Player Matchup

Morgan Le Fay
Morgan Le Fay
AcID grINd69
Morgan Le Fay
Level 129
God Stats
12W - 11L
1,498 SR
Queue Stats
142W - 128L
1,482 Elo+
Party 2
Hades
Hades
Princess20xx
Hades
Level 68
God Stats
2W - 2L
1,618 SR
Queue Stats
337W - 477L
1,404 Elo+
Party 3
Erlang Shen
Erlang Shen
Tariqx
Erlang Shen
Level 86
God Stats
2W - 1L
1,317 SR
Queue Stats
97W - 91L
1,460 Elo+
Party 2
Hachiman
Hachiman
Thirtytech2990
Hachiman
Level 39
God Stats
5W - 7L
1,612 SR
Queue Stats
219W - 271L
1,342 Elo+
Party 3
Fenrir
Fenrir
Yo Im Godz
Fenrir
Level 33
God Stats
6W - 1L
1,607 SR
Queue Stats
61W - 35L
1,563 Elo+
Party 2
Team Averages
Level 71
1,530 SR
1,450 Elo+

VS

Team Averages
Level 62
1,505 SR
1,445 Elo+
Chang'e
Chang'e
Freyasol
Chang'e
Level 42
God Stats
11W - 8L
1,469 SR
Queue Stats
120W - 161L
1,336 Elo+
Solo
Izanami
Izanami
IAmLightningZ
Izanami
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,665 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mugiiwaraaa_
Kumbhakarna
Level 89
God Stats
9W - 12L
1,470 SR
Queue Stats
213W - 266L
1,423 Elo+
Party 1
Merlin
Merlin
OhLawdShubs
Merlin
Level 126
God Stats
8W - 8L
1,589 SR
Queue Stats
245W - 290L
1,435 Elo+
Party 1
Thor
Thor
ethnikaras-YT
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcID grINd69
Morgan Le Fay
8
2 / 1 / 3
5,037
560
3,249
4,501
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 1
5,707
634
1,166
2,870
1,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Tariqx
Erlang Shen
9
0 / 1 / 2
5,399
600
2,257
5,582
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
8
2 / 1 / 2
4,808
534
3,191
3,141
938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Yo Im Godz
Fenrir
8
4 / 3 / 0
5,355
595
4,130
5,356
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Freyasol
Chang'e
5
0 / 1 / 1
3,842
427
1,545
2,347
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
7
2 / 3 / 0
4,424
492
3,213
5,152
1,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
Mugiiwaraaa_
Kumbhakarna
7
1 / 1 / 3
4,668
519
2,047
6,968
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
2 / 1 / 2
5,280
587
2,014
3,272
1,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 3 / 1
3,891
432
1,018
4,628
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
5
6
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AcID grINd69
Morgan Le Fay
2
1
3
3.5
L
Chang'e
Freyasol
Chang'e
0
1
1
0.5
L
Izanami
2
3
0
0.67
L
Kumbhakarna
Mugiiwaraaa_
Kumbhakarna
1
1
3
2.5
L
Merlin
2
1
2
3
W
1
0
1
1.5
W
Erlang Shen
Tariqx
Erlang Shen
0
1
2
1
W
Hachiman
2
1
2
3
W
Fenrir
Yo Im Godz
Fenrir
4
3
0
1.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,993
Damage
9,837
21,450
Taken
22,367
8,563
Mitigated
6,520
7,759
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AcID grINd69
Morgan Le Fay
3,249
256
0
2,057
4,501
1,330
280
1,387
3,114
19,856
0
L
Chang'e
Freyasol
Chang'e
1,545
272
0
1,362
2,347
428
0
0
2,347
9,604
0
L
Izanami
3,213
2,495
0
1,403
5,152
1,197
154
777
4,375
0
21,978
L
Kumbhakarna
Mugiiwaraaa_
Kumbhakarna
2,047
159
0
1,936
6,968
2,715
0
1,988
4,980
6,823
0
L
Merlin
2,014
202
0
1,080
3,272
1,177
0
823
2,449
23,992
0
W
1,166
144
0
2,219
2,870
1,603
744
758
2,112
33,108
0
W
Erlang Shen
Tariqx
Erlang Shen
2,257
1,427
0
2,668
5,582
3,112
262
1,719
3,863
0
26,575
W
Hachiman
3,191
1,917
0
210
3,141
938
260
568
2,573
0
14,990
W
Fenrir
Yo Im Godz
Fenrir
4,130
1,427
0
605
5,356
1,580
110
1,174
4,182
0
21,226
L
1,018
328
0
1,126
4,628
1,003
0
827
3,801
0
10,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
22,105
241
Minions Killed
155
0
Camps Cleared
0
763,145
Distance Traveled
687,455
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,037
560
33
4
0
130,031
2
L
Chang'e
3,842
427
20
2
0
58,956
1
L
Izanami
4,424
492
48
5
0
140,557
0
L
Kumbhakarna
4,668
519
6
1
0
176,934
1
L
Merlin
5,280
587
54
6
0
164,229
3
W
Hades
5,707
634
60
7
0
157,316
0
W
Erlang Shen
5,399
600
71
8
0
141,830
2
W
Hachiman
4,808
534
35
4
0
164,821
0
W
Fenrir
5,355
595
42
5
0
169,147
1
L
Thor
3,891
432
27
3
0
146,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role