Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
XDevilDarkX5455
Hachiman
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 150L
1,361 Elo+
Solo
Ymir
Ymir
erickbarga
Ymir
Level 36
God Stats
15W - 16L
1,557 SR
Queue Stats
112W - 199L
1,365 Elo+
Party 2
Ra
Ra
kingofmaracuja
Ra
Level 28
God Stats
5W - 12L
1,360 SR
Queue Stats
85W - 165L
1,322 Elo+
Party 2
Khepri
Khepri
shadow-green01
Khepri
Level 42
God Stats
0W - 2L
1,481 SR
Queue Stats
48W - 63L
1,314 Elo+
Solo
Team Averages
Level 43
1,479 SR
1,372 Elo+

VS

Team Averages
Level 45
1,473 SR
1,460 Elo+
Nemesis
Nemesis
 
Nemesis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DarthVitor100
Zhong Kui
Level 68
God Stats
5W - 4L
1,501 SR
Queue Stats
254W - 294L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
JowTergs
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,565 Elo+
Party 1
Khepri
Khepri
REI SACANA
Khepri
Level 68
God Stats
51W - 56L
1,476 SR
Queue Stats
580W - 553L
1,447 Elo+
Party 3
Izanami
Izanami
StanchMoon19821
Izanami
Level 25
God Stats
22W - 34L
1,387 SR
Queue Stats
41W - 46L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
0 / 3 / 2
3,360
672
1,022
3,886
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
1
0 / 0 / 0
2,604
521
0
140
32
Short Bow

Short Bow

+15%
Attack Speed

6
2 / 2 / 0
3,639
728
1,511
2,936
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 2 / 0
3,168
634
823
2,630
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
1 / 2 / 0
3,100
620
612
2,977
793
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
3 / 0 / 1
4,072
814
1,174
2,305
587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
DarthVitor100
Zhong Kui
7
3 / 2 / 2
4,279
856
4,023
3,130
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
JowTergs
Nu Wa
8
2 / 0 / 2
4,308
862
2,358
1,919
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
REI SACANA
Khepri
5
1 / 1 / 1
3,782
756
492
1,642
582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 1
4,022
804
80
1,410
394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
2
0.33
W
Nemesis
 
Nemesis
3
0
1
3.5
W
Zhong Kui
DarthVitor100
Zhong Kui
3
2
2
2
W
Nu Wa
JowTergs
Nu Wa
2
0
2
3
W
Khepri
REI SACANA
Khepri
1
1
1
1.5
W
0
0
1
0.5
L
Hachiman
0
0
0
0
L
2
2
0
1
L
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,968
Damage
8,127
12,569
Taken
10,406
3,834
Mitigated
4,090
1,631
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,022
250
0
583
3,886
1,479
111
2,296
1,307
5,629
0
W
Nemesis
 
Nemesis
1,174
647
0
511
2,305
587
760
318
1,987
0
9,137
W
Zhong Kui
DarthVitor100
Zhong Kui
4,023
471
0
1,130
3,130
2,070
226
2,215
915
12,749
0
W
Nu Wa
JowTergs
Nu Wa
2,358
945
0
859
1,919
457
428
790
939
17,060
0
W
Khepri
REI SACANA
Khepri
492
75
0
0
1,642
582
0
133
1,509
6,015
0
W
80
72
0
535
1,410
394
0
322
1,088
0
16,539
L
Hachiman
0
0
0
0
140
32
0
100
0
0
0
L
1,511
586
0
640
2,936
970
0
1,644
1,089
8,821
0
L
823
74
0
408
2,630
560
0
1,683
815
10,308
0
L
612
131
0
0
2,977
793
0
452
2,485
5,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,871
Gold Earned
20,463
53
Minions Killed
128
0
Camps Cleared
0
402,106
Distance Traveled
492,458
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,360
672
10
2
0
103,534
1
W
Nemesis
4,072
814
23
5
0
96,462
0
W
Zhong Kui
4,279
856
22
4
0
90,391
1
W
Nu Wa
4,308
862
27
5
0
93,640
2
W
Khepri
3,782
756
17
3
0
106,864
1
W
Izanami
4,022
804
39
8
0
105,101
1
L
Hachiman
2,604
521
0
0
0
10,171
0
L
Ymir
3,639
728
21
4
0
84,524
0
L
Ra
3,168
634
17
3
0
97,350
0
L
Khepri
3,100
620
5
1
0
106,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role