Player Matchup

Anhur
Anhur
CreedSk1ller
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,452 Elo+
Solo
Hel
Hel
Gm_villa
Hel
Level 27
God Stats
48W - 43L
1,497 SR
Queue Stats
366W - 370L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Pillar187
Kukulkan
Level 8
God Stats
35W - 40L
1,516 SR
Queue Stats
74W - 88L
1,451 Elo+
Solo
Skadi
Skadi
TOTOMO
Skadi
Level 29
God Stats
9W - 3L
1,757 SR
Queue Stats
142W - 140L
1,452 Elo+
Solo
Mulan
Mulan
Zenk441
Mulan
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
58W - 57L
1,347 Elo+
Solo
Team Averages
Level 23
1,554 SR
1,434 Elo+

VS

Team Averages
Level 16
1,573 SR
1,445 Elo+
Thor
Thor
Danok23
Thor
Level 14
God Stats
1W - 1L
1,752 SR
Queue Stats
32W - 30L
1,348 Elo+
Solo
Zeus
Zeus
Divine ZeeK
Zeus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,452 Elo+
Solo
Nemesis
Nemesis
JEZSEPPY
Nemesis
Level 5
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Artemis
Artemis
ZCor
Artemis
Level 7
God Stats
3W - 9L
1,522 SR
Queue Stats
11W - 17L
1,447 Elo+
Solo
Da Ji
Da Ji
ajwooly
Da Ji
Level 28
God Stats
7W - 16L
1,331 SR
Queue Stats
100W - 151L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
13,898
993
15,540
20,698
7,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 2 / 22
15,382
1,099
13,977
13,180
5,071
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Pillar187
Kukulkan
20
4 / 1 / 13
13,293
950
9,971
6,615
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
TOTOMO
Skadi
20
14 / 7 / 13
15,167
1,083
29,621
16,688
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Zenk441
Mulan
20
3 / 5 / 22
13,493
964
10,193
23,617
24,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Danok23
Thor
20
5 / 10 / 10
13,995
1,000
19,561
20,682
8,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 2 / 11
13,860
990
13,952
10,118
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
JEZSEPPY
Nemesis
19
2 / 13 / 10
12,798
914
14,148
24,473
12,428
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
ZCor
Artemis
18
1 / 1 / 5
11,572
827
5,549
5,777
1,961
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
ajwooly
Da Ji
20
8 / 11 / 8
14,482
1,034
22,751
25,443
12,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
64
37
Kills
20
20
Deaths
37
82
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
5
12
2.8
L
Thor
Danok23
Thor
5
10
10
1
L
4
2
11
4.75
W
8
2
22
9.5
L
Nemesis
JEZSEPPY
Nemesis
2
13
10
0.54
W
Kukulkan
Pillar187
Kukulkan
4
1
13
10.5
W
Skadi
TOTOMO
Skadi
14
7
13
2.93
L
Artemis
ZCor
Artemis
1
1
5
3.5
W
Mulan
Zenk441
Mulan
3
5
22
2.8
L
Da Ji
ajwooly
Da Ji
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,302
Damage
75,961
80,798
Taken
86,493
45,462
Mitigated
39,565
18,299
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,540
10,675
0
2,752
20,698
7,308
0
4,854
15,844
0
28,263
L
Thor
Danok23
Thor
19,561
4,316
0
250
20,682
8,546
0
7,016
13,666
0
45,832
L
13,952
701
0
327
10,118
4,013
0
1,230
8,888
34,434
0
W
13,977
3,674
7,364
5,463
13,180
5,071
0
1,543
11,637
42,581
0
L
Nemesis
JEZSEPPY
Nemesis
14,148
4,021
0
2,729
24,473
12,428
0
6,244
18,229
0
32,480
W
Kukulkan
Pillar187
Kukulkan
9,971
349
0
0
6,615
2,843
0
614
6,001
41,901
0
W
Skadi
TOTOMO
Skadi
29,621
17,398
0
0
16,688
5,953
0
2,843
13,845
0
47,101
L
Artemis
ZCor
Artemis
5,549
1,968
0
1,101
5,777
1,961
0
1,833
3,944
0
27,035
W
Mulan
Zenk441
Mulan
10,193
1,959
0
2,720
23,617
24,287
0
4,098
19,519
1,176
21,884
L
Da Ji
ajwooly
Da Ji
22,751
6,746
0
439
25,443
12,617
0
8,017
17,426
0
38,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,233
Gold Earned
66,707
254
Minions Killed
221
4
Camps Cleared
6
1,154,851
Distance Traveled
1,053,439
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,898
993
31
2
1
217,917
0
L
Thor
13,995
1,000
57
4
0
233,354
0
L
Zeus
13,860
990
50
4
0
182,562
0
W
Hel
15,382
1,099
82
6
1
252,697
0
L
Nemesis
12,798
914
30
2
3
215,113
0
W
Kukulkan
13,293
950
101
7
0
251,510
1
W
Skadi
15,167
1,083
21
2
1
214,754
1
L
Artemis
11,572
827
52
4
0
167,888
1
W
Mulan
13,493
964
19
1
1
217,973
0
L
Da Ji
14,482
1,034
32
2
3
254,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role