Player Matchup

Vulcan
Vulcan
Legokid2
Vulcan
Level 18
God Stats
3W - 2L
1,803 SR
Queue Stats
13W - 19L
1,344 Elo+
Party 4
Thanatos
Thanatos
QuakesElite
Thanatos
Level 32
God Stats
4W - 2L
1,601 SR
Queue Stats
21W - 25L
1,367 Elo+
Party 4
Chang'e
Chang'e
Xeriudos
Chang'e
Level 16
God Stats
4W - 5L
1,573 SR
Queue Stats
43W - 37L
1,378 Elo+
Party 3
Izanami
Izanami
tangiiiss
Izanami
Level 29
God Stats
14W - 17L
1,655 SR
Queue Stats
441W - 397L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
xMysticWind
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,390 Elo+
Party 3
Team Averages
Level 22
1,626 SR
1,380 Elo+

VS

Team Averages
Level 27
1,535 SR
1,442 Elo+
Izanami
Izanami
Kajaaaaa
Izanami
Level 18
God Stats
6W - 6L
1,601 SR
Queue Stats
24W - 31L
1,381 Elo+
Party 2
Mercury
Mercury
KaylaKayden
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,367 Elo+
Party 1
Eset
Eset
TinTheCat
Eset
Level 16
God Stats
2W - 3L
1,727 SR
Queue Stats
2W - 3L
1,623 Elo+
Party 2
Jormungandr
Jormungandr
WolfyMeister
Jormungandr
Level 68
God Stats
3W - 1L
1,582 SR
Queue Stats
40W - 46L
1,470 Elo+
Party 2
Odin
Odin
ukOh
Odin
Level 18
God Stats
4W - 5L
1,265 SR
Queue Stats
15W - 9L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Legokid2
Vulcan
16
4 / 14 / 6
11,251
450
13,804
20,321
7,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
QuakesElite
Thanatos
19
9 / 13 / 4
14,043
562
13,118
26,172
11,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Xeriudos
Chang'e
13
2 / 11 / 4
9,256
370
8,196
16,207
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
tangiiiss
Izanami
18
4 / 10 / 10
11,731
469
17,167
22,452
8,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
xMysticWind
Sun Wukong
14
1 / 5 / 7
9,991
400
4,773
18,268
14,681
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kajaaaaa
Izanami
20
14 / 5 / 10
15,175
607
25,241
17,524
7,655
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
KaylaKayden
Mercury
18
7 / 6 / 15
12,944
518
10,482
18,840
8,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
18
8 / 7 / 15
12,936
517
19,236
20,720
7,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
WolfyMeister
Jormungandr
18
8 / 0 / 18
13,143
526
13,548
22,595
29,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
ukOh
Odin
20
16 / 5 / 8
14,426
577
16,840
18,728
17,868
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
119
20
Kills
53
53
Deaths
23
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kajaaaaa
Izanami
14
5
10
3.8
W
Mercury
KaylaKayden
Mercury
7
6
15
2.42
L
Vulcan
Legokid2
Vulcan
4
14
6
0.5
L
Thanatos
QuakesElite
Thanatos
9
13
4
0.85
W
Eset
8
7
15
2.21
W
Jormungandr
WolfyMeister
Jormungandr
8
0
18
17
L
Chang'e
Xeriudos
Chang'e
2
11
4
0.36
L
Izanami
tangiiiss
Izanami
4
10
10
0.9
W
Odin
ukOh
Odin
16
5
8
4
L
Sun Wukong
xMysticWind
Sun Wukong
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,058
Damage
85,347
103,420
Taken
98,407
47,674
Mitigated
71,444
27,657
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kajaaaaa
Izanami
25,241
18,982
0
5,930
17,524
7,655
3,578
4,737
12,665
0
133,900
W
Mercury
KaylaKayden
Mercury
10,482
6,847
0
532
18,840
8,159
1,349
3,634
15,158
0
83,667
L
Vulcan
Legokid2
Vulcan
13,804
3,365
0
2,149
20,321
7,916
1,702
7,192
13,025
51,583
0
L
Thanatos
QuakesElite
Thanatos
13,118
4,174
0
13,907
26,172
11,838
557
9,001
16,838
0
58,980
W
Eset
19,236
1,676
751
6,179
20,720
7,980
1,375
6,963
13,165
68,831
0
W
Jormungandr
WolfyMeister
Jormungandr
13,548
3,783
0
7,423
22,595
29,782
923
5,916
16,615
48,298
0
L
Chang'e
Xeriudos
Chang'e
8,196
523
3,044
2,830
16,207
4,958
656
6,123
10,024
28,560
0
L
Izanami
tangiiiss
Izanami
17,167
13,090
0
3,131
22,452
8,281
2,575
7,085
15,048
0
80,522
W
Odin
ukOh
Odin
16,840
4,489
0
2,592
18,728
17,868
2,324
4,134
14,487
9,638
56,781
L
Sun Wukong
xMysticWind
Sun Wukong
4,773
249
0
2,596
18,268
14,681
151
5,782
11,945
0
27,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,272
Gold Earned
68,624
425
Minions Killed
529
0
Camps Cleared
0
2,058,069
Distance Traveled
2,182,738
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,175
607
176
7
0
438,067
3
W
Mercury
12,944
518
100
4
0
417,828
0
L
Vulcan
11,251
450
85
3
0
395,981
3
L
Thanatos
14,043
562
90
4
0
398,248
1
W
Eset
12,936
517
95
4
0
410,810
2
W
Jormungandr
13,143
526
35
1
0
454,391
4
L
Chang'e
9,256
370
58
2
0
403,208
3
L
Izanami
11,731
469
117
5
0
409,065
1
W
Odin
14,426
577
123
5
0
461,642
0
L
Sun Wukong
9,991
400
75
3
0
451,567
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role