Player Matchup

Hel
Hel
blackbeast129
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,578 Elo+
Solo
Arachne
Arachne
rohamcsiga
Arachne
Level 157
God Stats
8W - 9L
1,377 SR
Queue Stats
281W - 284L
1,542 Elo+
Solo
Sylvanus
Sylvanus
zIVIAjesticz
Sylvanus
Level 144
God Stats
5W - 4L
1,699 SR
Queue Stats
322W - 289L
1,644 Elo+
Solo
Team Averages
Level 136
1,525 SR
1,588 Elo+

VS

Team Averages
Level 138
1,621 SR
1,706 Elo+
Kukulkan
Kukulkan
ItzzTimoK
Kukulkan
Level 105
God Stats
12W - 13L
1,528 SR
Queue Stats
20W - 18L
1,535 Elo+
Solo
Ravana
Ravana
MediumFiber
Ravana
Level 150
God Stats
3W - 2L
1,689 SR
Queue Stats
284W - 138L
1,773 Elo+
Party 1
Sylvanus
Sylvanus
Xx_ZwareShag_xX
Sylvanus
Level 160
God Stats
3W - 1L
1,646 SR
Queue Stats
484W - 231L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 6
10,388
577
4,945
16,963
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
rohamcsiga
Arachne
15
5 / 6 / 1
11,685
649
10,896
18,695
9,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
zIVIAjesticz
Sylvanus
16
4 / 1 / 4
12,065
670
8,069
21,720
33,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ItzzTimoK
Kukulkan
18
5 / 0 / 9
13,336
741
18,491
4,191
2,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
16
5 / 7 / 6
12,376
688
15,907
15,334
7,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
16
6 / 2 / 10
12,129
674
14,434
21,394
24,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
16
16
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ItzzTimoK
Kukulkan
5
0
9
9.5
W
Ravana
5
7
6
1.14
W
Sylvanus
6
2
10
5.5
L
0
9
6
0.33
L
Arachne
rohamcsiga
Arachne
5
6
1
0.92
L
Sylvanus
zIVIAjesticz
Sylvanus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
48,832
57,378
Taken
40,919
48,922
Mitigated
34,573
23,890
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ItzzTimoK
Kukulkan
18,491
1,627
0
1,399
4,191
2,272
1,554
1,486
2,705
93,504
0
W
Ravana
15,907
4,392
0
1,722
15,334
7,636
13
4,468
10,866
0
63,790
W
Sylvanus
14,434
3,927
3,016
7,828
21,394
24,665
897
7,060
14,334
29,785
0
L
4,945
322
4,515
5,074
16,963
5,621
0
9,914
6,750
41,599
0
L
Arachne
rohamcsiga
Arachne
10,896
6,921
573
4,351
18,695
9,619
0
10,473
8,222
0
28,701
L
Sylvanus
zIVIAjesticz
Sylvanus
8,069
1,843
2,905
6,472
21,720
33,682
93
12,239
9,481
27,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
37,841
169
Minions Killed
292
0
Camps Cleared
0
889,269
Distance Traveled
983,598
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,336
741
175
10
0
350,039
3
W
Ravana
12,376
688
78
4
0
327,260
0
W
Sylvanus
12,129
674
39
2
0
306,299
0
L
Hel
10,388
577
93
5
0
268,011
0
L
Arachne
11,685
649
46
3
0
322,182
3
L
Sylvanus
12,065
670
30
2
0
299,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role