Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DR_CIMMY
Ah Puch
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 106L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
Deniiz42
Baron Samedi
Level 129
God Stats
2W - 2L
1,798 SR
Queue Stats
166W - 143L
1,592 Elo+
Party 1
Apollo
Apollo
Maczszius
Apollo
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 63L
1,500 Elo+
Solo
Nu Wa
Nu Wa
delta45
Nu Wa
Level 71
God Stats
7W - 3L
1,689 SR
Queue Stats
416W - 380L
1,581 Elo+
Solo
Team Averages
Level 127
1,597 SR
1,554 Elo+

VS

Team Averages
Level 108
1,603 SR
1,526 Elo+
Hel
Hel
AndeeA1
Hel
Level 108
God Stats
4W - 4L
1,629 SR
Queue Stats
200W - 211L
1,532 Elo+
Party 2
Xbalanque
Xbalanque
Donkeu
Xbalanque
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 64L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vivelesfrites8
Morgan Le Fay
Level 87
God Stats
1W - 2L
1,583 SR
Queue Stats
341W - 333L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
astheniiaa
Erlang Shen
Level 129
God Stats
4W - 5L
1,606 SR
Queue Stats
364W - 337L
1,550 Elo+
Party 2
Khepri
Khepri
overthera1nbow
Khepri
Level 102
God Stats
1W - 1L
1,699 SR
Queue Stats
111W - 113L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
1 / 4 / 13
11,391
759
12,877
22,525
24,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
DR_CIMMY
Ah Puch
19
11 / 3 / 7
12,224
815
28,600
15,729
7,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Deniiz42
Baron Samedi
18
5 / 2 / 9
11,247
750
19,607
16,264
10,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Maczszius
Apollo
16
2 / 4 / 12
10,196
680
11,230
12,683
6,319
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
delta45
Nu Wa
18
1 / 3 / 13
10,611
707
15,196
12,518
6,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
6 / 5 / 4
9,832
655
8,519
15,606
10,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Donkeu
Xbalanque
15
0 / 6 / 6
8,971
598
12,296
16,727
9,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Vivelesfrites8
Morgan Le Fay
18
5 / 4 / 6
10,735
716
21,805
15,327
8,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
astheniiaa
Erlang Shen
18
2 / 3 / 11
9,527
635
15,036
26,163
30,736
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 2 / 8
9,519
635
8,612
19,888
21,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
50
20
Kills
15
16
Deaths
20
54
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
4
13
1.88
L
Hel
6
5
4
1.6
W
Ah Puch
DR_CIMMY
Ah Puch
11
3
7
4.83
W
Baron Samedi
Deniiz42
Baron Samedi
5
2
9
4.75
L
Xbalanque
Donkeu
Xbalanque
0
6
6
0.5
W
Apollo
Maczszius
Apollo
2
4
12
2
L
Morgan Le Fay
Vivelesfrites8
Morgan Le Fay
5
4
6
2
L
Erlang Shen
astheniiaa
Erlang Shen
2
3
11
2.5
W
Nu Wa
delta45
Nu Wa
1
3
13
2.5
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,510
Damage
66,268
79,719
Taken
93,711
55,321
Mitigated
80,527
33,349
Healing
48,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,877
2,010
1,959
5,194
22,525
24,780
1,050
10,501
12,024
0
22,620
L
Hel
8,519
232
21,531
7,408
15,606
10,239
200
12,930
2,152
20,298
0
W
Ah Puch
DR_CIMMY
Ah Puch
28,600
825
853
4,317
15,729
7,855
381
8,060
7,669
45,474
0
W
Baron Samedi
Deniiz42
Baron Samedi
19,607
720
9,079
8,045
16,264
10,195
672
9,149
7,115
43,027
0
L
Xbalanque
Donkeu
Xbalanque
12,296
2,951
1,768
954
16,727
9,590
0
10,359
6,132
0
47,852
W
Apollo
Maczszius
Apollo
11,230
8,821
0
0
12,683
6,319
1,264
6,847
5,836
0
22,410
L
Morgan Le Fay
Vivelesfrites8
Morgan Le Fay
21,805
2,202
1,572
4,030
15,327
8,092
354
12,163
2,768
45,895
0
L
Erlang Shen
astheniiaa
Erlang Shen
15,036
3,289
1,246
5,234
26,163
30,736
346
15,273
10,517
5,075
28,127
W
Nu Wa
delta45
Nu Wa
15,196
5,220
1,463
2,439
12,518
6,172
2,501
5,786
6,732
31,377
0
L
8,612
359
2,107
3,073
19,888
21,870
234
10,962
8,739
23,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,669
Gold Earned
48,584
184
Minions Killed
190
0
Camps Cleared
0
1,355,002
Distance Traveled
1,324,151
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,391
759
33
2
0
289,045
1
L
Hel
9,832
655
22
1
0
251,273
0
W
Ah Puch
12,224
815
45
3
0
284,684
0
W
Baron Samedi
11,247
750
39
3
0
255,807
3
L
Xbalanque
8,971
598
75
5
0
266,806
2
W
Apollo
10,196
680
37
2
0
262,078
1
L
Morgan Le Fay
10,735
716
39
3
0
267,820
0
L
Erlang Shen
9,527
635
29
2
0
273,368
1
W
Nu Wa
10,611
707
30
2
0
263,388
1
L
Khepri
9,519
635
25
2
0
264,884
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role