Player Matchup

Ratatoskr
Ratatoskr
Gold II
 
Ratatoskr
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
IamBreadstick
Horus
Platinum III
Level 149
God Stats
10W - 18L
1,513 SR
Queue Stats
174W - 175L
1,578 MMR
Solo
Tyr
Tyr
Gold III
Marmolduro
Tyr
Gold III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,573 MMR
Solo
Medusa
Medusa
Gold II
Zuúks
Medusa
Gold II
Level 138
God Stats
6W - 4L
1,746 SR
Queue Stats
109W - 104L
1,628 MMR
Solo
Raijin
Raijin
Gold II
Åustrian
Raijin
Gold II
Level 158
God Stats
7W - 13L
1,485 SR
Queue Stats
259W - 260L
1,659 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,549 SR
1,587 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,570 SR
1,612 MMR
Janus
Janus
Platinum II
Aimstein26
Janus
Platinum II
Level 116
God Stats
12W - 7L
1,743 SR
Queue Stats
651W - 623L
1,610 MMR
Solo
Sylvanus
Sylvanus
Gold IV
ApoDeMakato
Sylvanus
Gold IV
Level 146
God Stats
13W - 17L
1,541 SR
Queue Stats
1,085W - 1,130L
1,458 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
Doberrman
Xbalanque
Platinum IV
Level 159
God Stats
78W - 56L
1,695 SR
Queue Stats
752W - 741L
1,818 MMR
Party 1
Hercules
Hercules
Silver II
Eisenbruder
Hercules
Silver II
Level 79
God Stats
1W - 1L
1,261 SR
Queue Stats
12W - 8L
1,525 MMR
Solo
Da Ji
Da Ji
Gold V
TheRiman
Da Ji
Gold V
Level 41
God Stats
8W - 6L
1,612 SR
Queue Stats
22W - 17L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
1 / 2 / 0
5,306
482
2,775
7,030
1,901
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 0 / 1
5,317
483
2,367
4,441
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 4 / 2
6,083
553
7,085
11,037
6,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Zuúks
Medusa
11
0 / 2 / 0
5,762
524
4,516
5,749
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Raijin
Åustrian
Raijin
10
2 / 4 / 1
6,085
553
4,339
6,291
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshAthenaTiamatMorgan Le FayArtemis

VS

Bans
SetIzanamiSolRamaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 1 / 4
7,673
698
3,284
6,990
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ApoDeMakato
Sylvanus
10
1 / 0 / 4
5,596
509
3,166
6,553
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Doberrman
Xbalanque
12
3 / 0 / 3
6,807
619
4,027
3,801
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Eisenbruder
Hercules
10
1 / 3 / 1
6,229
566
5,851
7,973
4,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
TheRiman
Da Ji
11
5 / 1 / 4
6,987
635
6,272
9,026
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
12
12
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
2
0
0.5
W
Janus
2
1
4
4
W
Sylvanus
ApoDeMakato
Sylvanus
1
0
4
3
W
Xbalanque
Doberrman
Xbalanque
3
0
3
4.5
W
Hercules
Eisenbruder
Hercules
1
3
1
0.5
L
0
0
1
0.5
L
2
4
2
0.75
W
Da Ji
TheRiman
Da Ji
5
1
4
7
L
Medusa
Zuúks
Medusa
0
2
0
0
L
Raijin
Åustrian
Raijin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,082
Damage
22,600
34,548
Taken
34,343
14,163
Mitigated
13,882
9,355
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
2,775
343
0
2,119
7,030
1,901
0
1,694
5,336
0
25,360
W
Janus
3,284
562
0
1,547
6,990
1,669
0
1,904
4,862
49,710
0
W
Sylvanus
ApoDeMakato
Sylvanus
3,166
810
659
2,487
6,553
3,961
210
149
6,378
17,839
5,748
W
Xbalanque
Doberrman
Xbalanque
4,027
1,903
0
1,946
3,801
1,129
78
0
3,801
0
45,022
W
Hercules
Eisenbruder
Hercules
5,851
1,957
0
1,545
7,973
4,351
0
464
7,427
3,002
27,203
L
2,367
940
358
2,143
4,441
2,161
351
1,059
3,382
0
9,865
L
7,085
2,401
0
3,879
11,037
6,963
520
2,110
8,927
0
31,637
W
Da Ji
TheRiman
Da Ji
6,272
1,409
0
3,348
9,026
2,772
0
1,431
7,479
0
36,057
L
Medusa
Zuúks
Medusa
4,516
1,509
0
375
5,749
1,456
0
802
4,947
0
40,676
L
Raijin
Åustrian
Raijin
4,339
417
0
481
6,291
1,682
650
1,708
4,583
30,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
33,292
300
Minions Killed
368
0
Camps Cleared
0
1,056,610
Distance Traveled
1,149,006
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,306
482
55
5
0
246,345
4
W
Janus
7,673
698
120
11
0
261,298
4
W
Sylvanus
5,596
509
31
3
0
220,030
2
W
Xbalanque
6,807
619
88
8
0
206,557
2
W
Hercules
6,229
566
67
6
0
226,759
4
L
Horus
5,317
483
15
1
0
223,942
0
L
Tyr
6,083
553
66
6
0
200,023
4
W
Da Ji
6,987
635
62
6
0
234,362
6
L
Medusa
5,762
524
81
7
0
185,068
2
L
Raijin
6,085
553
83
8
0
201,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role