Player Matchup

Sol
Sol
CptSolaris
Sol
Level 4
God Stats
2W - 2L
1,590 SR
Queue Stats
2W - 2L
1,519 Elo+
Solo
Cthulhu
Cthulhu
amitae
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,321 Elo+
Solo
Bellona
Bellona
datingting
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Ra
Ra
unwaged-drill1
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
ウルカヌヌ
Zhong Kui
Level 18
God Stats
13W - 16L
1,443 SR
Queue Stats
53W - 46L
1,507 Elo+
Solo
Team Averages
Level 7
1,507 SR
1,493 Elo+

VS

Team Averages
Level 25
1,471 SR
1,421 Elo+
Yemoja
Yemoja
ALEXJR7272
Yemoja
Level 27
God Stats
80W - 91L
1,498 SR
Queue Stats
90W - 107L
1,439 Elo+
Solo
Bakasura
Bakasura
KxHxSoultaker
Bakasura
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,228 Elo+
Solo
Vulcan
Vulcan
ZERO CN4381
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,273 Elo+
Solo
Neith
Neith
o_ShadowReaper_o
Neith
Level 16
God Stats
17W - 22L
1,456 SR
Queue Stats
94W - 121L
1,564 Elo+
Solo
Loki
Loki
xDBxD1rtyC0p
Loki
Level 24
God Stats
3W - 7L
1,399 SR
Queue Stats
108W - 108L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,629
402
8,957
12,521
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
amitae
Cthulhu
11
0 / 5 / 1
7,557
398
3,857
15,727
9,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
datingting
Bellona
9
0 / 10 / 1
6,487
341
1,608
13,049
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 9 / 0
7,359
387
4,719
12,470
3,691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
ウルカヌヌ
Zhong Kui
16
3 / 3 / 1
9,692
510
13,278
15,513
10,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ALEXJR7272
Yemoja
13
2 / 0 / 13
8,743
460
3,559
8,736
4,491
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
KxHxSoultaker
Bakasura
8
2 / 2 / 2
7,262
382
1,484
8,289
2,573
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
15
6 / 3 / 5
10,112
532
15,819
11,451
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
15 / 0 / 6
10,859
572
16,265
8,296
3,039
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 0 / 1
11,615
611
10,804
13,798
8,670
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
5
Kills
34
34
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ALEXJR7272
Yemoja
2
0
13
8.5
L
2
7
0
0.29
W
Bakasura
KxHxSoultaker
Bakasura
2
2
2
1.5
W
Vulcan
6
3
5
2.83
L
Cthulhu
amitae
Cthulhu
0
5
1
0.1
L
Bellona
datingting
Bellona
0
10
1
0.05
W
15
0
6
18
L
0
9
0
0
W
9
0
1
9.5
L
Zhong Kui
ウルカヌヌ
Zhong Kui
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
47,931
69,280
Taken
50,570
33,552
Mitigated
23,051
17,410
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ALEXJR7272
Yemoja
3,559
691
3,599
1,772
8,736
4,491
20
6,349
2,387
13,726
0
L
8,957
2,495
0
2,815
12,521
2,749
980
3,180
9,301
41,435
0
W
Bakasura
KxHxSoultaker
Bakasura
1,484
1,338
0
361
8,289
2,573
0
5,769
2,520
0
5,298
W
Vulcan
15,819
6,661
0
1,270
11,451
4,278
670
8,584
2,867
53,265
0
L
Cthulhu
amitae
Cthulhu
3,857
574
0
3,984
15,727
9,540
88
1,848
13,826
31,172
0
L
Bellona
datingting
Bellona
1,608
834
0
1,237
13,049
7,207
29
2,956
10,069
0
12,637
W
16,265
5,935
0
2,683
8,296
3,039
340
6,195
2,101
0
57,396
L
4,719
907
186
1,475
12,470
3,691
0
6,149
5,849
42,824
0
W
10,804
2,811
0
4,438
13,798
8,670
1,019
3,914
9,884
0
99,083
L
Zhong Kui
ウルカヌヌ
Zhong Kui
13,278
850
0
7,713
15,513
10,365
0
4,448
10,816
74,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,724
Gold Earned
48,591
339
Minions Killed
383
0
Camps Cleared
0
1,584,469
Distance Traveled
1,752,645
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,743
460
23
1
0
339,166
2
L
Sol
7,629
402
81
4
0
295,943
1
W
Bakasura
7,262
382
14
1
0
335,663
0
W
Vulcan
10,112
532
99
5
0
345,911
0
L
Cthulhu
7,557
398
37
2
0
355,464
2
L
Bellona
6,487
341
31
2
0
254,234
0
W
Neith
10,859
572
72
4
0
348,190
0
L
Ra
7,359
387
67
4
0
306,147
0
W
Loki
11,615
611
175
9
0
383,715
1
L
Zhong Kui
9,692
510
123
6
0
372,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role