Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BloodyHel44
Jing Wei
Level 138
God Stats
0W - 1L
1,505 SR
Queue Stats
206W - 219L
1,604 Elo+
Solo
Mulan
Mulan
CenTurion89
Mulan
Level 125
God Stats
7W - 4L
1,735 SR
Queue Stats
221W - 204L
1,646 Elo+
Solo
Team Averages
Level 140
1,580 SR
1,583 Elo+

VS

Team Averages
Level 127
1,666 SR
1,651 Elo+
Guan Yu
Guan Yu
HeiValdreyn
Guan Yu
Level 101
God Stats
2W - 0L
1,539 SR
Queue Stats
46W - 29L
1,621 Elo+
Party 1
Nu Wa
Nu Wa
Pappouth
Nu Wa
Level 150
God Stats
2W - 0L
1,739 SR
Queue Stats
263W - 186L
1,607 Elo+
Party 1
Skadi
Skadi
Zyiuk
Skadi
Level 129
God Stats
2W - 0L
1,721 SR
Queue Stats
65W - 39L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 7 / 5
9,563
683
11,780
11,369
2,671
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
BloodyHel44
Jing Wei
14
4 / 8 / 3
10,462
747
5,122
11,525
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 5
8,832
631
10,835
15,408
14,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HeiValdreyn
Guan Yu
14
4 / 1 / 12
10,056
718
8,464
14,902
17,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Pappouth
Nu Wa
16
7 / 3 / 8
10,965
783
10,071
10,691
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Zyiuk
Skadi
14
7 / 3 / 8
10,278
734
13,484
12,593
5,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
7
Kills
18
18
Deaths
7
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
7
5
0.64
L
Jing Wei
BloodyHel44
Jing Wei
4
8
3
0.69
L
1
3
5
1.17
W
Guan Yu
HeiValdreyn
Guan Yu
4
1
12
10
W
Nu Wa
Pappouth
Nu Wa
7
3
8
3.67
W
Skadi
Zyiuk
Skadi
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,737
Damage
32,019
38,302
Taken
38,186
20,991
Mitigated
27,713
4,353
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,780
610
0
0
11,369
2,671
648
2,511
8,662
45,651
0
L
Jing Wei
BloodyHel44
Jing Wei
5,122
2,917
0
963
11,525
4,163
2,257
2,696
8,681
0
19,262
L
10,835
538
0
3,390
15,408
14,157
83
4,087
10,888
0
24,469
W
Guan Yu
HeiValdreyn
Guan Yu
8,464
1,279
1,386
3,576
14,902
17,476
73
3,812
10,867
0
12,026
W
Nu Wa
Pappouth
Nu Wa
10,071
2,586
0
1,198
10,691
4,630
635
2,383
8,002
51,900
0
W
Skadi
Zyiuk
Skadi
13,484
6,264
0
202
12,593
5,607
2,073
5,585
6,579
0
57,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
31,299
144
Minions Killed
183
0
Camps Cleared
0
716,797
Distance Traveled
772,134
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,563
683
80
6
0
230,932
3
L
Jing Wei
10,462
747
40
3
0
235,088
6
L
Mulan
8,832
631
24
2
0
250,777
4
W
Guan Yu
10,056
718
5
0
0
308,878
3
W
Nu Wa
10,965
783
101
7
0
221,768
1
W
Skadi
10,278
734
77
6
0
241,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role