Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Dextroni
Arachne
Level 127
God Stats
38W - 30L
1,413 SR
Queue Stats
282W - 268L
1,505 Elo+
Party 3
Zeus
Zeus
Linkjee
Zeus
Level 80
God Stats
24W - 19L
1,395 SR
Queue Stats
526W - 537L
1,495 Elo+
Party 1
Apollo
Apollo
ThiccWick
Apollo
Level 72
God Stats
24W - 20L
1,554 SR
Queue Stats
461W - 461L
1,495 Elo+
Party 1
Anubis
Anubis
vizionarr46
Anubis
Level 85
God Stats
21W - 15L
1,612 SR
Queue Stats
306W - 302L
1,481 Elo+
Party 1
Team Averages
Level 94
1,495 SR
1,495 Elo+

VS

Team Averages
Level 81
1,635 SR
1,560 Elo+
Sylvanus
Sylvanus
Arcitc0
Sylvanus
Level 112
God Stats
20W - 6L
1,964 SR
Queue Stats
64W - 57L
1,635 Elo+
Solo
Raijin
Raijin
FrankyJJ
Raijin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,514 Elo+
Party 2
Artemis
Artemis
Harlaww
Artemis
Level 59
God Stats
0W - 1L
1,717 SR
Queue Stats
30W - 31L
1,532 Elo+
Party 2
Bellona
Bellona
ToxicBiscu1t
Bellona
Level 65
God Stats
5W - 3L
1,608 SR
Queue Stats
31W - 26L
1,552 Elo+
Party 2
Thanatos
Thanatos
minMaximilian
Thanatos
Level 106
God Stats
2W - 4L
1,388 SR
Queue Stats
402W - 395L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 3 / 11
10,208
510
4,159
14,358
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Dextroni
Arachne
19
13 / 0 / 9
13,046
652
18,228
16,853
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Linkjee
Zeus
18
7 / 6 / 5
11,935
597
15,272
13,545
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
ThiccWick
Apollo
18
7 / 4 / 4
11,452
573
8,228
13,317
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
4 / 4 / 4
12,222
611
10,683
11,065
6,640
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arcitc0
Sylvanus
13
2 / 5 / 2
7,919
396
7,594
15,092
11,417
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
FrankyJJ
Raijin
15
2 / 8 / 3
9,693
485
5,306
18,162
7,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Harlaww
Artemis
14
1 / 7 / 4
8,993
450
7,929
12,066
3,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ToxicBiscu1t
Bellona
17
2 / 5 / 2
10,484
524
8,989
18,900
15,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
minMaximilian
Thanatos
16
9 / 7 / 3
10,694
535
10,705
14,440
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
32
Kills
16
17
Deaths
32
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
11
2.17
L
Sylvanus
Arcitc0
Sylvanus
2
5
2
0.6
W
Arachne
Dextroni
Arachne
13
0
9
17.5
L
Raijin
FrankyJJ
Raijin
2
8
3
0.44
L
Artemis
Harlaww
Artemis
1
7
4
0.43
W
Zeus
Linkjee
Zeus
7
6
5
1.58
W
Apollo
ThiccWick
Apollo
7
4
4
2.25
L
Bellona
ToxicBiscu1t
Bellona
2
5
2
0.6
L
Thanatos
minMaximilian
Thanatos
9
7
3
1.5
W
Anubis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,570
Damage
40,523
69,138
Taken
78,660
43,099
Mitigated
43,495
24,279
Healing
22,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,159
584
58
3,660
14,358
19,452
232
2,110
12,248
25,812
0
L
Sylvanus
Arcitc0
Sylvanus
7,594
987
480
1,751
15,092
11,417
0
6,854
8,069
31,505
0
W
Arachne
Dextroni
Arachne
18,228
10,442
0
10,633
16,853
7,699
3,301
4,353
12,500
0
98,140
L
Raijin
FrankyJJ
Raijin
5,306
284
0
4,266
18,162
7,399
0
7,391
10,543
61,615
0
L
Artemis
Harlaww
Artemis
7,929
2,623
0
1,540
12,066
3,867
0
2,838
9,196
0
61,328
W
Zeus
Linkjee
Zeus
15,272
3,982
0
2,548
13,545
4,329
1,069
3,239
10,306
83,111
0
W
Apollo
ThiccWick
Apollo
8,228
3,913
0
3,299
13,317
4,979
1,981
3,049
10,268
0
77,673
L
Bellona
ToxicBiscu1t
Bellona
8,989
2,870
0
7,129
18,900
15,917
469
8,808
9,978
0
76,787
L
Thanatos
minMaximilian
Thanatos
10,705
2,098
0
7,096
14,440
4,895
0
3,740
10,648
0
64,504
W
Anubis
10,683
350
0
4,081
11,065
6,640
1,019
220
10,845
86,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
47,783
636
Minions Killed
544
0
Camps Cleared
0
1,904,586
Distance Traveled
1,699,557
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,208
510
36
2
0
383,700
7
L
Sylvanus
7,919
396
38
2
0
323,289
6
W
Arachne
13,046
652
125
6
0
470,042
5
L
Raijin
9,693
485
118
6
0
302,324
5
L
Artemis
8,993
450
121
6
0
330,779
3
W
Zeus
11,935
597
167
8
0
318,615
5
W
Apollo
11,452
573
139
7
0
395,707
5
L
Bellona
10,484
524
158
8
0
376,402
6
L
Thanatos
10,694
535
109
5
0
366,763
6
W
Anubis
12,222
611
169
8
0
336,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role