Player Matchup

Danzaburou
Danzaburou
AzeRty_Lolo_
Danzaburou
Level 5
God Stats
1W - 1L
1,292 SR
Queue Stats
9W - 5L
1,366 Elo+
Party 2
Chang'e
Chang'e
Dragonslayerfin
Chang'e
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EmperorSidious83
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 62L
1,311 Elo+
Solo
Cerberus
Cerberus
luchiano22
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,437 Elo+
Solo
Yemoja
Yemoja
ryanmoi59
Yemoja
Level 17
God Stats
1W - 1L
1,233 SR
Queue Stats
16W - 15L
1,248 Elo+
Party 2
Team Averages
Level 17
1,405 SR
1,372 Elo+

VS

Team Averages
Level 12
1,457 SR
1,285 Elo+
Ra
Ra
B_smiffy
Ra
Level 18
God Stats
47W - 47L
1,360 SR
Queue Stats
162W - 188L
1,230 Elo+
Solo
Artio
Artio
Chuspina
Artio
Level 11
God Stats
28W - 35L
1,423 SR
Queue Stats
141W - 188L
1,253 Elo+
Party 1
Mulan
Mulan
Peachpeachy
Mulan
Level 10
God Stats
26W - 36L
1,387 SR
Queue Stats
129W - 188L
1,220 Elo+
Party 1
Jormungandr
Jormungandr
teecity71
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
xShernovylx
Scylla
Level 12
God Stats
7W - 9L
1,614 SR
Queue Stats
231W - 298L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzeRty_Lolo_
Danzaburou
20
15 / 0 / 12
16,571
1,105
42,171
6,999
3,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 1 / 16
15,635
1,042
33,781
16,864
8,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
EmperorSidious83
Morgan Le Fay
20
2 / 4 / 16
13,745
916
9,376
13,284
5,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
luchiano22
Cerberus
19
0 / 2 / 8
11,752
783
955
4,420
3,352
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
ryanmoi59
Yemoja
20
3 / 1 / 21
14,168
945
14,730
13,425
15,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 3
12,870
858
6,125
10,500
3,937
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
Chuspina
Artio
19
3 / 2 / 4
13,157
877
7,955
29,612
47,050
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 11 / 4
12,776
852
13,331
30,709
28,155
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
teecity71
Jormungandr
19
0 / 8 / 3
11,662
777
3,457
22,214
13,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
19
3 / 6 / 3
13,481
899
18,794
22,191
8,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
31
Kills
8
8
Deaths
32
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AzeRty_Lolo_
Danzaburou
15
0
12
21
L
0
5
3
0.3
L
Artio
Chuspina
Artio
3
2
4
2.5
W
11
1
16
19
W
Morgan Le Fay
EmperorSidious83
Morgan Le Fay
2
4
16
2.5
L
2
11
4
0.36
W
Cerberus
luchiano22
Cerberus
0
2
8
2
W
Yemoja
ryanmoi59
Yemoja
3
1
21
13.5
L
Jormungandr
teecity71
Jormungandr
0
8
3
0.19
L
Scylla
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,013
Damage
49,662
54,992
Taken
115,226
35,917
Mitigated
101,177
19,548
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AzeRty_Lolo_
Danzaburou
42,171
21,583
0
2,469
6,999
3,455
0
3,759
3,140
0
76,625
L
6,125
1,100
230
15
10,500
3,937
0
6,883
3,617
52,591
0
L
Artio
Chuspina
Artio
7,955
1,701
2,621
4,211
29,612
47,050
0
14,230
15,382
16,647
0
W
33,781
6,512
4,190
9,927
16,864
8,154
0
11,563
5,049
58,661
0
W
Morgan Le Fay
EmperorSidious83
Morgan Le Fay
9,376
2,928
0
104
13,284
5,717
0
7,392
5,639
35,863
0
L
13,331
3,361
0
766
30,709
28,155
0
14,160
16,549
0
26,271
W
Cerberus
luchiano22
Cerberus
955
277
0
877
4,420
3,352
0
2,458
1,915
4,311
0
W
Yemoja
ryanmoi59
Yemoja
14,730
3,065
1,731
250
13,425
15,239
0
10,355
2,918
24,083
0
L
Jormungandr
teecity71
Jormungandr
3,457
1,350
0
807
22,214
13,393
0
9,320
11,970
13,157
0
L
Scylla
18,794
3,403
0
2,164
22,191
8,642
0
14,249
7,942
39,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,871
Gold Earned
63,946
257
Minions Killed
230
3
Camps Cleared
3
1,134,852
Distance Traveled
1,202,029
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,571
1,105
82
5
2
266,805
1
L
Ra
12,870
858
132
9
0
209,485
7
L
Artio
13,157
877
9
1
0
305,854
0
W
Chang'e
15,635
1,042
76
5
0
244,503
0
W
Morgan Le Fay
13,745
916
69
5
0
213,341
0
L
Mulan
12,776
852
22
1
2
233,082
0
W
Cerberus
11,752
783
15
1
1
136,106
0
W
Yemoja
14,168
945
15
1
0
274,097
0
L
Jormungandr
11,662
777
13
1
1
192,846
3
L
Scylla
13,481
899
54
4
0
260,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role