Player Matchup

Loki
Loki
ImNoTobi
Loki
Level 102
God Stats
41W - 47L
1,513 SR
Queue Stats
56W - 73L
1,446 Elo+
Party 2
Janus
Janus
RATTLESNAC
Janus
Level 93
God Stats
12W - 18L
1,536 SR
Queue Stats
191W - 236L
1,432 Elo+
Solo
Khepri
Khepri
aliboo101
Khepri
Level 106
God Stats
14W - 4L
1,478 SR
Queue Stats
103W - 93L
1,523 Elo+
Party 2
Team Averages
Level 100
1,509 SR
1,467 Elo+

VS

Team Averages
Level 67
1,603 SR
1,437 Elo+
Medusa
Medusa
Chaotic_Ghost79
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,434 Elo+
Party 1
Ares
Ares
Kakashi4410
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sol
Sol
TheLegalDestiny
Sol
Level 106
God Stats
0W - 1L
1,809 SR
Queue Stats
38W - 57L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 0 / 4
6,226
889
3,030
3,508
1,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
10
5 / 0 / 3
6,399
914
4,764
1,877
704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
aliboo101
Khepri
8
0 / 0 / 6
5,737
820
1,950
4,305
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,294
613
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,638
663
1,050
7,307
4,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 4 / 0
5,361
766
4,143
5,692
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Loki
3
0
4
5
L
0
4
0
0
W
Janus
5
0
3
6.5
L
0
4
0
0
W
Khepri
aliboo101
Khepri
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,744
Damage
5,193
9,690
Taken
12,999
4,553
Mitigated
6,327
1,564
Healing
1,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
829
W
Loki
3,030
1,386
0
875
3,508
1,200
0
836
2,641
0
15,510
L
1,050
259
0
168
7,307
4,158
0
4,793
2,514
5,596
0
W
Janus
4,764
400
0
0
1,877
704
190
1,698
94
26,220
0
L
4,143
1,255
0
1,214
5,692
2,169
0
1,921
3,771
24,179
2,152
W
Khepri
aliboo101
Khepri
1,950
83
0
689
4,305
2,649
105
2,123
2,176
7,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,362
Gold Earned
14,293
90
Minions Killed
72
0
Camps Cleared
0
422,109
Distance Traveled
228,550
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,294
613
3
0
0
14,822
0
W
Loki
6,226
889
28
4
0
149,925
0
L
Ares
4,638
663
8
1
0
105,152
2
W
Janus
6,399
914
47
7
0
130,855
1
L
Sol
5,361
766
61
9
0
108,576
3
W
Khepri
5,737
820
15
2
0
141,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role