Player Matchup

Kumbhakarna
Kumbhakarna
HuntersPrey
Kumbhakarna
Level 89
God Stats
39W - 27L
1,653 SR
Queue Stats
361W - 298L
1,658 Elo+
Party 2
Sun Wukong
Sun Wukong
JoZeLiTros
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 1
Fenrir
Fenrir
JosEpicGamer147
Fenrir
Level 22
God Stats
2W - 0L
1,705 SR
Queue Stats
17W - 19L
1,561 Elo+
Party 1
Izanami
Izanami
Nikids12d
Izanami
Level 16
God Stats
3W - 1L
1,692 SR
Queue Stats
11W - 6L
1,808 Elo+
Party 2
Sol
Sol
Saoirsen
Sol
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 26L
1,645 Elo+
Party 2
Team Averages
Level 31
1,610 SR
1,667 Elo+

VS

Team Averages
Level 22
1,474 SR
1,464 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Persephone
Persephone
LegionNeroZz
Persephone
Level 17
God Stats
3W - 5L
1,478 SR
Queue Stats
28W - 23L
1,327 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MatEbalRazrabov
Tsukuyomi
Level 24
God Stats
3W - 8L
1,394 SR
Queue Stats
54W - 41L
1,497 Elo+
Party 4
Xbalanque
Xbalanque
Pro100Tanck
Xbalanque
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,311 Elo+
Solo
Chang'e
Chang'e
Winitio
Chang'e
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 3L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HuntersPrey
Kumbhakarna
12
2 / 1 / 14
8,600
573
2,805
12,037
10,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
JoZeLiTros
Sun Wukong
11
2 / 5 / 3
7,520
501
4,663
10,199
6,792
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 8
7,594
506
6,045
10,582
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Nikids12d
Izanami
16
6 / 1 / 2
10,224
682
9,525
8,173
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
19 / 1 / 6
11,402
760
21,357
13,042
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 4 / 3
8,099
540
10,003
18,201
9,906
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
LegionNeroZz
Persephone
11
1 / 3 / 5
7,140
476
4,589
9,546
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
MatEbalRazrabov
Tsukuyomi
11
5 / 7 / 5
7,750
517
8,819
12,361
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Pro100Tanck
Xbalanque
10
0 / 11 / 2
6,636
442
2,649
10,621
2,582
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Winitio
Chang'e
11
2 / 6 / 5
7,510
501
5,688
11,590
6,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
30
Kills
14
14
Deaths
31
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
4
3
1.88
W
Kumbhakarna
HuntersPrey
Kumbhakarna
2
1
14
9
W
Sun Wukong
JoZeLiTros
Sun Wukong
2
5
3
0.7
W
1
6
8
0.83
L
Persephone
LegionNeroZz
Persephone
1
3
5
1.17
L
Tsukuyomi
MatEbalRazrabov
Tsukuyomi
5
7
5
1.07
W
Izanami
Nikids12d
Izanami
6
1
2
7
L
Xbalanque
Pro100Tanck
Xbalanque
0
11
2
0.09
W
19
1
6
22
L
Chang'e
Winitio
Chang'e
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,395
Damage
31,748
54,033
Taken
62,319
28,588
Mitigated
26,253
18,598
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,003
2,199
0
4,921
18,201
9,906
105
4,263
13,938
340
40,111
W
Kumbhakarna
HuntersPrey
Kumbhakarna
2,805
205
0
2,089
12,037
10,370
0
4,703
7,206
12,406
0
W
Sun Wukong
JoZeLiTros
Sun Wukong
4,663
1,190
0
1,055
10,199
6,792
208
1,904
8,229
0
18,195
W
6,045
2,514
0
3,101
10,582
3,285
0
1,591
8,963
0
30,145
L
Persephone
LegionNeroZz
Persephone
4,589
399
0
1,315
9,546
2,859
511
2,423
7,120
33,708
0
L
Tsukuyomi
MatEbalRazrabov
Tsukuyomi
8,819
1,869
0
2,585
12,361
4,392
624
4,496
7,865
0
32,860
W
Izanami
Nikids12d
Izanami
9,525
6,360
0
2,596
8,173
2,806
2,442
2,890
5,103
0
77,164
L
Xbalanque
Pro100Tanck
Xbalanque
2,649
1,635
0
590
10,621
2,582
1,421
5,397
5,224
0
28,611
W
21,357
9,054
0
9,757
13,042
5,335
6,841
3,232
9,810
72,350
10,670
L
Chang'e
Winitio
Chang'e
5,688
909
1,610
2,674
11,590
6,514
106
5,935
5,655
22,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
37,135
371
Minions Killed
287
0
Camps Cleared
0
1,379,647
Distance Traveled
1,239,611
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,099
540
72
5
0
238,491
2
W
Kumbhakarna
8,600
573
21
1
0
271,452
6
W
Sun Wukong
7,520
501
29
2
0
278,325
2
W
Fenrir
7,594
506
45
3
0
281,431
1
L
Persephone
7,140
476
66
4
0
271,000
3
L
Tsukuyomi
7,750
517
55
4
0
251,547
0
W
Izanami
10,224
682
161
11
0
282,564
4
L
Xbalanque
6,636
442
58
4
0
213,019
2
W
Sol
11,402
760
115
8
0
265,875
3
L
Chang'e
7,510
501
36
2
0
265,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role