Tiamat
Level 144
God Stats
26W - 10L
1,665 SR
Queue Stats
281W - 225L
1,524 Elo+
Party 1
Susano
Susano
tuventurita
Susano
Level 23
God Stats
26W - 21L
1,453 SR
Queue Stats
107W - 94L
1,495 Elo+
Party 1
Cupid
Cupid
xiringuito
Cupid
Level 157
God Stats
8W - 3L
1,640 SR
Queue Stats
641W - 601L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Antesto
Ah Puch
18
2 / 4 / 3
12,893
921
18,198
13,549
4,066
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nu Wa
Kirkea
Nu Wa
18
1 / 8 / 3
11,416
815
6,651
15,144
3,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Thïlia
Izanami
18
3 / 9 / 3
12,809
915
11,624
25,737
7,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
zeonzen
King Arthur
19
0 / 7 / 6
11,625
830
6,636
32,209
22,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
0 / 8 / 2
11,066
790
10,027
20,378
7,332
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
2 / 0 / 16
12,413
887
14,792
5,761
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 2 / 30
13,662
976
9,263
19,455
23,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
neko_hario
Tiamat
20
9 / 1 / 13
13,572
969
24,619
11,811
9,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
20
22 / 3 / 12
16,335
1,167
37,819
10,835
5,460
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
20
3 / 0 / 23
13,351
954
17,352
10,010
4,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
130
6
Kills
36
36
Deaths
6
17
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
16
10
L
Ah Puch
Antesto
Ah Puch
2
4
3
0.88
W
0
2
30
7.5
L
Nu Wa
Kirkea
Nu Wa
1
8
3
0.31
L
Izanami
Thïlia
Izanami
3
9
3
0.5
W
Tiamat
neko_hario
Tiamat
9
1
13
15.5
W
Susano
22
3
12
9.33
W
Cupid
3
0
23
14.5
L
King Arthur
zeonzen
King Arthur
0
7
6
0.43
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,136
Damage
103,845
107,017
Taken
57,872
45,411
Mitigated
44,196
6,760
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,792
353
0
206
5,761
2,175
0
1,708
4,053
49,916
0
L
Ah Puch
Antesto
Ah Puch
18,198
336
0
320
13,549
4,066
0
3,171
10,378
76,467
0
W
9,263
955
329
1,244
19,455
23,083
0
9,470
9,985
22,377
0
L
Nu Wa
Kirkea
Nu Wa
6,651
1,802
0
579
15,144
3,720
0
4,101
11,043
20,323
0
L
Izanami
Thïlia
Izanami
11,624
7,270
0
1,746
25,737
7,656
0
11,901
13,836
0
33,701
W
Tiamat
neko_hario
Tiamat
24,619
792
372
4,260
11,811
9,308
0
5,303
6,508
64,352
0
W
Susano
37,819
7,505
0
0
10,835
5,460
0
3,139
7,212
0
51,497
W
Cupid
17,352
6,822
2,257
2,858
10,010
4,170
0
5,229
4,781
0
54,870
L
King Arthur
zeonzen
King Arthur
6,636
1,119
0
3,442
32,209
22,637
0
18,891
13,194
0
10,873
L
10,027
4,362
0
673
20,378
7,332
0
10,486
9,892
0
32,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,809
Gold Earned
69,333
298
Minions Killed
331
5
Camps Cleared
14
1,233,020
Distance Traveled
1,338,422
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,413
887
75
5
0
268,006
0
L
Ah Puch
12,893
921
161
12
0
262,788
4
W
Ymir
13,662
976
29
2
3
247,545
3
L
Nu Wa
11,416
815
34
2
0
199,453
0
L
Izanami
12,809
915
55
4
3
223,667
0
W
Tiamat
13,572
969
88
6
4
278,941
4
W
Susano
16,335
1,167
33
2
5
256,525
1
W
Cupid
13,351
954
106
8
2
287,405
2
L
King Arthur
11,625
830
18
1
0
249,831
2
L
Set
11,066
790
30
2
2
297,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role