Player Matchup

Bellona
Bellona
CroqNenfants
Bellona
Level 29
God Stats
2W - 4L
1,451 SR
Queue Stats
22W - 28L
1,396 Elo+
Party 2
Eset
Eset
KDSx
Eset
Level 46
God Stats
2W - 1L
1,645 SR
Queue Stats
170W - 111L
1,591 Elo+
Party 3
Nemesis
Nemesis
Rosë
Nemesis
Level 116
God Stats
3W - 3L
1,719 SR
Queue Stats
395W - 334L
1,495 Elo+
Party 3
Ullr
Ullr
buntsea
Ullr
Level 123
God Stats
5W - 5L
1,631 SR
Queue Stats
308W - 237L
1,566 Elo+
Party 3
Xing Tian
Xing Tian
dragonfigth
Xing Tian
Level 63
God Stats
15W - 7L
1,662 SR
Queue Stats
96W - 70L
1,435 Elo+
Party 2
Team Averages
Level 75
1,622 SR
1,496 Elo+

VS

Team Averages
Level 90
1,519 SR
1,539 Elo+
Kuzenbo
Kuzenbo
D3NAl
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Infinitive1
Nu Wa
Level 140
God Stats
10W - 6L
1,586 SR
Queue Stats
73W - 65L
1,539 Elo+
Party 1
Hachiman
Hachiman
ItsMaff
Hachiman
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,669 Elo+
Party 1
Tyr
Tyr
LeTrollFace212
Tyr
Level 136
God Stats
5W - 5L
1,544 SR
Queue Stats
252W - 227L
1,652 Elo+
Party 1
Persephone
Persephone
UshiSushi
Persephone
Level 40
God Stats
15W - 19L
1,465 SR
Queue Stats
300W - 377L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CroqNenfants
Bellona
17
1 / 4 / 0
9,947
452
5,045
19,357
17,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
KDSx
Eset
19
6 / 4 / 4
12,044
547
13,434
16,703
9,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Rosë
Nemesis
16
7 / 7 / 3
10,472
476
9,791
21,504
8,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
buntsea
Ullr
14
0 / 8 / 3
8,350
380
4,153
18,846
5,872
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
dragonfigth
Xing Tian
14
2 / 8 / 4
8,499
386
12,440
21,972
20,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D3NAl
Kuzenbo
17
7 / 2 / 17
12,036
547
10,986
13,769
12,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 3 / 4
12,014
546
20,039
11,659
7,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
ItsMaff
Hachiman
20
9 / 4 / 13
12,712
578
23,320
17,191
7,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 11
12,163
553
15,880
18,177
12,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
UshiSushi
Persephone
19
4 / 4 / 10
12,398
564
9,879
9,667
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
16
Kills
31
31
Deaths
16
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bellona
CroqNenfants
Bellona
1
4
0
0.25
W
Kuzenbo
D3NAl
Kuzenbo
7
2
17
7.75
W
5
3
4
2.33
W
Hachiman
ItsMaff
Hachiman
9
4
13
3.88
L
Eset
KDSx
Eset
6
4
4
2
W
6
3
11
3.83
L
Nemesis
Rosë
Nemesis
7
7
3
1.21
W
Persephone
UshiSushi
Persephone
4
4
10
2.25
L
Ullr
buntsea
Ullr
0
8
3
0.19
L
Xing Tian
dragonfigth
Xing Tian
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,863
Damage
80,104
98,382
Taken
70,463
61,099
Mitigated
43,920
10,221
Healing
20,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CroqNenfants
Bellona
5,045
2,039
0
1,476
19,357
17,146
0
10,385
8,972
0
70,008
W
Kuzenbo
D3NAl
Kuzenbo
10,986
2,841
0
500
13,769
12,975
579
3,571
9,816
29,071
0
W
20,039
5,744
0
3,089
11,659
7,541
3,018
5,478
5,828
86,976
0
W
Hachiman
ItsMaff
Hachiman
23,320
11,625
0
6,547
17,191
7,286
4,055
6,011
10,711
0
106,484
L
Eset
KDSx
Eset
13,434
2,289
214
3,796
16,703
9,009
0
9,274
7,429
91,915
0
W
15,880
2,163
0
7,511
18,177
12,759
0
5,413
12,462
0
93,587
L
Nemesis
Rosë
Nemesis
9,791
5,052
0
1,431
21,504
8,741
0
7,925
13,579
0
74,490
W
Persephone
UshiSushi
Persephone
9,879
881
0
2,815
9,667
3,359
926
4,359
5,206
71,898
0
L
Ullr
buntsea
Ullr
4,153
2,132
0
3,253
18,846
5,872
0
4,488
14,358
0
57,101
L
Xing Tian
dragonfigth
Xing Tian
12,440
822
0
51
21,972
20,331
0
8,832
13,140
31,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
61,323
575
Minions Killed
554
0
Camps Cleared
0
1,946,470
Distance Traveled
2,124,936
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,947
452
144
7
0
388,605
3
W
Kuzenbo
12,036
547
38
2
0
450,579
11
W
Nu Wa
12,014
546
115
5
0
358,212
6
W
Hachiman
12,712
578
150
7
0
402,738
7
L
Eset
12,044
547
170
8
0
405,852
4
W
Tyr
12,163
553
132
6
0
483,541
1
L
Nemesis
10,472
476
108
5
0
413,850
6
W
Persephone
12,398
564
119
5
0
429,866
7
L
Ullr
8,350
380
107
5
0
342,302
7
L
Xing Tian
8,499
386
46
2
0
395,861
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role