Player Matchup

Chronos
Chronos
KoniArkana
Chronos
Level 159
God Stats
9W - 11L
1,343 SR
Queue Stats
547W - 483L
1,524 Elo+
Party 1
Horus
Horus
OhVilo
Horus
Level 127
God Stats
4W - 1L
1,917 SR
Queue Stats
160W - 144L
1,480 Elo+
Party 2
He Bo
He Bo
S1NNL05
He Bo
Level 129
God Stats
2W - 2L
1,493 SR
Queue Stats
355W - 362L
1,518 Elo+
Party 2
Cerberus
Cerberus
ToM-_987
Cerberus
Level 155
God Stats
4W - 5L
1,597 SR
Queue Stats
156W - 129L
1,529 Elo+
Party 1
Serqet
Serqet
X3nNt
Serqet
Level 95
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 145L
1,644 Elo+
Party 1
Team Averages
Level 133
1,570 SR
1,539 Elo+

VS

Team Averages
Level 80
1,500 SR
1,461 Elo+
Eset
Eset
 
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DEIABRUA
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,446 Elo+
Solo
Jing Wei
Jing Wei
Marshméllo
Jing Wei
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
439W - 402L
1,557 Elo+
Solo
Nike
Nike
TriTruTron
Nike
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 245L
1,402 Elo+
Party 3
Ra
Ra
zorid567
Ra
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 162L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KoniArkana
Chronos
20
3 / 6 / 9
13,096
689
11,625
14,881
6,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
OhVilo
Horus
20
7 / 3 / 16
13,814
727
17,417
30,690
28,530
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
S1NNL05
He Bo
20
7 / 8 / 8
13,882
731
17,089
17,318
7,553
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ToM-_987
Cerberus
18
4 / 4 / 15
12,342
650
22,302
42,667
42,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
X3nNt
Serqet
19
2 / 3 / 10
12,038
634
9,466
17,798
10,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 4 / 7
9,161
482
8,579
7,721
2,527
Artio
DEIABRUA
Artio
20
4 / 5 / 14
12,228
644
7,706
21,342
25,584
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Marshméllo
Jing Wei
20
9 / 7 / 8
14,219
748
24,456
23,663
8,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 3 / 13
13,012
685
27,851
21,365
15,882
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 4 / 11
12,697
668
22,480
14,179
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
77
23
Kills
24
24
Deaths
23
58
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
7
0.88
L
Artio
DEIABRUA
Artio
4
5
14
2.2
W
Chronos
KoniArkana
Chronos
3
6
9
1.25
L
Jing Wei
Marshméllo
Jing Wei
9
7
8
1.86
W
Horus
OhVilo
Horus
7
3
16
5
W
He Bo
S1NNL05
He Bo
7
8
8
1.38
W
Cerberus
ToM-_987
Cerberus
4
4
15
2.88
L
6
3
13
4.17
W
Serqet
X3nNt
Serqet
2
3
10
2.33
L
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,899
Damage
91,072
123,354
Taken
88,270
95,456
Mitigated
57,413
59,412
Healing
39,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,579
729
660
811
7,721
2,527
512
5,212
2,242
13,026
0
L
Artio
DEIABRUA
Artio
7,706
1,187
2,570
3,485
21,342
25,584
125
10,296
9,983
15,085
0
W
Chronos
KoniArkana
Chronos
11,625
3,777
1,299
2,089
14,881
6,345
3,553
2,248
12,633
48,688
0
L
Jing Wei
Marshméllo
Jing Wei
24,456
13,360
1,505
5,336
23,663
8,666
550
14,071
8,737
0
62,254
W
Horus
OhVilo
Horus
17,417
4,851
6,192
16,211
30,690
28,530
443
9,656
18,678
0
24,090
W
He Bo
S1NNL05
He Bo
17,089
42
146
2,713
17,318
7,553
756
7,224
9,262
40,855
0
W
Cerberus
ToM-_987
Cerberus
22,302
740
3,104
21,048
42,667
42,237
676
14,021
28,646
40,475
0
L
27,851
8,289
2,047
3,037
21,365
15,882
162
11,784
8,519
183
46,994
W
Serqet
X3nNt
Serqet
9,466
481
458
6,152
17,798
10,791
833
5,709
12,089
0
18,249
L
22,480
1,916
14,902
5,513
14,179
4,754
360
9,653
4,144
45,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,172
Gold Earned
61,317
195
Minions Killed
180
0
Camps Cleared
0
1,680,516
Distance Traveled
1,513,959
2
Wards Purchased
91
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,161
482
7
0
0
141,672
87
L
Artio
12,228
644
17
1
0
336,372
1
W
Chronos
13,096
689
63
3
0
331,223
0
L
Jing Wei
14,219
748
73
4
0
324,375
0
W
Horus
13,814
727
26
1
0
336,754
0
W
He Bo
13,882
731
43
2
0
299,125
1
W
Cerberus
12,342
650
43
2
0
353,478
1
L
Nike
13,012
685
22
1
0
347,345
0
W
Serqet
12,038
634
20
1
0
359,936
0
L
Ra
12,697
668
61
3
0
364,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role