Player Matchup

Ne Zha
Ne Zha
Lsallysai
Ne Zha
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 103L
1,329 Elo+
Solo
Merlin
Merlin
TTVmacro
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Trollxd2777
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
geosegamaw
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,151 Elo+
Solo
Sun Wukong
Sun Wukong
minirage
Sun Wukong
Level 22
God Stats
3W - 8L
1,267 SR
Queue Stats
19W - 26L
1,165 Elo+
Solo
Team Averages
Level 12
1,453 SR
1,329 Elo+

VS

Team Averages
Level 19
1,544 SR
1,374 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BigBatRat
Khepri
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 22L
1,285 Elo+
Solo
Rama
Rama
Noxwinslol
Rama
Level 14
God Stats
10W - 5L
1,720 SR
Queue Stats
47W - 52L
1,282 Elo+
Solo
Merlin
Merlin
bellonathiccc511
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
cookie852
Nemesis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lsallysai
Ne Zha
7
0 / 4 / 1
4,325
481
2,232
6,900
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
TTVmacro
Merlin
6
0 / 5 / 0
3,800
422
1,895
4,873
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Trollxd2777
Heimdallr
1
0 / 2 / 0
3,307
367
25
1,296
221
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mercury
geosegamaw
Mercury
7
0 / 3 / 0
4,498
500
785
3,963
1,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
minirage
Sun Wukong
7
0 / 3 / 0
4,347
483
1,820
6,039
2,168
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 0 / 0
6,208
690
2,656
3,581
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
BigBatRat
Khepri
8
0 / 1 / 8
5,343
594
1,846
4,253
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
6 / 0 / 2
6,005
667
5,850
4,586
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
5 / 0 / 2
6,040
671
4,480
4,149
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
cookie852
Nemesis
9
2 / 0 / 0
5,473
608
826
3,683
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
0
Kills
16
17
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
0
3
W
Khepri
BigBatRat
Khepri
0
1
8
4
L
Ne Zha
Lsallysai
Ne Zha
0
4
1
0.13
W
6
0
2
7
L
Merlin
TTVmacro
Merlin
0
5
0
0
L
Heimdallr
Trollxd2777
Heimdallr
0
2
0
0
W
5
0
2
6
W
Nemesis
cookie852
Nemesis
2
0
0
2
L
Mercury
geosegamaw
Mercury
0
3
0
0
L
Sun Wukong
minirage
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,757
Damage
15,658
23,071
Taken
20,252
7,083
Mitigated
9,670
2,817
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,656
480
0
1,585
3,581
2,533
308
0
3,581
6,895
17,177
W
Khepri
BigBatRat
Khepri
1,846
365
0
1,347
4,253
3,279
322
153
4,100
10,662
0
L
Ne Zha
Lsallysai
Ne Zha
2,232
513
0
1,005
6,900
2,368
0
2,167
4,691
0
20,038
W
5,850
4,859
0
1,302
4,586
1,460
1,239
720
3,866
0
26,480
L
Merlin
TTVmacro
Merlin
1,895
276
0
10
4,873
1,262
0
2,587
2,286
7,997
0
L
Heimdallr
Trollxd2777
Heimdallr
25
25
0
44
1,296
221
0
235
1,061
0
1,407
W
4,480
394
0
750
4,149
1,296
0
985
3,164
31,831
0
W
Nemesis
cookie852
Nemesis
826
542
0
2,794
3,683
1,102
0
37
3,646
0
25,380
L
Mercury
geosegamaw
Mercury
785
238
0
82
3,963
1,064
0
888
3,075
0
8,573
L
Sun Wukong
minirage
Sun Wukong
1,820
628
0
1,676
6,039
2,168
244
1,126
4,520
0
15,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,277
Gold Earned
29,069
99
Minions Killed
245
0
Camps Cleared
0
749,210
Distance Traveled
880,035
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,208
690
59
7
0
177,523
0
W
Khepri
5,343
594
22
2
0
165,854
0
L
Ne Zha
4,325
481
42
5
0
187,694
2
W
Rama
6,005
667
49
5
0
142,404
0
L
Merlin
3,800
422
11
1
0
165,216
1
L
Heimdallr
3,307
367
1
0
0
33,018
0
W
Merlin
6,040
671
56
6
0
158,850
0
W
Nemesis
5,473
608
59
7
0
235,404
3
L
Mercury
4,498
500
21
2
0
189,151
0
L
Sun Wukong
4,347
483
24
3
0
174,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role