Player Matchup

Anubis
Anubis
CanisLupusOG
Anubis
Level 15
God Stats
4W - 2L
1,469 SR
Queue Stats
13W - 22L
1,262 Elo+
Party 1
Sun Wukong
Sun Wukong
Ecnceb
Sun Wukong
Level 18
God Stats
3W - 3L
1,287 SR
Queue Stats
19W - 25L
1,314 Elo+
Party 1
Camazotz
Camazotz
RUNmadafacaRUN
Camazotz
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
SetDifficulty
Neith
Level 11
God Stats
10W - 15L
1,458 SR
Queue Stats
25W - 41L
1,391 Elo+
Party 4
Khepri
Khepri
xxXer0xx
Khepri
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 101L
1,389 Elo+
Party 4
Team Averages
Level 21
1,443 SR
1,371 Elo+

VS

Team Averages
Level 21
1,573 SR
1,430 Elo+
Nu Wa
Nu Wa
Siallo
Nu Wa
Level 18
God Stats
2W - 2L
1,649 SR
Queue Stats
189W - 197L
1,359 Elo+
Party 2
Mercury
Mercury
TierLindemann
Mercury
Level 61
God Stats
1W - 2L
1,688 SR
Queue Stats
97W - 109L
1,461 Elo+
Party 3
Mulan
Mulan
dydydu627
Mulan
Level 19
God Stats
35W - 35L
1,530 SR
Queue Stats
200W - 216L
1,328 Elo+
Party 2
Ares
Ares
idenyit
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
zdffrcc
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
11 / 0 / 7
12,726
606
20,246
14,629
8,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Ecnceb
Sun Wukong
19
10 / 2 / 8
12,703
605
16,421
21,247
17,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
17
5 / 1 / 2
11,779
561
7,088
19,148
8,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 1 / 7
11,499
548
11,100
8,066
4,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
xxXer0xx
Khepri
16
2 / 2 / 8
10,883
518
4,743
10,366
12,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Siallo
Nu Wa
15
1 / 7 / 2
9,184
437
14,338
15,020
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
14
2 / 8 / 1
9,392
447
6,895
16,723
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
dydydu627
Mulan
15
3 / 7 / 2
9,687
461
11,157
17,039
20,706
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
idenyit
Ares
12
0 / 5 / 3
7,726
368
5,557
17,630
11,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
zdffrcc
Artemis
11
0 / 9 / 4
7,571
361
4,599
11,183
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
36
Kills
6
6
Deaths
36
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
0
7
14.5
W
Sun Wukong
Ecnceb
Sun Wukong
10
2
8
7
W
Camazotz
5
1
2
6
W
8
1
7
11.5
L
Nu Wa
Siallo
Nu Wa
1
7
2
0.29
L
Mercury
2
8
1
0.31
L
Mulan
dydydu627
Mulan
3
7
2
0.57
L
Ares
idenyit
Ares
0
5
3
0.3
W
Khepri
xxXer0xx
Khepri
2
2
8
3
L
Artemis
zdffrcc
Artemis
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,598
Damage
42,546
73,456
Taken
77,595
52,093
Mitigated
46,836
33,725
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,246
2,369
0
10,713
14,629
8,358
2,203
8,199
5,842
84,574
0
W
Sun Wukong
Ecnceb
Sun Wukong
16,421
3,529
0
8,515
21,247
17,316
1,429
3,503
17,436
0
73,837
W
Camazotz
7,088
2,323
0
9,638
19,148
8,715
2,464
2,469
16,371
0
93,719
W
11,100
5,986
0
4,103
8,066
4,709
3,218
1,872
5,958
0
71,485
L
Nu Wa
Siallo
Nu Wa
14,338
4,246
0
2,271
15,020
4,432
496
8,572
6,448
52,894
0
L
Mercury
6,895
3,064
0
4,050
16,723
6,749
0
4,428
12,295
0
54,676
L
Mulan
dydydu627
Mulan
11,157
2,828
0
4,016
17,039
20,706
124
2,877
14,162
0
45,851
L
Ares
idenyit
Ares
5,557
788
0
0
17,630
11,961
0
3,702
13,928
17,044
0
W
Khepri
xxXer0xx
Khepri
4,743
1,213
54
702
10,366
12,995
702
2,219
7,954
36,276
0
L
Artemis
zdffrcc
Artemis
4,599
2,398
0
452
11,183
2,988
0
5,410
5,773
0
24,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,590
Gold Earned
43,560
550
Minions Killed
344
0
Camps Cleared
0
1,842,110
Distance Traveled
1,679,774
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,726
606
149
7
0
370,654
4
W
Sun Wukong
12,703
605
133
6
0
401,501
0
W
Camazotz
11,779
561
130
6
0
390,497
2
W
Neith
11,499
548
94
4
0
343,172
4
L
Nu Wa
9,184
437
85
4
0
313,244
1
L
Mercury
9,392
447
114
5
0
367,950
0
L
Mulan
9,687
461
74
4
0
321,190
0
L
Ares
7,726
368
19
1
0
359,758
1
W
Khepri
10,883
518
44
2
0
336,286
3
L
Artemis
7,571
361
52
2
0
317,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role