Player Matchup

Danzaburou
Danzaburou
DarkPinki
Danzaburou
Level 65
God Stats
12W - 17L
1,420 SR
Queue Stats
179W - 285L
1,368 Elo+
Party 2
Erlang Shen
Erlang Shen
Dasklote
Erlang Shen
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 17L
1,605 Elo+
Party 2
Sol
Sol
MagicIguana
Sol
Level 29
God Stats
3W - 6L
1,270 SR
Queue Stats
111W - 148L
1,470 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mosselsap
Tsukuyomi
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 163L
1,687 Elo+
Party 2
Ares
Ares
StevaProGames
Ares
Level 25
God Stats
62W - 45L
1,506 SR
Queue Stats
95W - 86L
1,503 Elo+
Party 2
Team Averages
Level 34
1,439 SR
1,527 Elo+

VS

Team Averages
Level 19
1,605 SR
1,337 Elo+
Merlin
Merlin
Cacoxyr
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,481 Elo+
Solo
Arachne
Arachne
Pro100Tanck
Arachne
Level 14
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 6L
1,355 Elo+
Solo
Artemis
Artemis
Selfmadeneeon
Artemis
Level 18
God Stats
10W - 11L
1,512 SR
Queue Stats
16W - 21L
1,299 Elo+
Party 1
Guan Yu
Guan Yu
gamer69z
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,189 Elo+
Solo
Fafnir
Fafnir
iN_PrxDaToR
Fafnir
Level 26
God Stats
21W - 26L
1,817 SR
Queue Stats
43W - 56L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkPinki
Danzaburou
14
8 / 0 / 8
9,443
555
9,739
12,143
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Dasklote
Erlang Shen
18
6 / 1 / 1
10,767
633
7,529
10,647
6,902
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 7
9,274
546
4,497
6,151
2,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Mosselsap
Tsukuyomi
18
14 / 1 / 8
11,342
667
17,655
11,984
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 13
8,602
506
7,460
14,685
15,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cacoxyr
Merlin
12
2 / 8 / 0
7,500
441
9,109
13,006
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Pro100Tanck
Arachne
12
2 / 11 / 0
7,431
437
5,701
15,548
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
10
0 / 8 / 2
6,634
390
7,105
10,869
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
gamer69z
Guan Yu
11
0 / 5 / 1
6,522
384
2,753
9,459
6,342
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
9
0 / 3 / 0
6,599
388
2,219
12,009
10,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
35
Kills
4
4
Deaths
35
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cacoxyr
Merlin
2
8
0
0.25
W
Danzaburou
DarkPinki
Danzaburou
8
0
8
12
W
Erlang Shen
Dasklote
Erlang Shen
6
1
1
6.5
W
4
1
7
7.5
W
Tsukuyomi
Mosselsap
Tsukuyomi
14
1
8
18
L
Arachne
Pro100Tanck
Arachne
2
11
0
0.18
L
Artemis
0
8
2
0.13
W
3
1
13
9.5
L
Guan Yu
gamer69z
Guan Yu
0
5
1
0.1
L
Fafnir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,880
Damage
26,887
55,610
Taken
60,891
35,515
Mitigated
28,801
16,785
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cacoxyr
Merlin
9,109
291
222
3,416
13,006
3,225
0
2,334
10,672
44,456
0
W
Danzaburou
DarkPinki
Danzaburou
9,739
6,290
0
7,851
12,143
5,538
477
2,380
9,763
0
49,753
W
Erlang Shen
Dasklote
Erlang Shen
7,529
3,669
0
3,389
10,647
6,902
0
177
10,470
0
86,195
W
4,497
595
0
2,744
6,151
2,579
881
2,533
3,618
52,879
0
W
Tsukuyomi
Mosselsap
Tsukuyomi
17,655
4,070
0
1,651
11,984
5,251
399
2,662
9,322
0
94,502
L
Arachne
Pro100Tanck
Arachne
5,701
2,999
0
2,253
15,548
5,437
0
3,187
12,361
0
28,715
L
Artemis
7,105
2,132
0
892
10,869
3,156
0
2,904
7,965
0
32,688
W
7,460
646
0
1,150
14,685
15,245
202
3,576
11,109
25,941
0
L
Guan Yu
gamer69z
Guan Yu
2,753
646
35
1,363
9,459
6,342
176
605
8,854
0
17,638
L
Fafnir
2,219
317
0
3,455
12,009
10,641
0
3,340
8,669
13,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,428
Gold Earned
34,686
532
Minions Killed
228
0
Camps Cleared
0
1,728,079
Distance Traveled
1,473,713
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,500
441
72
4
0
280,188
0
W
Danzaburou
9,443
555
83
5
0
315,325
3
W
Erlang Shen
10,767
633
171
10
0
336,419
5
W
Sol
9,274
546
102
6
0
341,887
0
W
Tsukuyomi
11,342
667
139
8
0
410,134
5
L
Arachne
7,431
437
48
3
0
282,466
0
L
Artemis
6,634
390
54
3
0
292,482
2
W
Ares
8,602
506
37
2
0
324,314
2
L
Guan Yu
6,522
384
34
2
0
274,562
4
L
Fafnir
6,599
388
20
1
0
344,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role