Player Matchup

Olorun
Olorun
AAdamzior01
Olorun
Level 11
God Stats
2W - 5L
1,583 SR
Queue Stats
49W - 55L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
Draco186
Cabrakan
Level 65
God Stats
2W - 2L
1,508 SR
Queue Stats
56W - 52L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
KingLjubomir
Sun Wukong
Level 11
God Stats
1W - 1L
1,420 SR
Queue Stats
14W - 10L
1,527 Elo+
Solo
Izanami
Izanami
Ouowiany
Izanami
Level 29
God Stats
64W - 52L
1,585 SR
Queue Stats
179W - 186L
1,502 Elo+
Solo
Merlin
Merlin
emilesancois
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 114L
1,520 Elo+
Solo
Team Averages
Level 29
1,519 SR
1,484 Elo+

VS

Team Averages
Level 21
1,599 SR
1,425 Elo+
Neith
Neith
Droxino
Neith
Level 17
God Stats
9W - 6L
1,762 SR
Queue Stats
52W - 43L
1,542 Elo+
Solo
Fenrir
Fenrir
IcexDav
Fenrir
Level 29
God Stats
3W - 1L
1,735 SR
Queue Stats
440W - 441L
1,502 Elo+
Solo
Poseidon
Poseidon
ImShowMustGoOn
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,376 Elo+
Solo
Tiamat
Tiamat
KaranlikBüyücü
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,339 Elo+
Party 1
Guan Yu
Guan Yu
TheRagnarokq
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
2 / 3 / 17
13,760
917
14,291
15,201
8,096
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
Draco186
Cabrakan
20
7 / 0 / 18
15,537
1,036
14,606
25,063
54,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
KingLjubomir
Sun Wukong
20
5 / 3 / 16
14,332
955
17,075
24,981
29,899
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Ouowiany
Izanami
20
9 / 5 / 12
15,495
1,033
26,772
15,507
6,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
20
10 / 6 / 20
16,132
1,075
32,356
20,252
8,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Droxino
Neith
20
4 / 1 / 7
14,735
982
24,349
11,725
5,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
IcexDav
Fenrir
20
5 / 15 / 6
14,042
936
21,720
31,015
20,033
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
20
1 / 5 / 10
13,357
890
24,121
16,655
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
1 / 5 / 5
12,660
844
12,243
19,944
11,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TheRagnarokq
Guan Yu
20
6 / 7 / 8
14,891
993
15,409
30,992
48,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
53
33
Kills
17
17
Deaths
33
83
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
3
17
3.5
W
Cabrakan
Draco186
Cabrakan
7
0
18
16
L
Neith
Droxino
Neith
4
1
7
7.5
L
Fenrir
IcexDav
Fenrir
5
15
6
0.53
L
Poseidon
1
5
10
1.2
L
1
5
5
0.7
W
Sun Wukong
KingLjubomir
Sun Wukong
5
3
16
4.33
W
Izanami
Ouowiany
Izanami
9
5
12
3
L
Guan Yu
TheRagnarokq
Guan Yu
6
7
8
1.43
W
Merlin
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,100
Damage
97,842
101,004
Taken
110,331
107,790
Mitigated
92,121
9,425
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
14,291
8,695
586
1,715
15,201
8,096
0
6,315
8,886
21,915
0
W
Cabrakan
Draco186
Cabrakan
14,606
2,012
0
1,053
25,063
54,002
0
10,710
14,353
24,337
0
L
Neith
Droxino
Neith
24,349
6,955
0
1,895
11,725
5,720
0
3,704
8,021
0
91,422
L
Fenrir
IcexDav
Fenrir
21,720
4,256
0
169
31,015
20,033
0
20,836
10,179
0
26,858
L
Poseidon
24,121
2,519
0
112
16,655
6,187
0
10,682
5,973
60,923
0
L
12,243
954
403
2,209
19,944
11,544
0
11,070
8,874
27,003
0
W
Sun Wukong
KingLjubomir
Sun Wukong
17,075
2,907
0
157
24,981
29,899
0
7,928
17,053
0
36,566
W
Izanami
Ouowiany
Izanami
26,772
18,463
0
1,971
15,507
6,797
0
5,748
9,759
0
82,281
L
Guan Yu
TheRagnarokq
Guan Yu
15,409
1,391
2,209
5,927
30,992
48,637
0
14,961
16,031
445
31,715
W
Merlin
32,356
1,081
1,209
2,734
20,252
8,996
0
6,093
14,159
70,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,256
Gold Earned
69,685
314
Minions Killed
291
3
Camps Cleared
10
1,401,115
Distance Traveled
1,437,321
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,760
917
28
2
1
251,140
0
W
Cabrakan
15,537
1,036
16
1
0
306,760
0
L
Neith
14,735
982
164
11
2
266,468
0
L
Fenrir
14,042
936
6
0
3
307,805
0
L
Poseidon
13,357
890
61
4
0
265,787
0
L
Tiamat
12,660
844
31
2
0
267,095
0
W
Sun Wukong
14,332
955
60
4
0
309,752
0
W
Izanami
15,495
1,033
135
9
0
248,749
0
L
Guan Yu
14,891
993
29
2
5
330,166
2
W
Merlin
16,132
1,075
75
5
2
284,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role