Player Matchup

Sun Wukong
Sun Wukong
DiepyFy
Sun Wukong
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 4L
1,481 Elo+
Solo
Artemis
Artemis
Fox_Essvein
Artemis
Level 148
God Stats
3W - 2L
1,527 SR
Queue Stats
61W - 46L
1,580 Elo+
Solo
Nu Wa
Nu Wa
INICIANTE2021
Nu Wa
Level 160
God Stats
141W - 171L
1,453 SR
Queue Stats
1,063W - 1,228L
1,454 Elo+
Solo
Team Averages
Level 138
1,422 SR
1,505 Elo+

VS

Team Averages
Level 114
1,651 SR
1,543 Elo+
Tiamat
Tiamat
KelvenOMainMagro
Tiamat
Level 160
God Stats
15W - 11L
1,599 SR
Queue Stats
842W - 388L
1,647 Elo+
Party 1
Fafnir
Fafnir
RσmaInvicta
Fafnir
Level 139
God Stats
2W - 1L
1,608 SR
Queue Stats
54W - 46L
1,479 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zeuz190
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,747 SR
Queue Stats
5W - 4L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiepyFy
Sun Wukong
11
1 / 2 / 4
8,001
667
6,349
9,721
6,329
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Fox_Essvein
Artemis
13
2 / 3 / 4
8,656
721
8,456
9,044
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 2
8,667
722
13,364
10,143
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,295
691
10,933
9,888
6,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
12
3 / 1 / 3
9,202
767
6,835
14,542
16,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
zeuz190
Ah Muzen Cab
9
2 / 6 / 1
7,328
611
4,833
8,815
2,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
7
7
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DiepyFy
Sun Wukong
1
2
4
1.5
W
Artemis
Fox_Essvein
Artemis
2
3
4
1.33
W
6
2
2
3.5
L
2
2
4
2
L
Fafnir
3
1
3
4.5
L
Ah Muzen Cab
zeuz190
Ah Muzen Cab
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,169
Damage
22,601
28,908
Taken
33,245
12,935
Mitigated
25,285
4,133
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DiepyFy
Sun Wukong
6,349
1,411
0
1,325
9,721
6,329
63
5,974
3,747
0
23,432
W
Artemis
Fox_Essvein
Artemis
8,456
4,422
0
2,324
9,044
3,166
1,075
5,739
3,305
0
34,885
W
13,364
6,733
0
484
10,143
3,440
685
6,055
4,088
29,145
0
L
10,933
388
0
3,543
9,888
6,732
0
3,747
5,883
46,226
0
L
Fafnir
6,835
1,765
0
4,486
14,542
16,384
0
4,380
9,682
17,795
0
L
Ah Muzen Cab
zeuz190
Ah Muzen Cab
4,833
1,440
0
946
8,815
2,169
92
4,283
4,316
0
21,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
24,825
143
Minions Killed
130
0
Camps Cleared
0
632,391
Distance Traveled
631,994
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,001
667
38
3
0
218,571
2
W
Artemis
8,656
721
59
5
0
208,611
0
W
Nu Wa
8,667
722
46
4
0
205,209
5
L
Tiamat
8,295
691
84
7
0
229,453
3
L
Fafnir
9,202
767
13
1
0
250,076
5
L
Ah Muzen Cab
7,328
611
33
3
0
152,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role