Player Matchup

Fenrir
Fenrir
RamivanGamer
Fenrir
Level 28
God Stats
11W - 2L
1,846 SR
Queue Stats
108W - 39L
1,681 Elo+
Solo
Khepri
Khepri
STORM13_MUGEN
Khepri
Level 115
God Stats
15W - 7L
1,670 SR
Queue Stats
104W - 111L
1,740 Elo+
Party 1
Chiron
Chiron
STORM22_Squall
Chiron
Level 16
God Stats
3W - 9L
1,638 SR
Queue Stats
83W - 75L
1,433 Elo+
Party 1
Ra
Ra
ZRaptorX99
Ra
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
152W - 162L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
pyrollee
Cu Chulainn
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 118L
1,330 Elo+
Party 1
Team Averages
Level 41
1,631 SR
1,532 Elo+

VS

Team Averages
Level 20
1,638 SR
1,498 Elo+
Gilgamesh
Gilgamesh
A_BodyshotBandit
Gilgamesh
Level 18
God Stats
7W - 1L
1,929 SR
Queue Stats
79W - 56L
1,632 Elo+
Solo
Cupid
Cupid
Melmanji
Cupid
Level 17
God Stats
10W - 7L
1,705 SR
Queue Stats
18W - 13L
1,465 Elo+
Party 2
Eset
Eset
browarsc
Eset
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,465 Elo+
Party 2
Nemesis
Nemesis
sergio21112006
Nemesis
Level 22
God Stats
1W - 3L
1,502 SR
Queue Stats
14W - 12L
1,517 Elo+
Party 3
He Bo
He Bo
superantuan08
He Bo
Level 29
God Stats
2W - 6L
1,552 SR
Queue Stats
56W - 74L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
37 / 1 / 6
16,588
664
32,460
16,343
14,809
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 5 / 15
11,649
466
3,967
21,069
37,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 7 / 13
11,421
457
10,061
16,442
6,058
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
0 / 0 / 0
7,419
297
52
568
73
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
pyrollee
Cu Chulainn
20
13 / 4 / 16
14,323
573
23,279
25,248
30,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
9 / 3 / 2
13,637
545
17,484
15,708
10,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Melmanji
Cupid
15
3 / 13 / 5
9,820
393
8,271
21,410
6,947
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Eset
14
4 / 12 / 4
9,887
395
7,341
17,774
4,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 12 / 2
9,314
373
4,176
18,814
14,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 14 / 2
10,352
414
5,153
18,030
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
54
Kills
17
17
Deaths
54
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
9
3
2
3.33
L
Cupid
Melmanji
Cupid
3
13
5
0.42
W
Fenrir
37
1
6
40
W
1
5
15
1.7
W
3
7
13
1.36
W
0
0
0
0
L
Eset
4
12
4
0.5
W
Cu Chulainn
pyrollee
Cu Chulainn
13
4
16
5.25
L
0
12
2
0.08
L
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,819
Damage
42,425
79,670
Taken
91,736
89,255
Mitigated
41,610
13,921
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
17,484
6,290
0
3,518
15,708
10,206
0
2,796
12,912
0
103,799
L
Cupid
Melmanji
Cupid
8,271
4,965
784
2,324
21,410
6,947
1,195
1,528
19,642
0
46,526
W
Fenrir
32,460
10,850
0
7,397
16,343
14,809
4,977
3,159
13,162
723
109,917
W
3,967
269
198
2,447
21,069
37,621
868
1,425
19,630
23,953
0
W
10,061
1,716
681
2,725
16,442
6,058
5,940
3,869
12,522
0
59,671
W
52
0
0
142
568
73
0
0
568
2,687
0
L
Eset
7,341
664
817
2,386
17,774
4,848
544
2,042
15,572
43,393
0
W
Cu Chulainn
pyrollee
Cu Chulainn
23,279
3,779
0
331
25,248
30,694
1,203
3,735
21,293
24,724
78,875
L
4,176
1,649
150
1,324
18,814
14,919
280
2,545
15,798
0
35,474
L
5,153
423
0
1,611
18,030
4,690
1,120
1,472
16,478
43,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,400
Gold Earned
53,010
451
Minions Killed
438
0
Camps Cleared
0
1,913,268
Distance Traveled
1,952,050
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,637
545
160
6
0
404,608
2
L
Cupid
9,820
393
68
3
0
367,251
0
W
Fenrir
16,588
664
157
6
0
540,836
1
W
Khepri
11,649
466
26
1
0
477,489
0
W
Chiron
11,421
457
103
4
0
439,918
8
W
Ra
7,419
297
5
0
0
24,175
0
L
Eset
9,887
395
70
3
0
372,464
1
W
Cu Chulainn
14,323
573
160
6
0
430,850
2
L
Nemesis
9,314
373
51
2
0
446,894
3
L
He Bo
10,352
414
89
4
0
360,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role