Player Matchup

Ymir
Ymir
Ba0Ba0_1021
Ymir
Level 15
God Stats
0W - 3L
1,198 SR
Queue Stats
1W - 3L
1,180 Elo+
Solo
Pele
Pele
LibraryGhost
Pele
Level 15
God Stats
32W - 36L
1,212 SR
Queue Stats
103W - 104L
1,355 Elo+
Solo
Janus
Janus
RUDYROO7
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,230 Elo+
Solo
Neith
Neith
lishgo
Neith
Level 29
God Stats
14W - 9L
1,690 SR
Queue Stats
213W - 215L
1,453 Elo+
Solo
Eset
Eset
m4biig
Eset
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
13W - 17L
1,266 Elo+
Solo
Team Averages
Level 21
1,379 SR
1,297 Elo+

VS

Team Averages
Level 21
1,476 SR
1,386 Elo+
Cthulhu
Cthulhu
AngelJoseVic
Cthulhu
Level 18
God Stats
36W - 18L
1,577 SR
Queue Stats
36W - 29L
1,386 Elo+
Party 1
Mercury
Mercury
Chunkyn00dle823
Mercury
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,288 Elo+
Solo
Bellona
Bellona
JAVITRIX2001
Bellona
Level 25
God Stats
21W - 18L
1,494 SR
Queue Stats
48W - 43L
1,388 Elo+
Party 1
Zeus
Zeus
firespectre40
Zeus
Level 23
God Stats
3W - 0L
1,377 SR
Queue Stats
4W - 4L
1,387 Elo+
Solo
Rama
Rama
sfoure
Rama
Level 28
God Stats
10W - 18L
1,430 SR
Queue Stats
10W - 18L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 13
13,285
886
14,878
36,690
49,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 6 / 13
13,875
925
15,528
27,814
13,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
RUDYROO7
Janus
20
0 / 5 / 7
12,559
837
1,745
14,377
4,625
Neith
lishgo
Neith
20
11 / 8 / 9
16,801
1,120
45,341
26,386
11,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
m4biig
Eset
20
11 / 7 / 7
16,298
1,087
23,338
22,228
10,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelJoseVic
Cthulhu
20
9 / 3 / 16
16,534
1,102
22,825
30,053
46,577
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 3 / 2
11,587
772
770
2,427
630
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
JAVITRIX2001
Bellona
20
5 / 10 / 15
15,019
1,001
21,091
32,950
28,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 3 / 10
17,614
1,174
44,473
14,126
4,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
sfoure
Rama
20
6 / 5 / 18
16,039
1,069
29,030
28,930
11,307
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
95
24
Kills
34
35
Deaths
24
49
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AngelJoseVic
Cthulhu
9
3
16
5.67
L
1
9
13
0.83
W
0
3
2
0.33
W
Bellona
JAVITRIX2001
Bellona
5
10
15
1.25
L
1
6
13
1.25
L
Janus
RUDYROO7
Janus
0
5
7
0.7
W
14
3
10
6.33
L
Neith
lishgo
Neith
11
8
9
1.94
L
Eset
m4biig
Eset
11
7
7
2.07
W
Rama
sfoure
Rama
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,830
Damage
118,189
127,495
Taken
108,486
89,963
Mitigated
91,409
10,746
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AngelJoseVic
Cthulhu
22,825
923
701
0
30,053
46,577
0
12,224
17,829
50,118
0
L
14,878
1,592
0
0
36,690
49,477
0
18,821
17,869
32,004
0
W
770
221
0
0
2,427
630
0
1,100
1,327
0
1,987
W
Bellona
JAVITRIX2001
Bellona
21,091
5,906
0
138
32,950
28,280
0
11,490
20,281
0
36,642
L
15,528
2,596
0
853
27,814
13,220
0
14,709
13,105
0
42,153
L
Janus
RUDYROO7
Janus
1,745
356
0
0
14,377
4,625
0
7,036
4,473
9,914
0
W
44,473
5,528
790
5,090
14,126
4,615
0
4,689
9,437
88,622
0
L
Neith
lishgo
Neith
45,341
21,266
0
5,175
26,386
11,869
0
13,615
12,771
0
85,559
L
Eset
m4biig
Eset
23,338
753
1,213
3,505
22,228
10,772
0
13,117
9,111
46,605
0
W
Rama
sfoure
Rama
29,030
24,672
0
7,501
28,930
11,307
0
10,458
18,472
0
56,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,818
Gold Earned
76,793
262
Minions Killed
290
3
Camps Cleared
6
1,337,172
Distance Traveled
1,176,471
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,534
1,102
69
5
0
352,866
0
L
Ymir
13,285
886
42
3
0
242,856
1
W
Mercury
11,587
772
1
0
0
43,414
0
W
Bellona
15,019
1,001
42
3
0
309,891
0
L
Pele
13,875
925
51
3
1
311,634
3
L
Janus
12,559
837
17
1
0
236,968
2
W
Zeus
17,614
1,174
120
8
2
228,987
0
L
Neith
16,801
1,120
90
6
1
258,611
0
L
Eset
16,298
1,087
62
4
1
287,103
0
W
Rama
16,039
1,069
58
4
4
241,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role