Player Matchup

Freya
Freya
BigDawg1026
Freya
Level 26
God Stats
22W - 19L
1,480 SR
Queue Stats
47W - 37L
1,286 Elo+
Solo
Bellona
Bellona
Bobbythe0ne
Bellona
Level 13
God Stats
1W - 1L
1,702 SR
Queue Stats
14W - 24L
1,219 Elo+
Party 1
Thor
Thor
MrRage2011
Thor
Level 4
God Stats
0W - 3L
1,304 SR
Queue Stats
0W - 5L
988 Elo+
Party 1
Anhur
Anhur
gruunepony420
Anhur
Level 18
God Stats
5W - 9L
1,249 SR
Queue Stats
7W - 10L
1,125 Elo+
Solo
Kali
Kali
liebeITzlove
Kali
Level 29
God Stats
30W - 24L
1,497 SR
Queue Stats
349W - 412L
1,364 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,196 Elo+

VS

Team Averages
Level 19
1,591 SR
1,334 Elo+
Gilgamesh
Gilgamesh
BadKnight43206
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Danzai777
Danzaburou
Level 27
God Stats
7W - 4L
1,736 SR
Queue Stats
40W - 34L
1,325 Elo+
Solo
Anhur
Anhur
LoRez Gamer
Anhur
Level 18
God Stats
3W - 4L
1,496 SR
Queue Stats
58W - 38L
1,506 Elo+
Solo
Sol
Sol
VainVain8841
Sol
Level 18
God Stats
1W - 2L
1,723 SR
Queue Stats
4W - 7L
1,133 Elo+
Solo
Nu Wa
Nu Wa
over_kill1408
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
5,169
287
319
3,098
914
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Bobbythe0ne
Bellona
13
5 / 10 / 2
9,093
505
12,054
18,723
11,639
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 14 / 1
7,182
399
3,784
15,873
5,780
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 12 / 0
6,252
347
2,348
12,640
2,956
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 4 / 0
9,831
546
11,378
16,819
8,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BadKnight43206
Gilgamesh
15
7 / 1 / 4
10,273
571
6,810
16,159
8,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Danzai777
Danzaburou
16
10 / 2 / 4
11,632
646
11,935
12,521
4,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

13
8 / 0 / 1
9,640
536
3,787
4,642
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 1 / 4
11,221
623
10,013
8,473
2,823
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 3
10,844
602
9,574
6,913
2,415
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
9
Kills
41
43
Deaths
9
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BadKnight43206
Gilgamesh
7
1
4
9
L
0
3
0
0
L
Bellona
Bobbythe0ne
Bellona
5
10
2
0.6
W
Danzaburou
Danzai777
Danzaburou
10
2
4
6
W
8
0
1
8.5
L
1
14
1
0.11
W
10
1
4
12
L
0
12
0
0
L
3
4
0
0.75
W
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,883
Damage
42,119
67,153
Taken
48,708
29,539
Mitigated
19,908
4,461
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BadKnight43206
Gilgamesh
6,810
2,536
0
6,253
16,159
8,464
255
58
16,101
0
57,636
L
319
170
0
76
3,098
914
0
647
2,451
3,871
0
L
Bellona
Bobbythe0ne
Bellona
12,054
4,973
0
416
18,723
11,639
0
8,378
10,345
0
40,386
W
Danzaburou
Danzai777
Danzaburou
11,935
5,172
0
4,655
12,521
4,998
5,495
261
12,260
0
60,303
W
3,787
1,659
0
1,077
4,642
1,208
283
0
4,642
0
36,446
L
3,784
2,108
0
0
15,873
5,780
0
4,292
11,581
0
31,081
W
10,013
4,732
0
2,754
8,473
2,823
5,186
0
8,473
58,630
0
L
2,348
1,001
0
636
12,640
2,956
0
4,893
7,747
0
20,647
L
11,378
6,037
0
3,333
16,819
8,250
0
1,377
15,442
0
76,065
W
9,574
3,352
0
0
6,913
2,415
4,201
0
6,913
51,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
53,610
258
Minions Killed
447
0
Camps Cleared
0
1,192,304
Distance Traveled
1,312,236
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,273
571
76
4
0
312,515
2
L
Freya
5,169
287
8
0
0
77,309
0
L
Bellona
9,093
505
54
3
0
280,585
0
W
Danzaburou
11,632
646
98
5
0
278,487
1
W
Anhur
9,640
536
74
4
0
182,164
0
L
Thor
7,182
399
51
3
0
269,112
0
W
Sol
11,221
623
112
6
0
295,634
0
L
Anhur
6,252
347
39
2
0
224,347
0
L
Kali
9,831
546
106
6
0
340,951
0
W
Nu Wa
10,844
602
87
5
0
243,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role