Player Matchup

Anubis
Anubis
Logitechally
Anubis
Level 21
God Stats
12W - 5L
1,629 SR
Queue Stats
59W - 61L
1,352 Elo+
Solo
Chiron
Chiron
SSJULTRA
Chiron
Level 14
God Stats
5W - 3L
1,261 SR
Queue Stats
11W - 13L
1,310 Elo+
Party 1
Amaterasu
Amaterasu
babkaZeusa
Amaterasu
Level 5
God Stats
1W - 4L
1,172 SR
Queue Stats
6W - 6L
1,159 Elo+
Party 2
Ares
Ares
pffwsz
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,300 Elo+
Party 1
Loki
Loki
wojki
Loki
Level 49
God Stats
2W - 0L
1,136 SR
Queue Stats
9W - 10L
1,337 Elo+
Party 2
Team Averages
Level 19
1,340 SR
1,292 Elo+

VS

Team Averages
Level 8
1,451 SR
1,441 Elo+
Scylla
Scylla
Grimkresh
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,324 Elo+
Solo
Mercury
Mercury
LuqSorMer
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Olorun
Olorun
Richicadi
Olorun
Level 8
God Stats
0W - 1L
1,256 SR
Queue Stats
23W - 21L
1,379 Elo+
Party 3
Sun Wukong
Sun Wukong
SerikiSS
Sun Wukong
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
TechnicAxe57
Kuzenbo
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
9 / 2 / 1
9,104
607
12,927
10,156
4,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
SSJULTRA
Chiron
10
2 / 5 / 0
6,329
422
6,138
7,901
2,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
babkaZeusa
Amaterasu
14
3 / 1 / 0
8,478
565
6,619
9,913
8,406
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
pffwsz
Ares
10
1 / 2 / 5
7,139
476
3,750
9,938
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
wojki
Loki
14
3 / 3 / 5
8,228
549
4,880
11,548
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Grimkresh
Scylla
11
2 / 6 / 3
6,647
443
4,186
7,861
1,849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
LuqSorMer
Mercury
12
4 / 3 / 0
7,501
500
3,805
9,909
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Olorun
Richicadi
Olorun
12
1 / 4 / 6
6,957
464
8,747
12,119
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SerikiSS
Sun Wukong
10
1 / 2 / 0
6,742
449
5,163
8,411
3,118
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
TechnicAxe57
Kuzenbo
11
4 / 3 / 5
7,215
481
8,587
12,398
7,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
18
Kills
12
13
Deaths
18
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Grimkresh
Scylla
2
6
3
0.58
W
Anubis
9
2
1
4.75
L
Mercury
LuqSorMer
Mercury
4
3
0
1.33
L
Olorun
Richicadi
Olorun
1
4
6
1
W
Chiron
SSJULTRA
Chiron
2
5
0
0.4
L
Sun Wukong
SerikiSS
Sun Wukong
1
2
0
0.5
L
Kuzenbo
TechnicAxe57
Kuzenbo
4
3
5
2.17
W
Amaterasu
babkaZeusa
Amaterasu
3
1
0
3
W
Ares
pffwsz
Ares
1
2
5
1.75
W
Loki
wojki
Loki
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,314
Damage
30,488
49,456
Taken
50,698
26,618
Mitigated
19,619
19,992
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Grimkresh
Scylla
4,186
366
0
980
7,861
1,849
0
4,294
3,567
20,809
0
W
Anubis
12,927
423
0
5,396
10,156
4,860
778
5,896
4,260
48,005
0
L
Mercury
LuqSorMer
Mercury
3,805
2,592
0
3,232
9,909
2,636
0
2,900
7,009
0
37,774
L
Olorun
Richicadi
Olorun
8,747
3,962
1,099
5,382
12,119
4,348
899
3,496
8,623
43,416
0
W
Chiron
SSJULTRA
Chiron
6,138
2,386
701
1,887
7,901
2,360
120
6,285
1,616
0
26,057
L
Sun Wukong
SerikiSS
Sun Wukong
5,163
1,529
0
1,343
8,411
3,118
0
0
8,411
0
28,708
L
Kuzenbo
TechnicAxe57
Kuzenbo
8,587
3,742
516
3,410
12,398
7,668
0
5,987
6,411
22,277
0
W
Amaterasu
babkaZeusa
Amaterasu
6,619
2,536
0
5,477
9,913
8,406
0
0
9,913
0
44,289
W
Ares
pffwsz
Ares
3,750
731
0
902
9,938
7,354
0
7,199
2,739
13,649
0
W
Loki
wojki
Loki
4,880
1,348
0
5,629
11,548
3,638
0
2,140
9,408
0
57,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,278
Gold Earned
35,062
345
Minions Killed
255
0
Camps Cleared
0
1,263,071
Distance Traveled
1,281,368
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,647
443
31
2
0
246,357
4
W
Anubis
9,104
607
73
5
0
260,198
0
L
Mercury
7,501
500
67
4
0
266,624
0
L
Olorun
6,957
464
66
4
0
224,247
1
W
Chiron
6,329
422
46
3
0
221,742
0
L
Sun Wukong
6,742
449
56
4
0
287,880
1
L
Kuzenbo
7,215
481
35
2
0
256,260
4
W
Amaterasu
8,478
565
106
7
0
270,431
1
W
Ares
7,139
476
14
1
0
239,572
1
W
Loki
8,228
549
106
7
0
271,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role