Player Matchup

Cupid
Cupid
Silver IV
KINGMETROE
Cupid
Silver IV
Level 102
God Stats
1W - 1L
1,671 SR
Queue Stats
11W - 20L
1,081 MMR
Solo
Achilles
Achilles
Silver I
Rapiiz-
Achilles
Silver I
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 274L
1,167 MMR
Party 1
Chaac
Chaac
Silver III
SchemaTheClique
Chaac
Silver III
Level 65
God Stats
5W - 2L
1,528 SR
Queue Stats
228W - 253L
1,081 MMR
Party 1
Discordia
Discordia
Silver II
moart1NN
Discordia
Silver II
Level 106
God Stats
20W - 25L
1,527 SR
Queue Stats
108W - 117L
1,018 MMR
Party 2
Fafnir
Fafnir
Silver II
ple207
Fafnir
Silver II
Level 105
God Stats
6W - 2L
1,754 SR
Queue Stats
97W - 109L
1,111 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,596 SR
1,092 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,480 SR
971 MMR
Chang'e
Chang'e
Gold V
LOSTSOUL420X
Chang'e
Gold V
Level 144
God Stats
8W - 6L
1,412 SR
Queue Stats
281W - 279L
1,185 MMR
Solo
Skadi
Skadi
Silver I
Streamer1604
Skadi
Silver I
Level 56
God Stats
30W - 15L
1,654 SR
Queue Stats
119W - 126L
1,180 MMR
Solo
Bellona
Bellona
Silver II
cleberzueira1
Bellona
Silver II
Level 106
God Stats
4W - 6L
1,335 SR
Queue Stats
99W - 124L
1,146 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
fikafrioai
Kumbhakarna
Bronze III
Level 152
God Stats
3W - 4L
1,450 SR
Queue Stats
40W - 80L
231 MMR
Solo
Sol
Sol
Silver I
jonwil kazama
Sol
Silver I
Level 121
God Stats
48W - 37L
1,546 SR
Queue Stats
118W - 132L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
9 / 3 / 5
14,344
531
21,016
19,405
8,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Rapiiz-
Achilles
20
11 / 6 / 5
14,874
551
23,218
31,695
39,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 8 / 13
12,936
479
20,531
31,375
36,410
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
moart1NN
Discordia
17
2 / 7 / 7
11,849
439
15,638
16,294
6,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
ple207
Fafnir
18
2 / 2 / 17
13,584
503
8,266
23,123
32,794
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Morgan Le FayTiamatTsukuyomiAthenaDanzaburou

VS

Bans
GilgameshScyllaArachneFenrirErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LOSTSOUL420X
Chang'e
20
10 / 4 / 6
13,815
512
25,351
23,052
9,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 6 / 7
14,066
521
14,390
18,948
7,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
20
3 / 7 / 13
14,284
529
19,331
31,900
21,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
fikafrioai
Kumbhakarna
16
1 / 5 / 10
11,113
412
4,772
23,650
26,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 8 / 1
16,013
593
31,891
30,041
15,225
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
63
30
Kills
26
26
Deaths
30
47
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cupid
9
3
5
3.83
W
Chang'e
LOSTSOUL420X
Chang'e
10
4
6
3.25
L
Achilles
Rapiiz-
Achilles
11
6
5
2.25
L
6
8
13
1.56
W
1
6
7
0.75
W
Bellona
3
7
13
1.36
W
Kumbhakarna
fikafrioai
Kumbhakarna
1
5
10
1.2
W
11
8
1
1.44
L
Discordia
moart1NN
Discordia
2
7
7
0.79
L
Fafnir
ple207
Fafnir
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,669
Damage
95,735
121,892
Taken
127,591
124,183
Mitigated
80,975
24,648
Healing
43,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
21,016
11,020
697
8,051
19,405
8,678
2,087
7,914
11,381
0
139,005
W
Chang'e
LOSTSOUL420X
Chang'e
25,351
866
4,128
10,399
23,052
9,800
786
6,034
16,959
77,779
0
L
Achilles
Rapiiz-
Achilles
23,218
8,873
0
3,132
31,695
39,499
433
15,523
15,642
0
77,733
L
20,531
1,597
0
5,988
31,375
36,410
0
11,964
19,274
586
49,566
W
14,390
6,698
0
3,579
18,948
7,964
4,199
3,409
15,480
0
132,487
W
Bellona
19,331
9,660
0
8,477
31,900
21,704
3,144
5,538
26,253
0
112,521
W
Kumbhakarna
fikafrioai
Kumbhakarna
4,772
511
1,149
1,816
23,650
26,282
838
4,919
18,581
29,483
0
W
31,891
16,314
0
14,405
30,041
15,225
6,815
4,190
25,755
105,628
13,146
L
Discordia
moart1NN
Discordia
15,638
768
0
3,003
16,294
6,802
700
11,036
4,796
91,413
0
L
Fafnir
ple207
Fafnir
8,266
2,001
32
3,745
23,123
32,794
102
10,504
12,400
38,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,587
Gold Earned
69,291
532
Minions Killed
666
0
Camps Cleared
0
2,462,790
Distance Traveled
2,336,441
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,344
531
209
8
0
457,561
4
W
Chang'e
13,815
512
124
5
0
481,786
3
L
Achilles
14,874
551
98
4
0
504,346
0
L
Chaac
12,936
479
68
3
0
510,558
0
W
Skadi
14,066
521
211
8
0
462,748
3
W
Bellona
14,284
529
128
5
0
500,899
1
W
Kumbhakarna
11,113
412
32
1
0
470,940
1
W
Sol
16,013
593
171
6
0
420,068
2
L
Discordia
11,849
439
129
5
0
470,106
8
L
Fafnir
13,584
503
28
1
0
520,219
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role