Player Matchup

Neith
Neith
Aozorasong
Neith
Level 23
God Stats
6W - 10L
1,706 SR
Queue Stats
91W - 123L
1,439 Elo+
Party 1
Cupid
Cupid
MURCIA117
Cupid
Level 7
God Stats
1W - 1L
1,342 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Hera
Hera
PiCheese
Hera
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 24L
1,543 Elo+
Solo
Bellona
Bellona
killndi3
Bellona
Level 29
God Stats
24W - 21L
1,622 SR
Queue Stats
309W - 352L
1,505 Elo+
Party 1
Horus
Horus
暮雨幽魂
Horus
Level 28
God Stats
0W - 2L
1,484 SR
Queue Stats
27W - 30L
1,495 Elo+
Solo
Team Averages
Level 23
1,531 SR
1,534 Elo+

VS

Team Averages
Level 20
1,430 SR
1,480 Elo+
The Morrigan
The Morrigan
CVRabi
The Morrigan
Level 26
God Stats
7W - 4L
1,232 SR
Queue Stats
113W - 104L
1,415 Elo+
Party 2
Ganesha
Ganesha
ZeusSlaps
Ganesha
Level 8
God Stats
6W - 4L
1,427 SR
Queue Stats
10W - 17L
1,629 Elo+
Solo
Danzaburou
Danzaburou
avance517
Danzaburou
Level 24
God Stats
4W - 5L
1,492 SR
Queue Stats
91W - 81L
1,365 Elo+
Party 2
Fenrir
Fenrir
dbhsgdjhgajhgdfe
Fenrir
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 45L
1,522 Elo+
Solo
Cthulhu
Cthulhu
kudoll
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 64L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 1 / 2
7,252
483
6,273
3,641
1,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
MURCIA117
Cupid
11
1 / 7 / 0
6,874
458
3,667
10,968
2,875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
11
2 / 5 / 5
6,791
453
6,564
6,995
1,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
killndi3
Bellona
11
1 / 3 / 4
7,005
467
4,935
14,480
8,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 5 / 1
7,329
489
5,524
10,922
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CVRabi
The Morrigan
15
7 / 0 / 2
8,853
590
5,797
5,839
2,944
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
ZeusSlaps
Ganesha
11
0 / 5 / 11
6,982
465
4,960
8,656
4,778
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
avance517
Danzaburou
12
1 / 2 / 3
7,212
481
2,312
8,697
2,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 3 / 5
9,634
642
12,297
11,209
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
kudoll
Cthulhu
13
2 / 1 / 9
8,054
537
9,180
9,251
9,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
11
Kills
21
21
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
4
1
2
5
W
The Morrigan
CVRabi
The Morrigan
7
0
2
8
L
Cupid
MURCIA117
Cupid
1
7
0
0.14
L
Hera
2
5
5
0.9
W
Ganesha
ZeusSlaps
Ganesha
0
5
11
1.1
W
Danzaburou
avance517
Danzaburou
1
2
3
1.25
W
11
3
5
4.5
L
Bellona
killndi3
Bellona
1
3
4
1
W
Cthulhu
kudoll
Cthulhu
2
1
9
6.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,963
Damage
34,546
47,006
Taken
43,652
20,362
Mitigated
23,582
11,086
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,273
2,051
0
751
3,641
1,170
0
753
2,888
0
31,486
W
The Morrigan
CVRabi
The Morrigan
5,797
1,751
0
2,788
5,839
2,944
810
512
5,227
48,032
0
L
Cupid
MURCIA117
Cupid
3,667
2,508
28
1,971
10,968
2,875
871
6,249
4,719
0
35,402
L
Hera
6,564
1,402
0
1,531
6,995
1,714
334
2,753
4,242
30,841
0
W
Ganesha
ZeusSlaps
Ganesha
4,960
127
0
720
8,656
4,778
83
2,040
6,557
15,762
0
W
Danzaburou
avance517
Danzaburou
2,312
667
0
4,119
8,697
2,593
0
2,845
5,852
0
42,120
W
12,297
3,721
0
4,615
11,209
4,262
0
1,169
10,020
0
56,353
L
Bellona
killndi3
Bellona
4,935
1,410
131
4,131
14,480
8,317
0
5,039
9,441
0
38,677
W
Cthulhu
kudoll
Cthulhu
9,180
1,180
0
4,150
9,251
9,005
305
694
8,518
39,206
0
L
5,524
2,499
293
2,250
10,922
6,286
190
6,129
4,793
455
28,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
40,735
315
Minions Killed
351
0
Camps Cleared
0
1,319,950
Distance Traveled
1,558,955
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,252
483
68
5
0
252,976
3
W
The Morrigan
8,853
590
100
7
0
318,056
6
L
Cupid
6,874
458
73
5
0
214,834
0
L
Hera
6,791
453
50
3
0
276,495
4
W
Ganesha
6,982
465
6
0
0
297,713
4
W
Danzaburou
7,212
481
77
5
0
296,052
3
W
Fenrir
9,634
642
106
7
0
323,579
0
L
Bellona
7,005
467
71
5
0
282,605
4
W
Cthulhu
8,054
537
62
4
0
323,555
3
L
Horus
7,329
489
53
4
0
293,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role