Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
EpsilonXIII
Guan Yu
Level 14
God Stats
3W - 2L
1,564 SR
Queue Stats
34W - 46L
1,401 Elo+
Party 1
Ah Puch
Ah Puch
KUrvaaaa
Ah Puch
Level 57
God Stats
12W - 13L
1,749 SR
Queue Stats
42W - 47L
1,511 Elo+
Party 2
Hachiman
Hachiman
KiD1905
Hachiman
Level 41
God Stats
11W - 6L
1,606 SR
Queue Stats
210W - 235L
1,429 Elo+
Party 1
Sol
Sol
WollyCross
Sol
Level 17
God Stats
3W - 2L
1,707 SR
Queue Stats
18W - 30L
1,465 Elo+
Party 2
Team Averages
Level 51
1,625 SR
1,461 Elo+

VS

Team Averages
Level 70
1,499 SR
1,528 Elo+
Aphrodite
Aphrodite
ClearlyClueless
Aphrodite
Level 49
God Stats
124W - 131L
1,503 SR
Queue Stats
131W - 153L
1,478 Elo+
Party 4
Bastet
Bastet
HailBlade
Bastet
Level 141
God Stats
4W - 5L
1,219 SR
Queue Stats
28W - 21L
1,573 Elo+
Party 3
Sylvanus
Sylvanus
RapkaV
Sylvanus
Level 65
God Stats
40W - 44L
1,478 SR
Queue Stats
231W - 226L
1,470 Elo+
Party 4
Medusa
Medusa
Sunscrasher
Medusa
Level 47
God Stats
8W - 6L
1,665 SR
Queue Stats
80W - 101L
1,536 Elo+
Party 3
Zeus
Zeus
YoungBS
Zeus
Level 46
God Stats
53W - 33L
1,632 SR
Queue Stats
223W - 209L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
6 / 1 / 28
11,314
1,131
8,675
13,707
11,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
EpsilonXIII
Guan Yu
16
1 / 4 / 21
9,288
929
5,345
14,064
11,407
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
KUrvaaaa
Ah Puch
19
16 / 0 / 18
13,463
1,346
22,322
7,264
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
KiD1905
Hachiman
18
11 / 0 / 23
12,364
1,236
25,465
9,559
3,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
2 / 3 / 19
9,455
946
13,071
12,945
4,605
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

271

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ClearlyClueless
Aphrodite
15
0 / 6 / 6
8,690
869
3,784
15,655
14,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
HailBlade
Bastet
15
1 / 6 / 2
8,673
867
11,460
13,006
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
RapkaV
Sylvanus
15
1 / 8 / 1
8,844
884
5,512
20,673
17,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
4 / 10 / 4
9,964
996
11,545
22,653
7,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
YoungBS
Zeus
15
2 / 6 / 5
9,379
938
18,368
9,655
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
26
36
Kills
8
8
Deaths
36
109
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
1
28
20
L
Aphrodite
ClearlyClueless
Aphrodite
0
6
6
0.5
W
Guan Yu
EpsilonXIII
Guan Yu
1
4
21
2.88
L
Bastet
HailBlade
Bastet
1
6
2
0.33
W
Ah Puch
KUrvaaaa
Ah Puch
16
0
18
25
W
Hachiman
KiD1905
Hachiman
11
0
23
22.5
L
Sylvanus
RapkaV
Sylvanus
1
8
1
0.19
L
Medusa
4
10
4
0.6
W
2
3
19
3.83
L
Zeus
YoungBS
Zeus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,878
Damage
50,669
57,539
Taken
81,642
34,544
Mitigated
50,328
22,065
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,675
833
6,324
4,966
13,707
11,678
0
9,836
3,686
11,635
0
L
Aphrodite
ClearlyClueless
Aphrodite
3,784
286
3,695
4,091
15,655
14,870
0
8,839
6,816
19,338
0
W
Guan Yu
EpsilonXIII
Guan Yu
5,345
1,251
2,228
2,532
14,064
11,407
0
4,112
7,989
0
12,252
L
Bastet
HailBlade
Bastet
11,460
3,244
0
637
13,006
7,037
0
3,521
9,485
0
38,457
W
Ah Puch
KUrvaaaa
Ah Puch
22,322
975
0
1,061
7,264
2,990
0
2,585
4,589
41,263
0
W
Hachiman
KiD1905
Hachiman
25,465
14,396
0
2,713
9,559
3,864
0
5,199
4,219
0
58,641
L
Sylvanus
RapkaV
Sylvanus
5,512
934
1,052
2,364
20,673
17,246
0
12,582
8,091
11,023
0
L
Medusa
11,545
6,139
27
1,674
22,653
7,908
0
14,246
8,407
0
27,650
W
13,071
2,714
0
2,241
12,945
4,605
0
5,932
6,710
22,231
0
L
Zeus
YoungBS
Zeus
18,368
1,087
0
11
9,655
3,267
0
4,880
4,775
36,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,884
Gold Earned
45,550
180
Minions Killed
196
8
Camps Cleared
4
965,495
Distance Traveled
825,547
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,314
1,131
8
1
1
201,852
0
L
Aphrodite
8,690
869
47
5
2
153,733
0
W
Guan Yu
9,288
929
9
1
1
183,473
0
L
Bastet
8,673
867
60
6
0
192,924
1
W
Ah Puch
13,463
1,346
50
5
2
198,421
0
W
Hachiman
12,364
1,236
94
9
4
193,018
0
L
Sylvanus
8,844
884
14
1
0
138,777
2
L
Medusa
9,964
996
32
3
0
174,624
3
W
Sol
9,455
946
19
2
0
188,731
0
L
Zeus
9,379
938
43
4
2
165,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role