Player Matchup

Cerberus
Cerberus
FrajnaT
Cerberus
Level 14
God Stats
4W - 5L
1,463 SR
Queue Stats
12W - 14L
1,378 Elo+
Solo
Medusa
Medusa
Krzysiekkobi
Medusa
Level 11
God Stats
10W - 11L
1,470 SR
Queue Stats
18W - 29L
1,392 Elo+
Solo
Bellona
Bellona
Le-J-on
Bellona
Level 7
God Stats
29W - 29L
1,334 SR
Queue Stats
35W - 42L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Sith-ka
Cthulhu
Level 8
God Stats
0W - 3L
1,118 SR
Queue Stats
3W - 9L
1,257 Elo+
Party 2
Ares
Ares
siktunick1998
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 2
Team Averages
Level 9
1,377 SR
1,406 Elo+

VS

Team Averages
Level 26
1,545 SR
1,330 Elo+
Rama
Rama
DD_161
Rama
Level 26
God Stats
69W - 69L
1,497 SR
Queue Stats
279W - 289L
1,458 Elo+
Solo
Sobek
Sobek
DriftyDirt
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,466 Elo+
Solo
Tiamat
Tiamat
G_O_D_OF_NOVA_
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,147 Elo+
Solo
Ravana
Ravana
Lyo20
Ravana
Level 27
God Stats
1W - 0L
1,726 SR
Queue Stats
6W - 6L
1,307 Elo+
Party 1
Kali
Kali
MagoFeb
Kali
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrajnaT
Cerberus
20
3 / 3 / 10
14,238
949
19,473
29,286
40,479
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
20
4 / 14 / 6
13,771
918
29,185
29,955
13,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Le-J-on
Bellona
20
1 / 11 / 7
13,259
884
9,852
27,053
34,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Sith-ka
Cthulhu
20
7 / 3 / 4
14,903
994
19,282
29,558
18,612
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

20
0 / 8 / 11
12,533
836
12,648
35,983
44,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DD_161
Rama
20
8 / 3 / 14
15,652
1,043
37,317
19,611
10,317
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
20
5 / 1 / 25
16,148
1,077
19,662
20,219
33,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 4 / 24
14,421
961
32,757
16,274
15,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
Lyo20
Ravana
20
8 / 6 / 13
14,036
936
15,391
17,863
9,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kali
MagoFeb
Kali
20
15 / 1 / 13
16,809
1,121
32,946
22,739
13,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
128
15
Kills
39
39
Deaths
15
38
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Rama
DD_161
Rama
8
3
14
5
W
Sobek
5
1
25
17.5
L
Cerberus
FrajnaT
Cerberus
3
3
10
2.67
W
3
4
24
3.75
L
Medusa
4
14
6
0.5
L
Bellona
Le-J-on
Bellona
1
11
7
0.41
W
Ravana
Lyo20
Ravana
8
6
13
2.42
W
Kali
MagoFeb
Kali
15
1
13
21.5
L
Cthulhu
Sith-ka
Cthulhu
7
3
4
3
L
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,440
Damage
138,073
151,835
Taken
96,706
152,378
Mitigated
83,041
8,647
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
DD_161
Rama
37,317
31,906
0
2,680
19,611
10,317
0
11,077
8,534
0
85,512
W
Sobek
19,662
2,288
0
3,475
20,219
33,682
0
11,300
8,919
30,437
0
L
Cerberus
FrajnaT
Cerberus
19,473
405
0
4,680
29,286
40,479
0
8,795
20,265
49,568
0
W
32,757
8,231
0
3,598
16,274
15,494
0
8,723
7,551
44,954
0
L
Medusa
29,185
17,711
0
2,118
29,955
13,772
0
14,339
15,509
0
48,903
L
Bellona
Le-J-on
Bellona
9,852
3,968
0
1,849
27,053
34,647
0
6,842
20,103
0
34,178
W
Ravana
Lyo20
Ravana
15,391
9,786
457
1,261
17,863
9,692
0
11,473
6,390
0
26,161
W
Kali
MagoFeb
Kali
32,946
13,978
0
5,556
22,739
13,856
0
8,830
13,909
0
56,579
L
Cthulhu
Sith-ka
Cthulhu
19,282
1,782
0
0
29,558
18,612
0
9,294
19,081
46,471
0
L
12,648
1,950
0
0
35,983
44,868
0
12,410
23,396
22,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,704
Gold Earned
77,066
262
Minions Killed
241
7
Camps Cleared
6
1,339,340
Distance Traveled
1,369,141
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,652
1,043
115
8
1
244,804
0
W
Sobek
16,148
1,077
16
1
0
324,267
0
L
Cerberus
14,238
949
81
5
1
331,579
0
W
Tiamat
14,421
961
27
2
2
261,288
0
L
Medusa
13,771
918
38
3
0
263,735
0
L
Bellona
13,259
884
68
5
1
200,040
0
W
Ravana
14,036
936
28
2
2
247,408
0
W
Kali
16,809
1,121
55
4
1
291,374
1
L
Cthulhu
14,903
994
66
4
5
282,839
2
L
Ares
12,533
836
9
1
0
261,147
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role