Player Matchup

Yemoja
Yemoja
Ascilia
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,275 Elo+
Party 1
Serqet
Serqet
Héaven888
Serqet
Level 16
God Stats
12W - 21L
1,316 SR
Queue Stats
67W - 77L
1,228 Elo+
Solo
Merlin
Merlin
Penguiny1278
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,680 Elo+
Solo
Cerberus
Cerberus
TheGhoukX
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
moore120100
Izanami
Level 29
God Stats
4W - 6L
1,278 SR
Queue Stats
52W - 64L
1,338 Elo+
Party 1
Team Averages
Level 13
1,419 SR
1,404 Elo+

VS

Team Averages
Level 9
1,400 SR
1,445 Elo+
Gilgamesh
Gilgamesh
Copepan
Gilgamesh
Level 27
God Stats
0W - 4L
1,196 SR
Queue Stats
139W - 174L
1,369 Elo+
Solo
Kukulkan
Kukulkan
Eggzie
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,426 Elo+
Party 2
Merlin
Merlin
Hasrudy
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
Swagke
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,426 Elo+
Party 2
Hel
Hel
Syxra
Hel
Level 5
God Stats
0W - 4L
1,302 SR
Queue Stats
1W - 4L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ascilia
Yemoja
20
3 / 0 / 14
14,754
984
18,374
12,666
12,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Héaven888
Serqet
20
7 / 2 / 7
14,812
987
6,941
19,186
9,132
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
20
11 / 8 / 16
16,400
1,093
38,690
17,776
7,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TheGhoukX
Cerberus
20
4 / 3 / 25
15,355
1,024
23,746
25,102
33,477
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
moore120100
Izanami
20
9 / 4 / 10
14,706
980
24,963
20,554
7,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Copepan
Gilgamesh
20
3 / 4 / 9
13,900
927
15,680
27,774
13,991
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Eggzie
Kukulkan
20
7 / 7 / 9
15,553
1,037
36,632
22,900
10,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Hasrudy
Merlin
20
4 / 10 / 5
14,200
947
15,251
25,013
9,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
3 / 8 / 11
14,056
937
15,341
25,352
10,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Syxra
Hel
20
0 / 5 / 9
13,113
874
6,107
18,922
10,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
60
34
Kills
17
17
Deaths
34
72
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ascilia
Yemoja
3
0
14
10
L
Gilgamesh
Copepan
Gilgamesh
3
4
9
1.88
L
Kukulkan
Eggzie
Kukulkan
7
7
9
1.64
L
Merlin
Hasrudy
Merlin
4
10
5
0.65
W
Serqet
Héaven888
Serqet
7
2
7
5.25
W
Merlin
11
8
16
2.38
L
Ra
3
8
11
1.06
L
Hel
Syxra
Hel
0
5
9
0.9
W
Cerberus
TheGhoukX
Cerberus
4
3
25
5.5
W
Izanami
moore120100
Izanami
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,714
Damage
89,011
95,284
Taken
119,961
69,463
Mitigated
55,575
12,421
Healing
27,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ascilia
Yemoja
18,374
2,302
2,558
95
12,666
12,483
0
9,715
2,951
35,622
0
L
Gilgamesh
Copepan
Gilgamesh
15,680
5,311
0
3,802
27,774
13,991
0
21,783
5,159
355
33,127
L
Kukulkan
Eggzie
Kukulkan
36,632
7,671
0
1,543
22,900
10,586
0
12,999
9,901
75,788
0
L
Merlin
Hasrudy
Merlin
15,251
2,773
289
2,603
25,013
9,890
0
15,872
8,192
39,633
0
W
Serqet
Héaven888
Serqet
6,941
942
0
0
19,186
9,132
0
15,501
3,685
0
30,413
W
Merlin
38,690
4,924
1,128
3,385
17,776
7,185
0
11,205
6,571
70,613
0
L
Ra
15,341
4,291
2,436
2,474
25,352
10,401
0
16,593
8,357
26,738
0
L
Hel
Syxra
Hel
6,107
1,430
9,728
4,923
18,922
10,707
0
13,121
5,418
25,186
0
W
Cerberus
TheGhoukX
Cerberus
23,746
1,404
0
4,118
25,102
33,477
0
18,521
6,581
41,105
0
W
Izanami
moore120100
Izanami
24,963
19,291
0
1,137
20,554
7,186
0
18,439
2,115
0
46,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,027
Gold Earned
70,822
301
Minions Killed
249
1
Camps Cleared
5
1,263,891
Distance Traveled
1,338,697
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,754
984
30
2
0
246,175
0
L
Gilgamesh
13,900
927
21
1
1
344,340
1
L
Kukulkan
15,553
1,037
109
7
0
261,477
0
L
Merlin
14,200
947
48
3
1
231,862
3
W
Serqet
14,812
987
84
6
0
284,247
1
W
Merlin
16,400
1,093
85
6
0
232,956
1
L
Ra
14,056
937
21
1
0
271,980
0
L
Hel
13,113
874
50
3
3
229,038
0
W
Cerberus
15,355
1,024
45
3
1
316,949
1
W
Izanami
14,706
980
57
4
0
183,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role