Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ARCHANGEL601
Artemis
Level 143
God Stats
16W - 10L
1,643 SR
Queue Stats
384W - 375L
1,510 Elo+
Solo
Cerberus
Cerberus
JediMindTrix808
Cerberus
Level 100
God Stats
10W - 7L
1,719 SR
Queue Stats
338W - 358L
1,428 Elo+
Solo
Bacchus
Bacchus
MCAFalcon
Bacchus
Level 149
God Stats
22W - 18L
1,642 SR
Queue Stats
566W - 553L
1,478 Elo+
Solo
Fenrir
Fenrir
ichigo12237
Fenrir
Level 154
God Stats
40W - 29L
1,599 SR
Queue Stats
579W - 531L
1,485 Elo+
Solo
Team Averages
Level 134
1,620 SR
1,480 Elo+

VS

Team Averages
Level 69
1,521 SR
1,474 Elo+
Hachiman
Hachiman
Catkong08
Hachiman
Level 29
God Stats
3W - 3L
1,502 SR
Queue Stats
39W - 23L
1,432 Elo+
Party 2
Bellona
Bellona
Invictus Jinxed
Bellona
Level 50
God Stats
7W - 5L
1,611 SR
Queue Stats
190W - 186L
1,464 Elo+
Party 1
Ymir
Ymir
XXdrop_Dead
Ymir
Level 126
God Stats
1W - 1L
1,408 SR
Queue Stats
22W - 9L
1,570 Elo+
Party 2
Scylla
Scylla
YShoelace
Scylla
Level 49
God Stats
2W - 4L
1,585 SR
Queue Stats
226W - 223L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
xSMITExGODLIKEx
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
9 / 4 / 5
11,047
552
18,076
10,838
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
ARCHANGEL601
Artemis
17
5 / 2 / 1
10,754
538
8,320
8,593
4,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
4 / 5 / 7
10,549
527
14,317
19,528
14,423
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
MCAFalcon
Bacchus
14
3 / 1 / 12
10,118
506
9,563
14,499
17,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
18
3 / 1 / 11
11,227
561
9,843
15,512
8,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Catkong08
Hachiman
15
1 / 6 / 2
8,875
444
3,663
10,691
3,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
7 / 2 / 5
11,221
561
14,863
19,430
14,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 4
7,812
391
5,017
18,070
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
YShoelace
Scylla
14
1 / 7 / 2
8,579
429
7,973
15,649
5,984
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
xSMITExGODLIKEx
Sun Wukong
14
4 / 4 / 5
9,285
464
9,908
16,884
7,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
24
Kills
13
13
Deaths
24
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
4
5
2.88
W
Artemis
ARCHANGEL601
Artemis
5
2
1
2.75
L
Hachiman
Catkong08
Hachiman
1
6
2
0.33
L
7
2
5
4.75
W
Cerberus
4
5
7
1.5
W
Bacchus
MCAFalcon
Bacchus
3
1
12
9
L
0
5
4
0.4
L
Scylla
YShoelace
Scylla
1
7
2
0.29
W
Fenrir
3
1
11
8.5
L
Sun Wukong
xSMITExGODLIKEx
Sun Wukong
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,119
Damage
41,424
68,970
Taken
80,724
49,075
Mitigated
47,478
21,438
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
18,076
562
0
1,834
10,838
4,787
1,334
3,641
7,197
67,692
0
W
Artemis
ARCHANGEL601
Artemis
8,320
3,878
0
2,946
8,593
4,038
711
402
8,055
0
92,402
L
Hachiman
Catkong08
Hachiman
3,663
1,825
0
2,071
10,691
3,365
659
4,217
6,474
0
41,242
L
14,863
4,140
0
6,188
19,430
14,845
0
11,239
8,191
0
67,613
W
Cerberus
14,317
1,232
0
7,674
19,528
14,423
324
3,890
15,228
68,208
0
W
Bacchus
MCAFalcon
Bacchus
9,563
1,490
0
1,488
14,499
17,478
70
3,399
11,100
29,976
0
L
5,017
585
0
553
18,070
16,108
0
9,604
8,466
26,693
0
L
Scylla
YShoelace
Scylla
7,973
1,417
89
3,753
15,649
5,984
288
9,537
5,989
54,161
0
W
Fenrir
9,843
3,167
0
7,496
15,512
8,349
648
2,103
13,324
0
88,784
L
Sun Wukong
xSMITExGODLIKEx
Sun Wukong
9,908
4,033
0
594
16,884
7,176
0
7,236
9,648
0
63,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,695
Gold Earned
45,772
544
Minions Killed
442
0
Camps Cleared
0
1,796,371
Distance Traveled
1,780,072
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,047
552
91
5
0
335,540
4
W
Artemis
10,754
538
155
8
0
335,349
5
L
Hachiman
8,875
444
79
4
0
329,644
6
L
Bellona
11,221
561
126
6
0
422,703
3
W
Cerberus
10,549
527
157
8
0
369,648
7
W
Bacchus
10,118
506
23
1
0
367,798
8
L
Ymir
7,812
391
40
2
0
328,864
2
L
Scylla
8,579
429
97
5
0
308,423
4
W
Fenrir
11,227
561
118
6
0
388,036
2
L
Sun Wukong
9,285
464
100
5
0
390,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role