Player Matchup

Morgan Le Fay
Morgan Le Fay
KohaiNaughty
Morgan Le Fay
Level 121
God Stats
21W - 26L
1,414 SR
Queue Stats
586W - 607L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
LeoTheVirgo17
Erlang Shen
Level 125
God Stats
4W - 5L
1,305 SR
Queue Stats
80W - 79L
1,440 Elo+
Party 1
Fafnir
Fafnir
Loading Diverse
Fafnir
Level 19
God Stats
1W - 2L
1,257 SR
Queue Stats
117W - 107L
1,397 Elo+
Party 1
Olorun
Olorun
ShinShoRyuGuile
Olorun
Level 88
God Stats
29W - 32L
1,491 SR
Queue Stats
631W - 612L
1,443 Elo+
Party 1
Ravana
Ravana
xxArima
Ravana
Level 125
God Stats
10W - 4L
1,694 SR
Queue Stats
673W - 685L
1,495 Elo+
Party 1
Team Averages
Level 96
1,432 SR
1,457 Elo+

VS

Team Averages
Level 37
1,367 SR
1,431 Elo+
Merlin
Merlin
ChaoticNoCh
Merlin
Level 41
God Stats
29W - 45L
1,274 SR
Queue Stats
58W - 98L
1,324 Elo+
Party 2
Jing Wei
Jing Wei
Eazy Johnnyboi
Jing Wei
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 56L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Hittin_Lickz
Sun Wukong
Level 33
God Stats
4W - 7L
1,285 SR
Queue Stats
48W - 68L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
Norsewolf_505
Cthulhu
Level 36
God Stats
4W - 10L
1,476 SR
Queue Stats
242W - 296L
1,357 Elo+
Solo
Bakasura
Bakasura
ShadowShrrg
Bakasura
Level 26
God Stats
4W - 3L
1,298 SR
Queue Stats
8W - 5L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KohaiNaughty
Morgan Le Fay
20
14 / 2 / 14
15,860
634
25,455
21,132
10,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
LeoTheVirgo17
Erlang Shen
20
6 / 2 / 10
14,187
567
19,624
22,191
21,798
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 0 / 11
12,023
481
4,916
13,594
20,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 3 / 6
14,220
569
12,660
17,100
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
xxArima
Ravana
20
11 / 1 / 14
14,734
589
19,216
17,568
9,567
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 8 / 0
10,012
400
13,805
20,192
7,144
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
18
2 / 6 / 2
11,293
452
12,387
18,034
6,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Hittin_Lickz
Sun Wukong
16
3 / 5 / 0
10,757
430
11,388
24,808
32,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
16
2 / 8 / 1
10,986
439
7,191
19,931
15,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
ShadowShrrg
Bakasura
14
0 / 12 / 3
9,438
378
5,659
24,328
8,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
14
39
Kills
8
8
Deaths
39
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
8
0
0.13
L
Jing Wei
2
6
2
0.5
L
Sun Wukong
Hittin_Lickz
Sun Wukong
3
5
0
0.6
W
Morgan Le Fay
KohaiNaughty
Morgan Le Fay
14
2
14
10.5
W
Erlang Shen
LeoTheVirgo17
Erlang Shen
6
2
10
5.5
W
1
0
11
6.5
L
Cthulhu
2
8
1
0.31
L
Bakasura
ShadowShrrg
Bakasura
0
12
3
0.13
W
7
3
6
3.33
W
Ravana
xxArima
Ravana
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,871
Damage
50,430
91,585
Taken
107,293
70,334
Mitigated
69,811
34,616
Healing
23,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,805
525
508
5,175
20,192
7,144
1,034
11,938
8,254
66,231
0
L
Jing Wei
12,387
9,676
0
6,556
18,034
6,391
22
9,094
8,854
0
74,234
L
Sun Wukong
Hittin_Lickz
Sun Wukong
11,388
1,357
0
4,239
24,808
32,205
346
6,805
17,751
13,150
39,169
W
Morgan Le Fay
KohaiNaughty
Morgan Le Fay
25,455
2,288
0
6,858
21,132
10,227
2,398
9,566
11,372
121,199
0
W
Erlang Shen
LeoTheVirgo17
Erlang Shen
19,624
8,779
0
7,177
22,191
21,798
3,587
4,381
16,375
0
95,236
W
4,916
1,319
0
2,216
13,594
20,928
1,639
4,769
8,680
28,276
0
L
Cthulhu
7,191
806
0
900
19,931
15,143
0
10,652
9,279
41,434
0
L
Bakasura
ShadowShrrg
Bakasura
5,659
4,156
0
5,973
24,328
8,928
336
4,542
19,786
0
41,988
W
12,660
5,724
768
10,995
17,100
7,814
2,099
3,563
13,486
129,912
0
W
Ravana
xxArima
Ravana
19,216
4,818
0
6,602
17,568
9,567
841
2,520
14,522
0
122,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,024
Gold Earned
52,486
764
Minions Killed
477
0
Camps Cleared
0
2,442,698
Distance Traveled
2,087,390
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,012
400
93
4
0
382,679
4
L
Jing Wei
11,293
452
107
4
0
419,742
11
L
Sun Wukong
10,757
430
97
4
0
496,390
3
W
Morgan Le Fay
15,860
634
196
8
0
486,860
10
W
Erlang Shen
14,187
567
155
6
0
499,012
3
W
Fafnir
12,023
481
42
2
0
461,639
1
L
Cthulhu
10,986
439
94
4
0
398,986
1
L
Bakasura
9,438
378
86
3
0
389,593
3
W
Olorun
14,220
569
192
8
0
425,719
7
W
Ravana
14,734
589
179
7
0
569,468
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role