Player Matchup

Serqet
Serqet
Estalanii
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,411 Elo+
Solo
Aphrodite
Aphrodite
HumblemanJay
Aphrodite
Level 158
God Stats
1W - 1L
1,691 SR
Queue Stats
74W - 77L
1,427 Elo+
Solo
Hachiman
Hachiman
Lord-Goof
Hachiman
Level 102
God Stats
3W - 1L
1,454 SR
Queue Stats
89W - 74L
1,448 Elo+
Solo
Cerberus
Cerberus
zelda200115
Cerberus
Level 88
God Stats
1W - 1L
1,313 SR
Queue Stats
228W - 254L
1,415 Elo+
Solo
Cernunnos
Cernunnos
对面五个小逗比
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,388 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,418 Elo+

VS

Team Averages
Level 81
1,497 SR
1,422 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DOBERman098
Neith
Level 144
God Stats
7W - 5L
1,517 SR
Queue Stats
201W - 202L
1,431 Elo+
Solo
Sylvanus
Sylvanus
MountSilver
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,709 Elo+
Solo
Discordia
Discordia
SillentKiller77
Discordia
Level 101
God Stats
16W - 17L
1,469 SR
Queue Stats
418W - 447L
1,365 Elo+
Party 1
Janus
Janus
aronelis666
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Estalanii
Serqet
13
4 / 4 / 9
8,089
899
4,525
6,750
3,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
HumblemanJay
Aphrodite
15
2 / 1 / 12
8,660
962
5,810
7,129
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Lord-Goof
Hachiman
16
9 / 4 / 9
9,556
1,062
12,684
9,410
4,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
zelda200115
Cerberus
17
6 / 1 / 17
9,568
1,063
6,738
15,406
11,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
4 / 4 / 10
8,267
919
11,664
10,219
4,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
6 / 5 / 7
8,269
919
8,692
10,642
3,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 7 / 7
6,655
739
6,784
9,899
3,686
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
MountSilver
Sylvanus
12
3 / 7 / 4
7,060
784
5,915
12,276
8,617
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
SillentKiller77
Discordia
17
5 / 2 / 6
8,384
932
14,965
7,141
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 4 / 1
5,430
603
1,010
3,616
800

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
25
Kills
14
14
Deaths
25
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
5
7
1.9
L
0
7
7
0.5
W
Serqet
Estalanii
Serqet
4
4
9
2.13
W
Aphrodite
HumblemanJay
Aphrodite
2
1
12
8
W
Hachiman
Lord-Goof
Hachiman
9
4
9
3.38
L
Sylvanus
MountSilver
Sylvanus
3
7
4
0.71
L
Discordia
SillentKiller77
Discordia
5
2
6
4
L
0
4
1
0.13
W
Cerberus
zelda200115
Cerberus
6
1
17
14.5
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,421
Damage
37,366
48,914
Taken
43,574
27,754
Mitigated
19,212
24,493
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,692
4,982
698
1,205
10,642
3,631
0
2,809
7,833
0
18,253
L
6,784
2,796
689
1,075
9,899
3,686
0
3,078
6,387
0
12,675
W
Serqet
Estalanii
Serqet
4,525
988
36
18
6,750
3,271
288
3,227
3,321
0
4,958
W
Aphrodite
HumblemanJay
Aphrodite
5,810
0
6,661
4,703
7,129
3,826
822
3,553
3,224
13,505
0
W
Hachiman
Lord-Goof
Hachiman
12,684
5,053
515
2,263
9,410
4,001
884
4,712
4,470
0
26,591
L
Sylvanus
MountSilver
Sylvanus
5,915
1,695
2,037
2,273
12,276
8,617
0
3,568
8,708
7,748
0
L
Discordia
SillentKiller77
Discordia
14,965
195
1,116
2,308
7,141
2,478
0
2,460
4,681
26,718
0
L
1,010
159
0
0
3,616
800
0
633
2,815
2,553
0
W
Cerberus
zelda200115
Cerberus
6,738
240
1,774
6,310
15,406
11,745
296
5,047
9,895
12,973
0
W
11,664
4,543
494
1,719
10,219
4,911
738
3,803
6,114
0
27,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,140
Gold Earned
35,798
132
Minions Killed
69
0
Camps Cleared
0
815,433
Distance Traveled
695,644
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,269
919
21
2
0
147,083
0
L
Neith
6,655
739
10
1
0
140,341
1
W
Serqet
8,089
899
13
1
0
164,137
1
W
Aphrodite
8,660
962
21
2
0
178,920
0
W
Hachiman
9,556
1,062
37
4
0
143,417
0
L
Sylvanus
7,060
784
6
1
0
131,387
0
L
Discordia
8,384
932
31
3
0
193,215
1
L
Janus
5,430
603
1
0
0
83,618
0
W
Cerberus
9,568
1,063
29
3
0
187,708
0
W
Cernunnos
8,267
919
32
4
0
141,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role