Player Matchup

Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jabbadahut
Artemis
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,253 Elo+
Party 2
Aphrodite
Aphrodite
LEstorsletten1
Aphrodite
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,263 Elo+
Solo
Erlang Shen
Erlang Shen
LangeStange2
Erlang Shen
Level 55
God Stats
6W - 7L
1,502 SR
Queue Stats
261W - 349L
1,334 Elo+
Solo
Set
Set
Salken
Set
Level 64
God Stats
1W - 3L
1,307 SR
Queue Stats
5W - 9L
1,253 Elo+
Party 2
Team Averages
Level 65
1,462 SR
1,321 Elo+

VS

Team Averages
Level 70
1,458 SR
1,362 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
P0zziii
Tyr
Level 32
God Stats
8W - 20L
1,341 SR
Queue Stats
105W - 155L
1,267 Elo+
Solo
Cthulhu
Cthulhu
julesjules
Cthulhu
Level 48
God Stats
22W - 19L
1,532 SR
Queue Stats
138W - 166L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
parkingturtle
Danzaburou
Level 49
God Stats
0W - 2L
1,302 SR
Queue Stats
31W - 33L
1,352 Elo+
Solo
Thanatos
Thanatos
terminaraph
Thanatos
Level 68
God Stats
1W - 3L
1,613 SR
Queue Stats
340W - 367L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 0
7,914
565
3,520
6,085
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Jabbadahut
Artemis
12
2 / 1 / 3
7,072
505
5,316
8,286
2,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
LEstorsletten1
Aphrodite
10
0 / 0 / 3
6,173
441
1,374
3,943
2,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
LangeStange2
Erlang Shen
12
5 / 1 / 3
7,752
554
9,402
10,348
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
Salken
Set
13
5 / 1 / 4
7,799
557
8,577
8,163
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 1 / 0
7,178
513
4,396
7,207
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
10
1 / 5 / 0
6,075
434
4,258
10,069
7,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
julesjules
Cthulhu
9
0 / 2 / 2
5,808
415
4,582
11,308
3,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
parkingturtle
Danzaburou
11
1 / 2 / 0
6,760
483
5,961
5,596
2,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
terminaraph
Thanatos
12
1 / 3 / 0
6,890
492
4,206
8,972
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
4
4
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
0
1
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
W
Artemis
Jabbadahut
Artemis
2
1
3
3.5
W
Aphrodite
LEstorsletten1
Aphrodite
0
0
3
1.5
W
Erlang Shen
LangeStange2
Erlang Shen
5
1
3
6.5
L
Tyr
1
5
0
0.2
W
Set
Salken
Set
5
1
4
7
L
Cthulhu
julesjules
Cthulhu
0
2
2
0.5
L
Danzaburou
parkingturtle
Danzaburou
1
2
0
0.5
L
Thanatos
terminaraph
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,189
Damage
23,403
36,825
Taken
43,152
18,511
Mitigated
19,314
20,560
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,520
0
62
2,701
6,085
2,171
0
3,468
2,617
56,716
0
L
Morgan Le Fay
 
Morgan Le Fay
4,396
158
0
2,257
7,207
2,965
581
3,298
3,909
47,641
0
W
Artemis
Jabbadahut
Artemis
5,316
1,630
0
2,914
8,286
2,821
834
2,380
5,906
0
39,637
W
Aphrodite
LEstorsletten1
Aphrodite
1,374
272
2,956
2,560
3,943
2,805
147
793
3,150
13,323
0
W
Erlang Shen
LangeStange2
Erlang Shen
9,402
2,959
0
5,443
10,348
7,679
453
961
9,387
5,847
27,296
L
Tyr
4,258
1,193
0
2,290
10,069
7,355
268
1,530
8,512
0
23,210
W
Set
Salken
Set
8,577
3,932
0
3,924
8,163
3,035
0
1,219
6,787
0
42,319
L
Cthulhu
julesjules
Cthulhu
4,582
466
124
2,531
11,308
3,651
0
1,704
9,489
14,626
0
L
Danzaburou
parkingturtle
Danzaburou
5,961
1,707
84
776
5,596
2,584
0
27
5,569
0
41,461
L
Thanatos
terminaraph
Thanatos
4,206
1,368
0
5,805
8,972
2,759
0
515
8,457
0
49,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
32,711
346
Minions Killed
348
0
Camps Cleared
0
1,307,319
Distance Traveled
1,251,345
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,914
565
114
8
0
293,610
2
L
Morgan Le Fay
7,178
513
94
7
0
236,484
1
W
Artemis
7,072
505
87
6
0
230,073
2
W
Aphrodite
6,173
441
20
1
0
249,013
1
W
Erlang Shen
7,752
554
53
4
0
270,273
0
L
Tyr
6,075
434
56
4
0
256,326
0
W
Set
7,799
557
72
5
0
264,350
5
L
Cthulhu
5,808
415
23
2
0
267,598
4
L
Danzaburou
6,760
483
87
6
0
240,832
3
L
Thanatos
6,890
492
88
6
0
250,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role