Player Matchup

Tsukuyomi
Tsukuyomi
Cayber_Iceman
Tsukuyomi
Level 25
God Stats
2W - 5L
1,419 SR
Queue Stats
9W - 15L
1,611 Elo+
Solo
Fenrir
Fenrir
Oliver 3571
Fenrir
Level 7
God Stats
0W - 1L
980 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Mercury
Mercury
TTV Solar10
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Izanami
Izanami
The Squid94
Izanami
Level 29
God Stats
45W - 41L
1,519 SR
Queue Stats
84W - 97L
1,402 Elo+
Solo
Scylla
Scylla
Tornadow02
Scylla
Level 26
God Stats
4W - 8L
1,305 SR
Queue Stats
93W - 133L
1,264 Elo+
Solo
Team Averages
Level 19
1,345 SR
1,338 Elo+

VS

Team Averages
Level 22
1,398 SR
1,360 Elo+
Thanatos
Thanatos
JA1JAN
Thanatos
Level 11
God Stats
7W - 6L
1,312 SR
Queue Stats
76W - 88L
1,270 Elo+
Party 2
Janus
Janus
l-_PiLoTeS_TeK_-
Janus
Level 18
God Stats
6W - 8L
1,295 SR
Queue Stats
87W - 95L
1,314 Elo+
Party 2
Pele
Pele
sebchachou
Pele
Level 28
God Stats
16W - 8L
1,739 SR
Queue Stats
228W - 248L
1,364 Elo+
Solo
Guan Yu
Guan Yu
sergio21112006
Guan Yu
Level 22
God Stats
10W - 3L
1,417 SR
Queue Stats
14W - 12L
1,467 Elo+
Party 3
Artio
Artio
superantuan08
Artio
Level 29
God Stats
5W - 11L
1,224 SR
Queue Stats
56W - 74L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cayber_Iceman
Tsukuyomi
19
5 / 9 / 1
12,092
550
15,127
19,981
7,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
5
0 / 19 / 0
6,352
289
482
13,311
3,473
Mercury
TTV Solar10
Mercury
6
0 / 22 / 1
6,614
301
238
16,662
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
The Squid94
Izanami
19
2 / 2 / 3
11,868
539
12,887
11,850
5,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Tornadow02
Scylla
15
7 / 11 / 0
11,117
505
13,047
14,741
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JA1JAN
Thanatos
17
28 / 4 / 10
13,642
620
23,363
14,039
6,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
11 / 3 / 9
11,735
533
8,241
9,067
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 5
11,748
534
4,995
17,417
6,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 3
11,613
528
5,852
22,041
16,574
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 6
10,368
471
5,620
24,282
31,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
14
Kills
52
63
Deaths
16
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cayber_Iceman
Tsukuyomi
5
9
1
0.61
W
Thanatos
JA1JAN
Thanatos
28
4
10
8.25
L
Fenrir
0
19
0
0
L
Mercury
TTV Solar10
Mercury
0
22
1
0.02
L
Izanami
The Squid94
Izanami
2
2
3
1.75
L
Scylla
Tornadow02
Scylla
7
11
0
0.64
W
11
3
9
5.17
W
4
4
5
1.63
W
5
4
3
1.63
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,781
Damage
48,071
76,545
Taken
86,846
25,650
Mitigated
64,560
8,198
Healing
37,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cayber_Iceman
Tsukuyomi
15,127
4,754
27
4,512
19,981
7,722
1,619
2,475
17,506
0
86,754
W
Thanatos
JA1JAN
Thanatos
23,363
9,097
0
9,594
14,039
6,398
3,912
4,054
9,985
0
46,997
L
Fenrir
482
330
0
0
13,311
3,473
0
3,007
10,304
0
3,476
L
Mercury
TTV Solar10
Mercury
238
238
0
0
16,662
4,498
0
1,691
14,971
0
3,062
L
Izanami
The Squid94
Izanami
12,887
11,453
0
2,396
11,850
5,449
4,114
2,207
9,643
0
96,341
L
Scylla
Tornadow02
Scylla
13,047
866
0
1,263
14,741
4,508
0
4,481
10,260
36,461
0
W
8,241
1,025
360
1,324
9,067
3,357
2,521
2,417
6,650
59,157
0
W
4,995
1,021
0
5,556
17,417
6,840
2,473
326
17,091
0
97,834
W
5,852
1,611
2,688
6,894
22,041
16,574
3,794
2,346
19,695
0
55,292
W
5,620
510
1,714
9,067
24,282
31,391
1,061
4,367
19,915
44,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,043
Gold Earned
59,106
394
Minions Killed
438
0
Camps Cleared
0
2,015,639
Distance Traveled
1,999,829
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,092
550
135
6
0
422,867
0
W
Thanatos
13,642
620
50
2
0
459,500
0
L
Fenrir
6,352
289
4
0
0
428,198
0
L
Mercury
6,614
301
3
0
0
428,542
0
L
Izanami
11,868
539
185
8
0
409,949
0
L
Scylla
11,117
505
67
3
0
326,083
0
W
Janus
11,735
533
93
4
0
335,243
0
W
Pele
11,748
534
139
6
0
383,850
0
W
Guan Yu
11,613
528
93
4
0
416,589
6
W
Artio
10,368
471
63
3
0
404,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role