Player Matchup

Merlin
Merlin
Ashoka334
Merlin
Level 45
God Stats
4W - 3L
1,600 SR
Queue Stats
161W - 166L
1,409 Elo+
Solo
Anubis
Anubis
ELPRO287
Anubis
Level 25
God Stats
9W - 11L
1,427 SR
Queue Stats
54W - 86L
1,326 Elo+
Party 1
Xbalanque
Xbalanque
FonkyJC
Xbalanque
Level 126
God Stats
10W - 3L
1,718 SR
Queue Stats
16W - 8L
1,625 Elo+
Solo
Ao Kuang
Ao Kuang
Futures
Ao Kuang
Level 159
God Stats
4W - 8L
1,659 SR
Queue Stats
91W - 99L
1,569 Elo+
Solo
Chaac
Chaac
nefisto221188
Chaac
Level 67
God Stats
65W - 57L
1,468 SR
Queue Stats
544W - 621L
1,381 Elo+
Party 1
Team Averages
Level 84
1,574 SR
1,462 Elo+

VS

Team Averages
Level 93
1,540 SR
1,477 Elo+
Cthulhu
Cthulhu
Cloncho
Cthulhu
Level 159
God Stats
15W - 13L
1,471 SR
Queue Stats
599W - 589L
1,601 Elo+
Solo
Sol
Sol
GodKingSuperior
Sol
Level 60
God Stats
33W - 31L
1,637 SR
Queue Stats
253W - 237L
1,607 Elo+
Solo
Hel
Hel
IncelSuccubus
Hel
Level 116
God Stats
2W - 0L
1,558 SR
Queue Stats
15W - 24L
1,393 Elo+
Solo
Heimdallr
Heimdallr
SLASH_ROCK80
Heimdallr
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
211W - 301L
1,429 Elo+
Solo
Nemesis
Nemesis
Ttud
Nemesis
Level 66
God Stats
33W - 28L
1,534 SR
Queue Stats
197W - 245L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashoka334
Merlin
9
0 / 4 / 1
5,570
464
3,444
6,496
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ELPRO287
Anubis
10
3 / 5 / 1
5,802
484
4,298
6,737
2,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
FonkyJC
Xbalanque
9
0 / 4 / 0
5,310
443
2,608
7,274
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Futures
Ao Kuang
1
0 / 0 / 0
3,753
313
0
73
19
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 2 / 3
6,081
507
6,061
10,831
5,666
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cloncho
Cthulhu
13
4 / 0 / 0
7,571
631
4,738
5,536
5,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 1
7,427
619
6,071
5,099
1,836
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 3 / 4
6,437
536
4,220
6,900
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
SLASH_ROCK80
Heimdallr
10
1 / 2 / 6
6,084
507
5,055
7,930
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Ttud
Nemesis
10
2 / 0 / 2
6,391
533
1,800
5,788
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ashoka334
Merlin
0
4
1
0.13
W
Cthulhu
Cloncho
Cthulhu
4
0
0
4
L
Anubis
ELPRO287
Anubis
3
5
1
0.7
L
Xbalanque
FonkyJC
Xbalanque
0
4
0
0
L
Ao Kuang
Futures
Ao Kuang
0
0
0
0
W
4
0
1
4.5
W
4
3
4
2
W
Heimdallr
SLASH_ROCK80
Heimdallr
1
2
6
2
W
Nemesis
Ttud
Nemesis
2
0
2
3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
21,884
31,411
Taken
31,253
12,735
Mitigated
12,677
6,088
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ashoka334
Merlin
3,444
643
0
500
6,496
1,922
0
3,801
2,695
28,113
0
W
Cthulhu
Cloncho
Cthulhu
4,738
0
0
1,672
5,536
5,055
45
42
5,494
39,790
0
L
Anubis
ELPRO287
Anubis
4,298
216
370
1,508
6,737
2,672
0
2,437
4,300
23,619
0
L
Xbalanque
FonkyJC
Xbalanque
2,608
1,177
0
1,460
7,274
2,456
0
4,738
2,536
0
23,597
L
Ao Kuang
Futures
Ao Kuang
0
0
0
0
73
19
0
0
73
0
0
W
6,071
3,170
0
3,260
5,099
1,836
886
2,240
2,859
52,414
0
W
4,220
357
1,406
2,300
6,900
1,657
469
2,745
4,155
24,122
0
W
Heimdallr
SLASH_ROCK80
Heimdallr
5,055
1,835
112
2,283
7,930
2,034
433
2,275
5,655
0
25,389
W
Nemesis
Ttud
Nemesis
1,800
708
0
2,185
5,788
2,095
0
506
5,282
0
27,768
L
6,061
422
250
2,000
10,831
5,666
0
4,053
6,778
66
25,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
33,910
182
Minions Killed
335
0
Camps Cleared
0
869,787
Distance Traveled
1,103,057
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,570
464
53
4
0
210,571
0
W
Cthulhu
7,571
631
80
7
0
269,027
6
L
Anubis
5,802
484
40
3
0
188,226
0
L
Xbalanque
5,310
443
44
4
0
212,015
2
L
Ao Kuang
3,753
313
0
0
0
16,376
0
W
Sol
7,427
619
103
9
0
217,885
5
W
Hel
6,437
536
43
4
0
221,422
3
W
Heimdallr
6,084
507
52
4
0
198,595
1
W
Nemesis
6,391
533
57
5
0
196,128
1
L
Chaac
6,081
507
45
4
0
242,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role