Player Matchup

Discordia
Discordia
Mr__Knyaz__
Discordia
Level 25
God Stats
9W - 11L
1,496 SR
Queue Stats
118W - 173L
1,338 Elo+
Solo
Yemoja
Yemoja
Rager6716
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
UrNTheDANGAZONE
Cernunnos
Level 29
God Stats
15W - 21L
1,274 SR
Queue Stats
271W - 279L
1,491 Elo+
Solo
Loki
Loki
l_a_k_i_k_o
Loki
Level 27
God Stats
148W - 141L
1,544 SR
Queue Stats
223W - 228L
1,451 Elo+
Solo
Ymir
Ymir
xRuthlessBrutex
Ymir
Level 17
God Stats
0W - 3L
1,218 SR
Queue Stats
25W - 32L
1,428 Elo+
Solo
Team Averages
Level 20
1,406 SR
1,442 Elo+

VS

Team Averages
Level 20
1,459 SR
1,371 Elo+
Janus
Janus
Gsuavee
Janus
Level 10
God Stats
1W - 3L
1,180 SR
Queue Stats
32W - 42L
1,181 Elo+
Solo
Merlin
Merlin
MGS_Raiden_04
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,238 Elo+
Party 1
Hun Batz
Hun Batz
ReinaEscamilla
Hun Batz
Level 27
God Stats
5W - 0L
1,551 SR
Queue Stats
54W - 41L
1,515 Elo+
Solo
Heimdallr
Heimdallr
XxRushton34xX
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Loki
Loki
yousefalqahtani2
Loki
Level 39
God Stats
6W - 10L
1,563 SR
Queue Stats
148W - 187L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mr__Knyaz__
Discordia
20
1 / 6 / 5
12,565
838
10,611
11,421
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Rager6716
Yemoja
20
0 / 20 / 5
12,477
832
1,665
34,411
14,518
Cernunnos
UrNTheDANGAZONE
Cernunnos
20
15 / 9 / 9
18,189
1,213
32,718
24,124
9,204
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
14 / 7 / 4
15,552
1,037
21,504
20,993
8,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 6 / 10
14,234
949
12,085
25,810
37,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gsuavee
Janus
20
2 / 7 / 20
13,978
932
14,432
17,072
5,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 11 / 22
13,732
915
11,168
17,848
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
20
27 / 3 / 9
18,280
1,219
43,204
16,766
8,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
XxRushton34xX
Heimdallr
20
3 / 6 / 21
14,076
938
16,580
16,904
7,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 5 / 15
16,217
1,081
21,998
15,642
5,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
135
31
Kills
48
48
Deaths
32
33
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Janus
Gsuavee
Janus
2
7
20
1.71
W
1
11
22
1.09
L
Discordia
Mr__Knyaz__
Discordia
1
6
5
0.58
L
Yemoja
Rager6716
Yemoja
0
20
5
0.13
W
Hun Batz
27
3
9
10.5
L
Cernunnos
UrNTheDANGAZONE
Cernunnos
15
9
9
2.17
W
Heimdallr
XxRushton34xX
Heimdallr
3
6
21
2.25
L
14
7
4
2.29
L
1
6
10
1
W
15
5
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,583
Damage
107,382
116,759
Taken
84,232
73,826
Mitigated
33,768
5,811
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Gsuavee
Janus
14,432
2,358
0
521
17,072
5,567
0
3,132
13,940
42,903
0
W
11,168
2,490
270
863
17,848
6,242
0
5,349
12,499
34,784
0
L
Discordia
Mr__Knyaz__
Discordia
10,611
1,573
0
0
11,421
3,503
0
2,250
9,171
19,519
0
L
Yemoja
Rager6716
Yemoja
1,665
871
344
39
34,411
14,518
0
7,733
26,678
7,639
0
W
Hun Batz
43,204
14,042
0
767
16,766
8,813
0
5,600
11,166
0
53,567
L
Cernunnos
UrNTheDANGAZONE
Cernunnos
32,718
20,899
254
4,272
24,124
9,204
0
4,168
19,956
0
98,577
W
Heimdallr
XxRushton34xX
Heimdallr
16,580
9,676
0
1,210
16,904
7,610
0
5,706
11,198
0
37,591
L
21,504
7,880
0
0
20,993
8,877
0
6,707
14,286
0
41,826
L
12,085
1,375
0
902
25,810
37,724
0
4,742
21,068
30,770
0
W
21,998
2,101
0
0
15,642
5,536
0
4,574
11,068
0
39,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,017
Gold Earned
76,283
233
Minions Killed
205
12
Camps Cleared
5
1,271,179
Distance Traveled
1,368,414
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,978
932
61
4
4
251,659
0
W
Merlin
13,732
915
32
2
0
219,607
0
L
Discordia
12,565
838
19
1
1
165,930
0
L
Yemoja
12,477
832
7
0
2
208,131
0
W
Hun Batz
18,280
1,219
30
2
0
311,462
0
L
Cernunnos
18,189
1,213
129
9
2
271,617
0
W
Heimdallr
14,076
938
48
3
1
254,655
2
L
Loki
15,552
1,037
37
2
4
340,439
0
L
Ymir
14,234
949
41
3
3
285,062
1
W
Loki
16,217
1,081
34
2
0
331,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role