Player Matchup

Kukulkan
Kukulkan
Silver II
BeatsByPhantom
Kukulkan
Silver II
Level 135
God Stats
4W - 7L
1,456 SR
Queue Stats
413W - 439L
1,178 MMR
Solo
Neith
Neith
Gold V
DEJONGH1530
Neith
Gold V
Level 154
God Stats
10W - 16L
1,611 SR
Queue Stats
119W - 134L
1,174 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
GEARhead639
Gilgamesh
Silver III
Level 125
God Stats
0W - 1L
1,160 SR
Queue Stats
40W - 56L
1,196 MMR
Solo
Hades
Hades
Silver I
Jerry__HK
Hades
Silver I
Level 148
God Stats
4W - 6L
1,046 SR
Queue Stats
213W - 232L
1,106 MMR
Solo
Cthulhu
Cthulhu
Silver IV
KINGMETROE
Cthulhu
Silver IV
Level 102
God Stats
0W - 1L
1,385 SR
Queue Stats
11W - 20L
1,127 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,332 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,535 SR
1,156 MMR
Chang'e
Chang'e
Silver I
Amethyst5085x1
Chang'e
Silver I
Level 150
God Stats
109W - 69L
1,710 SR
Queue Stats
345W - 342L
1,229 MMR
Solo
Ganesha
Ganesha
Bronze III
Rycoo
Ganesha
Bronze III
Level 69
God Stats
3W - 1L
1,232 SR
Queue Stats
14W - 22L
1,156 MMR
Solo
Skadi
Skadi
Silver II
Streamer1604
Skadi
Silver II
Level 55
God Stats
30W - 15L
1,648 SR
Queue Stats
119W - 126L
1,134 MMR
Solo
Sol
Sol
Silver I
jonwil kazama
Sol
Silver I
Level 121
God Stats
48W - 37L
1,540 SR
Queue Stats
118W - 132L
1,068 MMR
Solo
Loki
Loki
Silver I
vTanjiru
Loki
Silver I
Level 65
God Stats
22W - 17L
1,545 SR
Queue Stats
437W - 439L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
2 / 5 / 2
12,222
509
13,336
15,176
5,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 8 / 3
10,244
427
11,093
17,073
5,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GEARhead639
Gilgamesh
17
1 / 5 / 4
10,280
428
9,074
21,599
9,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Jerry__HK
Hades
18
3 / 8 / 2
11,378
474
9,285
24,088
17,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
KINGMETROE
Cthulhu
16
1 / 8 / 2
9,547
398
10,943
28,361
29,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Morgan Le FaySetTiamatAthenaDanzaburou

VS

Bans
ArtemisTsukuyomiYmirFenrirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 16
13,925
580
15,168
18,875
9,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
Rycoo
Ganesha
15
0 / 1 / 20
11,306
471
5,444
18,576
20,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 2 / 11
13,627
568
23,871
16,024
6,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 4 / 9
15,226
634
25,021
23,470
11,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
20
13 / 0 / 8
15,020
626
9,569
15,884
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
8
Kills
34
34
Deaths
8
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
L
Kukulkan
2
5
2
0.6
L
1
8
3
0.31
L
Gilgamesh
GEARhead639
Gilgamesh
1
5
4
0.6
L
Hades
Jerry__HK
Hades
3
8
2
0.5
L
Cthulhu
KINGMETROE
Cthulhu
1
8
2
0.25
W
Ganesha
Rycoo
Ganesha
0
1
20
10
W
9
2
11
7.25
W
7
4
9
2.88
W
Loki
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,731
Damage
79,073
106,297
Taken
92,829
68,070
Mitigated
55,026
27,279
Healing
34,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,168
821
4,382
11,691
18,875
9,702
1,559
7,618
10,863
94,012
0
L
Kukulkan
13,336
1,001
0
2,821
15,176
5,696
216
5,570
9,606
89,278
0
L
11,093
2,838
0
2,407
17,073
5,786
2,022
5,033
12,040
0
77,691
L
Gilgamesh
GEARhead639
Gilgamesh
9,074
3,333
0
6,094
21,599
9,706
121
8,794
12,805
0
70,683
L
Hades
Jerry__HK
Hades
9,285
942
142
8,969
24,088
17,294
301
14,363
9,725
65,219
0
L
Cthulhu
KINGMETROE
Cthulhu
10,943
578
418
6,428
28,361
29,588
0
9,475
18,886
41,785
0
W
Ganesha
Rycoo
Ganesha
5,444
492
0
2,236
18,576
20,129
152
6,341
11,887
20,921
0
W
23,871
13,246
0
3,928
16,024
6,268
2,444
5,713
9,773
0
112,714
W
25,021
10,526
0
11,826
23,470
11,451
8,993
8,222
14,752
114,816
13,327
W
Loki
9,569
1,976
0
327
15,884
7,476
464
5,029
10,651
0
121,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,671
Gold Earned
69,104
611
Minions Killed
652
0
Camps Cleared
0
2,051,430
Distance Traveled
2,341,841
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,925
580
146
6
0
492,907
5
L
Kukulkan
12,222
509
171
7
0
408,279
2
L
Neith
10,244
427
131
5
0
395,154
4
L
Gilgamesh
10,280
428
101
4
0
456,949
1
L
Hades
11,378
474
139
6
0
381,896
6
L
Cthulhu
9,547
398
69
3
0
409,152
5
W
Ganesha
11,306
471
17
1
0
468,936
6
W
Skadi
13,627
568
154
6
0
435,987
4
W
Sol
15,226
634
183
8
0
425,487
2
W
Loki
15,020
626
152
6
0
518,524
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role