Player Matchup

Neith
Neith
Mackisios
Neith
Level 4
God Stats
0W - 3L
1,297 SR
Queue Stats
14W - 15L
1,505 Elo+
Party 2
Tyr
Tyr
Plu4mber
Tyr
Level 14
God Stats
2W - 5L
1,211 SR
Queue Stats
18W - 15L
1,486 Elo+
Party 2
Ymir
Ymir
Rascepus
Ymir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,579 Elo+
Party 2
Fenrir
Fenrir
stapro10
Fenrir
Level 18
God Stats
7W - 7L
1,666 SR
Queue Stats
34W - 22L
1,574 Elo+
Party 2
Olorun
Olorun
čheeto
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,144 Elo+
Solo
Team Averages
Level 9
1,435 SR
1,457 Elo+

VS

Team Averages
Level 19
1,586 SR
1,458 Elo+
Erlang Shen
Erlang Shen
HiGuysYmirHere
Erlang Shen
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,227 Elo+
Solo
Chronos
Chronos
Jonasmøller
Chronos
Level 25
God Stats
13W - 4L
1,637 SR
Queue Stats
20W - 9L
1,518 Elo+
Solo
Merlin
Merlin
KaAaMaAaTozZz
Merlin
Level 18
God Stats
5W - 5L
1,463 SR
Queue Stats
23W - 16L
1,491 Elo+
Party 1
Artemis
Artemis
nazerty
Artemis
Level 28
God Stats
12W - 3L
1,753 SR
Queue Stats
155W - 146L
1,496 Elo+
Solo
Chang'e
Chang'e
shikigami47
Chang'e
Level 16
God Stats
10W - 7L
1,579 SR
Queue Stats
22W - 13L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mackisios
Neith
8
0 / 7 / 4
5,565
428
6,178
8,943
2,414
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 0
6,394
492
3,984
11,064
6,634
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
7
1 / 5 / 3
5,188
399
3,381
11,689
6,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
stapro10
Fenrir
13
8 / 7 / 1
8,718
671
7,787
12,886
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
čheeto
Olorun
9
2 / 9 / 2
6,089
468
2,456
10,950
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HiGuysYmirHere
Erlang Shen
14
5 / 1 / 7
8,359
643
8,068
7,882
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Jonasmøller
Chronos
15
7 / 3 / 6
8,931
687
9,575
11,034
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 3 / 7
9,085
699
11,105
5,925
2,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
nazerty
Artemis
12
6 / 2 / 9
7,596
584
8,960
6,150
1,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
shikigami47
Chang'e
11
4 / 4 / 11
7,169
551
7,453
7,796
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
13
Kills
31
31
Deaths
13
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
HiGuysYmirHere
Erlang Shen
5
1
7
8.5
W
Chronos
Jonasmøller
Chronos
7
3
6
3.33
W
9
3
7
4.17
L
Neith
Mackisios
Neith
0
7
4
0.29
L
2
3
0
0.67
L
Ymir
1
5
3
0.5
W
Artemis
nazerty
Artemis
6
2
9
5.25
W
Chang'e
shikigami47
Chang'e
4
4
11
2.38
L
Fenrir
stapro10
Fenrir
8
7
1
1.21
L
Olorun
čheeto
Olorun
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,786
Damage
45,161
55,532
Taken
38,787
25,225
Mitigated
16,892
8,133
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
HiGuysYmirHere
Erlang Shen
8,068
2,574
0
3,787
7,882
6,518
889
766
7,116
10,277
33,856
W
Chronos
Jonasmøller
Chronos
9,575
4,577
0
2,829
11,034
3,476
1,280
670
10,310
59,310
0
W
11,105
472
0
438
5,925
2,088
1,337
1,197
4,728
58,436
0
L
Neith
Mackisios
Neith
6,178
3,267
0
586
8,943
2,414
0
4,281
4,662
0
23,812
L
3,984
923
0
1,854
11,064
6,634
0
4,929
6,135
0
27,485
L
Ymir
3,381
446
0
972
11,689
6,609
0
6,404
5,285
9,836
0
W
Artemis
nazerty
Artemis
8,960
5,639
0
1,628
6,150
1,801
2,469
544
5,606
0
28,232
W
Chang'e
shikigami47
Chang'e
7,453
1,228
2,113
2,119
7,796
3,009
718
2,250
5,546
19,341
0
L
Fenrir
stapro10
Fenrir
7,787
3,375
0
2,492
12,886
5,710
0
5,890
6,996
0
37,680
L
Olorun
čheeto
Olorun
2,456
1,128
59
2,170
10,950
3,858
0
8,139
2,811
23,702
1,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
41,140
229
Minions Killed
381
0
Camps Cleared
0
1,129,317
Distance Traveled
1,270,423
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,359
643
85
7
0
281,415
4
W
Chronos
8,931
687
115
9
0
263,355
0
W
Merlin
9,085
699
104
8
0
246,783
1
L
Neith
5,565
428
48
4
0
205,705
6
L
Tyr
6,394
492
56
4
0
265,941
0
L
Ymir
5,188
399
13
1
0
221,675
1
W
Artemis
7,596
584
45
3
0
234,108
2
W
Chang'e
7,169
551
32
2
0
244,762
5
L
Fenrir
8,718
671
71
5
0
223,651
0
L
Olorun
6,089
468
41
3
0
212,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role