Player Matchup

Morgan Le Fay
Morgan Le Fay
Cyb3rM1st
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,422 Elo+
Solo
Sol
Sol
Juicymango1513
Sol
Level 26
God Stats
78W - 69L
1,444 SR
Queue Stats
208W - 204L
1,406 Elo+
Solo
Loki
Loki
TRH spark
Loki
Level 8
God Stats
3W - 2L
1,440 SR
Queue Stats
4W - 6L
1,155 Elo+
Solo
Sun Wukong
Sun Wukong
tekin96
Sun Wukong
Level 25
God Stats
15W - 19L
1,304 SR
Queue Stats
109W - 125L
1,478 Elo+
Solo
Anubis
Anubis
zorel78400
Anubis
Level 20
God Stats
0W - 1L
1,263 SR
Queue Stats
33W - 25L
1,397 Elo+
Solo
Team Averages
Level 21
1,390 SR
1,371 Elo+

VS

Team Averages
Level 16
1,517 SR
1,478 Elo+
Merlin
Merlin
Lucas_CHN
Merlin
Level 16
God Stats
13W - 10L
1,786 SR
Queue Stats
24W - 26L
1,728 Elo+
Solo
Fenrir
Fenrir
Shopap24
Fenrir
Level 7
God Stats
1W - 0L
1,356 SR
Queue Stats
2W - 0L
1,709 Elo+
Solo
Medusa
Medusa
T1cKl3P1nK
Medusa
Level 28
God Stats
2W - 1L
1,538 SR
Queue Stats
2W - 2L
1,398 Elo+
Solo
Scylla
Scylla
ThiagoFerreira7
Scylla
Level 18
God Stats
4W - 0L
1,801 SR
Queue Stats
80W - 64L
1,480 Elo+
Solo
Tiamat
Tiamat
jcjpjg3
Tiamat
Level 10
God Stats
1W - 1L
1,104 SR
Queue Stats
1W - 3L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cyb3rM1st
Morgan Le Fay
20
5 / 8 / 14
14,199
1,014
16,187
16,130
6,780
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
15 / 9 / 12
17,914
1,280
37,097
23,928
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
3 / 11 / 21
13,712
979
14,035
24,223
8,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
tekin96
Sun Wukong
20
8 / 6 / 18
15,190
1,085
21,853
29,838
25,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
zorel78400
Anubis
20
4 / 11 / 15
13,358
954
9,990
18,749
6,991
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lucas_CHN
Merlin
20
5 / 6 / 21
15,101
1,079
17,711
21,689
9,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Shopap24
Fenrir
20
11 / 18 / 23
15,858
1,133
22,738
28,484
14,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
T1cKl3P1nK
Medusa
20
19 / 6 / 19
17,939
1,281
34,705
28,270
11,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 6 / 23
16,498
1,178
28,257
20,741
7,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
jcjpjg3
Tiamat
18
0 / 1 / 5
10,544
753
430
5,209
1,878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
136
35
Kills
45
45
Deaths
37
80
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cyb3rM1st
Morgan Le Fay
5
8
14
1.5
L
15
9
12
2.33
W
Merlin
Lucas_CHN
Merlin
5
6
21
2.58
W
Fenrir
Shopap24
Fenrir
11
18
23
1.25
W
Medusa
T1cKl3P1nK
Medusa
19
6
19
4.75
L
Loki
3
11
21
1.23
W
10
6
23
3.58
W
Tiamat
jcjpjg3
Tiamat
0
1
5
2.5
L
Sun Wukong
tekin96
Sun Wukong
8
6
18
2.83
L
Anubis
zorel78400
Anubis
4
11
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,162
Damage
103,841
112,868
Taken
104,393
54,012
Mitigated
45,147
11,355
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cyb3rM1st
Morgan Le Fay
16,187
2,294
0
535
16,130
6,780
0
7,689
8,441
48,333
0
L
37,097
14,419
0
4,717
23,928
7,101
0
8,300
15,628
83,534
0
W
Merlin
Lucas_CHN
Merlin
17,711
1,620
763
2,937
21,689
9,274
0
12,037
9,652
55,005
0
W
Fenrir
Shopap24
Fenrir
22,738
3,003
0
450
28,484
14,559
0
19,585
8,899
0
35,125
W
Medusa
T1cKl3P1nK
Medusa
34,705
23,996
0
8,983
28,270
11,603
0
18,556
9,714
0
64,806
L
Loki
14,035
1,890
0
0
24,223
8,036
0
9,339
14,884
0
22,640
W
28,257
4,257
0
42
20,741
7,833
0
10,904
9,837
62,159
0
W
Tiamat
jcjpjg3
Tiamat
430
173
0
718
5,209
1,878
0
2,192
3,017
5,180
0
L
Sun Wukong
tekin96
Sun Wukong
21,853
5,664
0
1,881
29,838
25,104
0
12,449
17,389
0
34,658
L
Anubis
zorel78400
Anubis
9,990
2,572
0
4,222
18,749
6,991
0
8,621
10,128
37,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,373
Gold Earned
75,940
264
Minions Killed
252
8
Camps Cleared
2
1,276,512
Distance Traveled
1,116,595
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,199
1,014
57
4
2
229,530
0
L
Sol
17,914
1,280
114
8
3
250,693
1
W
Merlin
15,101
1,079
87
6
0
231,954
0
W
Fenrir
15,858
1,133
16
1
0
258,841
0
W
Medusa
17,939
1,281
48
3
0
236,869
0
L
Loki
13,712
979
11
1
0
289,863
3
W
Scylla
16,498
1,178
88
6
1
257,158
1
W
Tiamat
10,544
753
13
1
1
131,773
0
L
Sun Wukong
15,190
1,085
20
1
3
308,766
0
L
Anubis
13,358
954
62
4
0
197,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role