Player Matchup

Bacchus
Bacchus
CozziBoiiNasty
Bacchus
Level 85
God Stats
11W - 7L
1,571 SR
Queue Stats
342W - 390L
1,404 Elo+
Solo
Nox
Nox
FengShuiBabe-
Nox
Level 95
God Stats
21W - 27L
1,507 SR
Queue Stats
191W - 246L
1,451 Elo+
Solo
Arachne
Arachne
ToXiQuE_VeNuM
Arachne
Level 59
God Stats
3W - 8L
1,289 SR
Queue Stats
7W - 19L
1,270 Elo+
Solo
Team Averages
Level 80
1,456 SR
1,375 Elo+

VS

Team Averages
Level 70
1,397 SR
1,411 Elo+
Janus
Janus
Angel7v7
Janus
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 112L
1,490 Elo+
Solo
Ullr
Ullr
Tsubakuroe
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 172L
1,517 Elo+
Solo
Kukulkan
Kukulkan
theblob4
Kukulkan
Level 99
God Stats
5W - 13L
1,192 SR
Queue Stats
57W - 87L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
8,204
684
7,420
8,424
8,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 1 / 4
9,535
795
5,830
4,512
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
11
2 / 1 / 6
7,870
656
2,474
5,527
2,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Angel7v7
Janus
11
0 / 4 / 2
7,541
628
2,477
5,614
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 5 / 1
7,100
592
4,362
7,392
2,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
theblob4
Kukulkan
11
2 / 3 / 0
7,768
647
3,353
4,806
1,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
Angel7v7
Janus
0
4
2
0.25
W
2
1
10
7
W
8
1
4
10
W
Arachne
2
1
6
5
L
1
5
1
0.3
L
Kukulkan
theblob4
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
10,192
18,463
Taken
17,812
11,964
Mitigated
6,067
3,146
Healing
1,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Angel7v7
Janus
2,477
29
0
87
5,614
1,868
0
4,336
1,136
30,235
0
W
7,420
267
234
1,983
8,424
8,152
32
2,239
6,082
15,218
0
W
5,830
190
0
284
4,512
1,761
349
1,431
3,033
38,102
0
W
Arachne
2,474
2,026
0
645
5,527
2,051
0
1,915
3,518
0
14,194
L
4,362
1,244
0
721
7,392
2,622
56
4,644
2,650
0
20,583
L
Kukulkan
theblob4
Kukulkan
3,353
180
430
639
4,806
1,577
0
3,942
776
12,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
22,409
113
Minions Killed
134
0
Camps Cleared
0
652,078
Distance Traveled
564,172
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,541
628
76
6
0
183,984
4
W
Bacchus
8,204
684
17
1
0
219,355
2
W
Nox
9,535
795
69
6
0
198,406
1
W
Arachne
7,870
656
27
2
0
234,317
1
L
Ullr
7,100
592
38
3
0
187,647
2
L
Kukulkan
7,768
647
20
2
0
192,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role