Player Matchup

Da Ji
Da Ji
JOJO1984
Da Ji
Level 8
God Stats
3W - 4L
1,421 SR
Queue Stats
13W - 18L
1,395 Elo+
Solo
Fafnir
Fafnir
LovecraftOneLove
Fafnir
Level 14
God Stats
4W - 2L
1,874 SR
Queue Stats
13W - 13L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Obama97
Nu Wa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,376 Elo+
Party 3
Nox
Nox
amelotar
Nox
Level 23
God Stats
4W - 1L
1,641 SR
Queue Stats
20W - 25L
1,352 Elo+
Party 2
Anubis
Anubis
darrenteo
Anubis
Level 8
God Stats
2W - 6L
1,325 SR
Queue Stats
4W - 9L
1,376 Elo+
Party 3
Team Averages
Level 13
1,552 SR
1,394 Elo+

VS

Team Averages
Level 13
1,566 SR
1,426 Elo+
Gilgamesh
Gilgamesh
Jaeden10
Gilgamesh
Level 17
God Stats
2W - 4L
1,675 SR
Queue Stats
199W - 237L
1,391 Elo+
Solo
Thoth
Thoth
LaxBro1134
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,421 Elo+
Solo
Ullr
Ullr
Sneegy
Ullr
Level 11
God Stats
1W - 1L
1,756 SR
Queue Stats
7W - 5L
1,588 Elo+
Party 1
Fenrir
Fenrir
TheAnubisReaper
Fenrir
Level 17
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Bacchus
Bacchus
YeeHeckingHaw
Bacchus
Level 14
God Stats
5W - 5L
1,583 SR
Queue Stats
6W - 6L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JOJO1984
Da Ji
12
2 / 2 / 5
7,604
475
2,520
9,746
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 0 / 9
9,079
567
3,807
9,515
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Obama97
Nu Wa
13
0 / 4 / 3
7,886
493
6,692
8,101
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 4 / 8
8,243
515
8,343
7,089
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
darrenteo
Anubis
17
10 / 1 / 1
10,248
641
8,674
5,724
2,780
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaeden10
Gilgamesh
13
2 / 2 / 1
8,111
507
4,821
11,969
6,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
11
0 / 6 / 1
6,698
419
1,295
7,734
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
Sneegy
Ullr
11
1 / 6 / 3
7,199
450
4,181
9,221
2,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 1
6,961
435
2,917
12,128
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
10
4 / 4 / 1
7,299
456
7,117
11,069
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
22
Kills
9
11
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
JOJO1984
Da Ji
2
2
5
2.25
L
Gilgamesh
Jaeden10
Gilgamesh
2
2
1
1.25
L
Thoth
0
6
1
0.08
W
5
0
9
9.5
W
Nu Wa
Obama97
Nu Wa
0
4
3
0.38
L
Ullr
Sneegy
Ullr
1
6
3
0.42
L
2
4
1
0.63
L
Bacchus
4
4
1
1.13
W
5
4
8
2.25
W
Anubis
darrenteo
Anubis
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
20,331
40,175
Taken
52,121
19,919
Mitigated
25,417
12,233
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
JOJO1984
Da Ji
2,520
340
0
3,887
9,746
3,362
549
610
9,056
0
34,066
L
Gilgamesh
Jaeden10
Gilgamesh
4,821
1,049
0
3,014
11,969
6,841
614
5,885
5,848
0
39,721
L
Thoth
1,295
257
0
250
7,734
1,739
832
5,412
2,216
22,443
0
W
3,807
1,250
0
4,579
9,515
8,852
0
3,490
6,025
14,731
0
W
Nu Wa
Obama97
Nu Wa
6,692
1,836
0
1,989
8,101
2,382
24
377
7,379
39,915
0
L
Ullr
Sneegy
Ullr
4,181
1,837
0
478
9,221
2,622
546
5,206
3,610
0
30,132
L
2,917
1,046
0
4,908
12,128
3,608
0
3,252
8,744
0
24,595
L
Bacchus
7,117
1,201
0
1,219
11,069
10,607
339
6,129
4,187
20,521
0
W
8,343
874
0
250
7,089
2,543
315
3,313
3,776
32,517
0
W
Anubis
darrenteo
Anubis
8,674
253
0
1,528
5,724
2,780
375
622
5,054
79,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,060
Gold Earned
36,268
350
Minions Killed
256
0
Camps Cleared
0
1,376,238
Distance Traveled
1,334,987
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,604
475
64
4
0
257,896
4
L
Gilgamesh
8,111
507
89
6
0
238,978
1
L
Thoth
6,698
419
43
3
0
271,930
0
W
Fafnir
9,079
567
20
1
0
298,668
10
W
Nu Wa
7,886
493
78
5
0
250,667
5
L
Ullr
7,199
450
68
4
0
246,158
1
L
Fenrir
6,961
435
49
3
0
271,082
10
L
Bacchus
7,299
456
7
0
0
306,839
1
W
Nox
8,243
515
54
3
0
282,379
2
W
Anubis
10,248
641
134
8
0
286,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role