Player Matchup

Neith
Neith
AquaBts
Neith
Level 13
God Stats
6W - 4L
1,532 SR
Queue Stats
10W - 12L
1,322 Elo+
Solo
Sol
Sol
Mr_Guwop2122
Sol
Level 28
God Stats
7W - 3L
1,619 SR
Queue Stats
86W - 67L
1,553 Elo+
Party 1
Yemoja
Yemoja
Riley___Angel
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,459 Elo+
Solo
Camazotz
Camazotz
niceCap3
Camazotz
Level 26
God Stats
6W - 3L
1,613 SR
Queue Stats
52W - 51L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xxLevixackermanx
Cu Chulainn
Level 18
God Stats
4W - 1L
1,762 SR
Queue Stats
15W - 12L
1,491 Elo+
Solo
Team Averages
Level 18
1,605 SR
1,468 Elo+

VS

Team Averages
Level 17
1,519 SR
1,455 Elo+
Cabrakan
Cabrakan
BAMfPWN
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,421 Elo+
Solo
Guan Yu
Guan Yu
SopaDuMacaco17
Guan Yu
Level 16
God Stats
0W - 2L
1,728 SR
Queue Stats
48W - 44L
1,464 Elo+
Solo
Artemis
Artemis
itsWxzzy
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,469 Elo+
Solo
Tiamat
Tiamat
joaoma12
Tiamat
Level 28
God Stats
24W - 25L
1,450 SR
Queue Stats
230W - 271L
1,316 Elo+
Solo
Awilix
Awilix
laudable-wonder1
Awilix
Level 7
God Stats
1W - 5L
1,417 SR
Queue Stats
18W - 18L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AquaBts
Neith
13
6 / 5 / 1
8,670
510
8,205
10,817
3,260
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 1 / 1
9,856
580
10,526
8,941
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 7
9,086
534
5,550
6,669
6,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
niceCap3
Camazotz
16
3 / 1 / 0
9,784
576
10,579
12,663
4,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
xxLevixackermanx
Cu Chulainn
16
3 / 5 / 8
9,643
567
5,952
10,010
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BAMfPWN
Cabrakan
11
1 / 3 / 4
7,217
425
2,028
13,726
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 1
6,893
405
3,344
12,184
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
itsWxzzy
Artemis
12
3 / 7 / 2
7,746
456
8,492
9,245
3,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
joaoma12
Tiamat
14
2 / 4 / 1
7,994
470
5,654
10,971
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 4 / 4
8,731
514
7,438
13,660
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
20
Kills
11
12
Deaths
21
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
AquaBts
Neith
6
5
1
1.3
L
Cabrakan
BAMfPWN
Cabrakan
1
3
4
1
W
6
1
1
6.5
W
2
0
7
5.5
L
0
3
1
0.17
L
Artemis
itsWxzzy
Artemis
3
7
2
0.57
L
Tiamat
joaoma12
Tiamat
2
4
1
0.63
L
5
4
4
1.75
W
Camazotz
niceCap3
Camazotz
3
1
0
3
W
Cu Chulainn
xxLevixackermanx
Cu Chulainn
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,812
Damage
26,956
49,100
Taken
59,786
23,383
Mitigated
38,255
19,686
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AquaBts
Neith
8,205
4,448
217
2,163
10,817
3,260
1,464
1,596
9,175
0
34,837
L
Cabrakan
BAMfPWN
Cabrakan
2,028
114
0
957
13,726
18,472
0
2,813
10,913
20,662
0
W
10,526
3,240
68
3,257
8,941
3,663
2,557
2,941
5,738
54,502
5,700
W
5,550
968
1,526
657
6,669
6,078
680
1,128
5,417
41,183
0
L
3,344
845
135
1,775
12,184
4,448
35
0
12,184
0
24,889
L
Artemis
itsWxzzy
Artemis
8,492
5,069
0
1,332
9,245
3,715
21
3,005
6,240
0
39,918
L
Tiamat
joaoma12
Tiamat
5,654
97
0
1,921
10,971
6,071
514
5,894
5,077
46,490
0
L
7,438
2,811
0
480
13,660
5,549
0
3,803
9,857
0
48,280
W
Camazotz
niceCap3
Camazotz
10,579
3,360
0
8,406
12,663
4,838
2,032
0
12,663
0
65,529
W
Cu Chulainn
xxLevixackermanx
Cu Chulainn
5,952
2,403
0
3,392
10,010
5,544
172
1,413
8,425
0
65,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,039
Gold Earned
38,581
471
Minions Killed
326
0
Camps Cleared
0
1,418,340
Distance Traveled
1,434,162
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,670
510
71
4
0
253,858
0
L
Cabrakan
7,217
425
20
1
0
284,454
3
W
Sol
9,856
580
112
7
0
274,241
0
W
Yemoja
9,086
534
67
4
0
278,851
2
L
Guan Yu
6,893
405
59
3
0
287,913
0
L
Artemis
7,746
456
75
4
0
248,956
5
L
Tiamat
7,994
470
92
5
0
300,399
0
L
Awilix
8,731
514
80
5
0
312,440
1
W
Camazotz
9,784
576
122
7
0
326,542
0
W
Cu Chulainn
9,643
567
99
6
0
284,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role