Player Matchup

Susano
Susano
CruzeyCuh
Susano
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 105L
1,481 Elo+
Party 1
King Arthur
King Arthur
FluxOnyour4Head
King Arthur
Level 18
God Stats
11W - 15L
1,559 SR
Queue Stats
34W - 38L
1,424 Elo+
Party 1
Izanami
Izanami
NuggeTL
Izanami
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 46L
1,499 Elo+
Party 1
Chang'e
Chang'e
ZaythoX
Chang'e
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Крофница
Ymir
Level 6
God Stats
3W - 6L
1,326 SR
Queue Stats
14W - 17L
1,438 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,468 Elo+

VS

Team Averages
Level 15
1,555 SR
1,518 Elo+
Thor
Thor
Fidofix
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,720 Elo+
Party 3
Ymir
Ymir
Hellkite7
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,481 Elo+
Party 2
Bellona
Bellona
Zcxvw
Bellona
Level 12
God Stats
2W - 3L
1,653 SR
Queue Stats
10W - 11L
1,440 Elo+
Party 2
Neith
Neith
myIzZo
Neith
Level 21
God Stats
6W - 4L
1,622 SR
Queue Stats
28W - 25L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Đorđ
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CruzeyCuh
Susano
13
3 / 4 / 3
8,047
503
4,087
11,136
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
FluxOnyour4Head
King Arthur
15
7 / 0 / 2
9,212
576
12,463
16,341
10,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
NuggeTL
Izanami
15
5 / 0 / 2
8,748
547
6,103
10,565
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ZaythoX
Chang'e
13
2 / 1 / 3
7,657
479
2,691
6,219
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 7
8,222
514
4,159
10,660
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fidofix
Thor
11
1 / 5 / 1
6,716
420
4,510
7,892
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
9
0 / 4 / 3
6,438
402
5,638
11,334
5,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Zcxvw
Bellona
11
1 / 3 / 1
6,807
425
7,207
9,712
6,995
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
myIzZo
Neith
13
3 / 2 / 0
7,985
499
8,223
7,572
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Đorđ
Morgan Le Fay
10
0 / 5 / 1
6,512
407
6,865
8,409
3,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
5
5
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
CruzeyCuh
Susano
3
4
3
1.13
L
Thor
Fidofix
Thor
1
5
1
0.3
W
King Arthur
FluxOnyour4Head
King Arthur
7
0
2
8
L
Ymir
0
4
3
0.38
W
Izanami
NuggeTL
Izanami
5
0
2
6
W
Chang'e
ZaythoX
Chang'e
2
1
3
3.5
L
Bellona
Zcxvw
Bellona
1
3
1
0.5
L
Neith
myIzZo
Neith
3
2
0
1.5
L
Morgan Le Fay
Đorđ
Morgan Le Fay
0
5
1
0.1
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
32,443
54,921
Taken
44,919
29,680
Mitigated
21,827
20,884
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
CruzeyCuh
Susano
4,087
1,307
0
1,250
11,136
3,603
286
1,200
9,809
0
46,764
L
Thor
Fidofix
Thor
4,510
1,346
0
788
7,892
2,488
224
622
7,270
0
25,104
W
King Arthur
FluxOnyour4Head
King Arthur
12,463
2,159
0
7,984
16,341
10,113
618
3,523
12,138
0
49,166
L
Ymir
5,638
989
0
1,697
11,334
5,900
0
1,916
9,418
22,497
0
W
Izanami
NuggeTL
Izanami
6,103
4,607
0
5,009
10,565
4,076
702
1,386
9,179
0
64,254
W
Chang'e
ZaythoX
Chang'e
2,691
223
308
2,774
6,219
2,123
0
3,440
2,736
23,043
0
L
Bellona
Zcxvw
Bellona
7,207
1,813
0
1,796
9,712
6,995
196
0
9,712
0
34,071
L
Neith
myIzZo
Neith
8,223
3,875
128
3,844
7,572
3,063
1,394
1,561
6,011
0
57,429
L
Morgan Le Fay
Đorđ
Morgan Le Fay
6,865
1,097
0
1,428
8,409
3,381
0
2,751
5,658
23,621
0
W
4,159
1,320
0
3,559
10,660
9,765
104
3,381
7,279
28,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
34,458
383
Minions Killed
293
0
Camps Cleared
0
1,475,392
Distance Traveled
1,340,842
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,047
503
85
5
0
298,950
6
L
Thor
6,716
420
48
3
0
273,016
2
W
King Arthur
9,212
576
99
6
0
325,013
2
L
Ymir
6,438
402
32
2
0
283,345
1
W
Izanami
8,748
547
115
7
0
283,512
1
W
Chang'e
7,657
479
51
3
0
271,018
1
L
Bellona
6,807
425
75
5
0
262,796
0
L
Neith
7,985
499
102
6
0
260,115
0
L
Morgan Le Fay
6,512
407
36
2
0
261,570
5
W
Ymir
8,222
514
33
2
0
296,899
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role