Player Matchup

Apollo
Apollo
AlexElNick
Apollo
Level 25
God Stats
4W - 1L
1,899 SR
Queue Stats
11W - 6L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
GKN83
Gilgamesh
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 35L
1,460 Elo+
Party 4
Osiris
Osiris
JosephAtlas
Osiris
Level 66
God Stats
2W - 4L
1,326 SR
Queue Stats
110W - 104L
1,480 Elo+
Party 2
Ymir
Ymir
honorvir
Ymir
Level 44
God Stats
18W - 27L
1,500 SR
Queue Stats
70W - 86L
1,458 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
xXSamuelGibsonXx
Morgan Le Fay
Level 61
God Stats
52W - 41L
1,535 SR
Queue Stats
279W - 314L
1,454 Elo+
Party 2
Team Averages
Level 57
1,552 SR
1,487 Elo+

VS

Team Averages
Level 85
1,491 SR
1,449 Elo+
Agni
Agni
DeadDiamond222
Agni
Level 107
God Stats
8W - 13L
1,548 SR
Queue Stats
261W - 278L
1,477 Elo+
Party 3
Horus
Horus
DodoFighter
Horus
Level 150
God Stats
6W - 6L
1,345 SR
Queue Stats
405W - 418L
1,484 Elo+
Party 3
Vulcan
Vulcan
HopHopHop37
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
P0zziii
Tyr
Level 32
God Stats
8W - 20L
1,362 SR
Queue Stats
105W - 155L
1,284 Elo+
Solo
Neith
Neith
yiougo
Neith
Level 27
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlexElNick
Apollo
8
1 / 1 / 2
4,988
499
2,499
4,276
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
GKN83
Gilgamesh
10
5 / 0 / 5
6,551
655
6,338
6,449
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
10
5 / 0 / 1
6,485
649
3,995
4,847
3,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
8
0 / 1 / 5
5,055
506
2,005
5,276
2,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
xXSamuelGibsonXx
Morgan Le Fay
10
8 / 2 / 2
6,482
648
7,111
5,695
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,446
545
2,978
6,923
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 4
4,781
478
3,044
7,366
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
9
0 / 5 / 1
4,891
489
2,729
5,766
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
9
1 / 5 / 0
5,300
530
1,881
7,013
3,577
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
yiougo
Neith
7
2 / 3 / 1
4,618
462
3,325
4,758
1,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
4
4
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
AlexElNick
Apollo
1
1
2
2
L
1
4
1
0.38
L
0
2
4
1
W
Gilgamesh
GKN83
Gilgamesh
5
0
5
7.5
L
Vulcan
0
5
1
0.1
W
Osiris
5
0
1
5.5
L
Tyr
1
5
0
0.2
W
Ymir
0
1
5
2.5
W
Morgan Le Fay
xXSamuelGibsonXx
Morgan Le Fay
8
2
2
4.5
L
Neith
yiougo
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,948
Damage
13,957
26,543
Taken
31,826
11,383
Mitigated
12,220
6,693
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AlexElNick
Apollo
2,499
1,423
0
1,537
4,276
940
1,028
144
4,132
0
19,287
L
2,978
185
0
475
6,923
1,713
0
1,999
4,924
27,213
0
L
3,044
1,285
460
1,923
7,366
3,934
0
3,034
4,332
0
10,274
W
Gilgamesh
GKN83
Gilgamesh
6,338
3,055
0
770
6,449
2,517
0
1,816
4,633
0
41,233
L
Vulcan
2,729
1,137
0
790
5,766
1,757
0
2,457
3,309
25,022
0
W
Osiris
3,995
2,070
0
1,651
4,847
3,688
0
922
3,925
4,377
22,892
L
Tyr
1,881
455
0
1,445
7,013
3,577
0
1,200
5,813
0
22,502
W
Ymir
2,005
290
155
1,521
5,276
2,515
183
428
4,848
11,343
0
W
Morgan Le Fay
xXSamuelGibsonXx
Morgan Le Fay
7,111
349
0
1,059
5,695
1,723
155
2,397
3,298
31,543
0
L
Neith
yiougo
Neith
3,325
1,033
0
373
4,758
1,239
0
1,015
3,743
0
16,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
25,036
231
Minions Killed
185
0
Camps Cleared
0
964,586
Distance Traveled
908,523
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,988
499
39
4
0
177,712
2
L
Agni
5,446
545
54
5
0
182,734
2
L
Horus
4,781
478
9
1
0
195,554
1
W
Gilgamesh
6,551
655
72
7
0
210,843
3
L
Vulcan
4,891
489
41
4
0
176,686
2
W
Osiris
6,485
649
60
6
0
195,592
4
L
Tyr
5,300
530
54
5
0
174,316
1
W
Ymir
5,055
506
26
3
0
186,114
5
W
Morgan Le Fay
6,482
648
34
3
0
194,325
0
L
Neith
4,618
462
27
3
0
179,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role