Player Matchup

Bellona
Bellona
OSunSonO
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,655 Elo+
Solo
Mercury
Mercury
Smok_kimg
Mercury
Level 17
God Stats
3W - 2L
1,834 SR
Queue Stats
17W - 12L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wolf kaiser7870
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,355 SR
Queue Stats
61W - 45L
1,631 Elo+
Solo
Neith
Neith
vitor-6065
Neith
Level 25
God Stats
7W - 7L
1,529 SR
Queue Stats
23W - 24L
1,505 Elo+
Solo
Ra
Ra
yell0wcray0n
Ra
Level 29
God Stats
1W - 1L
1,531 SR
Queue Stats
36W - 41L
1,479 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,572 Elo+

VS

Team Averages
Level 24
1,666 SR
1,524 Elo+
Izanami
Izanami
CrossingGold5
Izanami
Level 24
God Stats
3W - 0L
1,812 SR
Queue Stats
11W - 5L
1,643 Elo+
Solo
Artemis
Artemis
Iv navyy vI
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 92L
1,415 Elo+
Solo
Thanatos
Thanatos
JuiceOnUrFace
Thanatos
Level 29
God Stats
15W - 5L
1,696 SR
Queue Stats
107W - 98L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Valad_Tepes
Guan Yu
Level 29
God Stats
2W - 3L
1,822 SR
Queue Stats
138W - 153L
1,525 Elo+
Solo
Poseidon
Poseidon
dsleite360king
Poseidon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OSunSonO
Bellona
14
1 / 3 / 3
8,344
397
5,831
18,360
10,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Smok_kimg
Mercury
17
6 / 6 / 0
10,607
505
9,800
18,567
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Wolf kaiser7870
Morgan Le Fay
14
2 / 3 / 6
9,017
429
13,334
14,607
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
13
2 / 6 / 2
9,161
436
6,050
10,669
2,664
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 8 / 4
9,164
436
7,847
12,238
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
4 / 1 / 5
11,664
555
10,014
11,321
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Iv navyy vI
Artemis
14
1 / 4 / 8
9,238
440
5,334
12,265
4,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
JuiceOnUrFace
Thanatos
18
14 / 6 / 5
12,301
586
16,184
19,323
7,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
Valad_Tepes
Guan Yu
19
4 / 0 / 6
12,518
596
11,698
17,212
22,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
20
3 / 2 / 4
12,990
619
10,396
15,387
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
12
Kills
26
26
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
1
5
6.5
W
Artemis
Iv navyy vI
Artemis
1
4
8
1.25
W
Thanatos
JuiceOnUrFace
Thanatos
14
6
5
2.75
L
Bellona
OSunSonO
Bellona
1
3
3
0.83
L
Mercury
Smok_kimg
Mercury
6
6
0
1
W
Guan Yu
Valad_Tepes
Guan Yu
4
0
6
7
L
Morgan Le Fay
Wolf kaiser7870
Morgan Le Fay
2
3
6
1.67
W
Poseidon
3
2
4
2.5
L
Neith
2
6
2
0.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,862
Damage
53,626
74,441
Taken
75,508
28,981
Mitigated
44,065
20,348
Healing
37,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
10,014
5,500
0
4,642
11,321
4,055
3,005
4,485
6,827
0
89,167
W
Artemis
Iv navyy vI
Artemis
5,334
1,584
0
4,101
12,265
4,142
445
5,328
6,937
0
33,390
W
Thanatos
JuiceOnUrFace
Thanatos
16,184
5,866
0
12,595
19,323
7,245
0
7,078
12,245
0
84,470
L
Bellona
OSunSonO
Bellona
5,831
2,937
0
7,001
18,360
10,683
0
6,581
10,312
0
32,814
L
Mercury
Smok_kimg
Mercury
9,800
4,877
0
4,586
18,567
7,653
0
3,252
14,965
0
88,011
W
Guan Yu
Valad_Tepes
Guan Yu
11,698
1,233
1,525
10,993
17,212
22,505
318
3,808
13,404
29,869
42,464
L
Morgan Le Fay
Wolf kaiser7870
Morgan Le Fay
13,334
688
261
5,449
14,607
4,488
217
1,662
12,778
55,917
0
W
Poseidon
10,396
1,175
0
4,054
15,387
6,118
1,240
4,797
10,590
127,176
0
L
Neith
6,050
1,836
33
1,358
10,669
2,664
525
718
9,876
0
31,381
L
7,847
1,530
199
1,461
12,238
3,493
96
2,686
9,219
53,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,293
Gold Earned
58,711
423
Minions Killed
650
0
Camps Cleared
0
1,951,805
Distance Traveled
2,140,418
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,664
555
149
7
0
374,189
2
W
Artemis
9,238
440
45
2
0
392,121
2
W
Thanatos
12,301
586
107
5
0
418,680
0
L
Bellona
8,344
397
53
3
0
337,736
0
L
Mercury
10,607
505
134
6
0
435,320
3
W
Guan Yu
12,518
596
136
6
0
510,971
2
L
Morgan Le Fay
9,017
429
76
4
0
399,269
4
W
Poseidon
12,990
619
213
10
0
444,457
6
L
Neith
9,161
436
68
3
0
401,829
3
L
Ra
9,164
436
92
4
0
377,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role